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1 | |
2 | /* | |
3 | * Copyright (c) 2001 Apple Computer, Inc. All rights reserved. | |
4 | * | |
5 | * @APPLE_LICENSE_HEADER_START@ | |
6 | * | |
7 | * The contents of this file constitute Original Code as defined in and | |
8 | * are subject to the Apple Public Source License Version 1.1 (the | |
9 | * "License"). You may not use this file except in compliance with the | |
10 | * License. Please obtain a copy of the License at | |
11 | * http://www.apple.com/publicsource and read it before using this file. | |
12 | * | |
13 | * This Original Code and all software distributed under the License are | |
14 | * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER | |
15 | * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, | |
16 | * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, | |
17 | * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the | |
18 | * License for the specific language governing rights and limitations | |
19 | * under the License. | |
20 | * | |
21 | * @APPLE_LICENSE_HEADER_END@ | |
22 | */ | |
23 | ||
24 | /* | |
25 | * shadow.c | |
26 | * | |
27 | * Implement copy-on-write shadow map to allow a disk image to be | |
28 | * mounted read-only, yet be writable by transferring writes to a | |
29 | * "shadow" file. Subsequent reads from blocks that have been | |
30 | * written will then go the "shadow" file. | |
31 | * | |
32 | * The map has two parts: | |
33 | * 1) a bit map to track which blocks have been written | |
34 | * 2) a band map to map a "band" within the original file to a corresponding | |
35 | * "band" in the shadow file. Each band has the same size. | |
36 | * | |
37 | * The band map is used to ensure that blocks that are contiguous in the | |
38 | * original file will remain contiguous in the shadow file. | |
39 | * | |
40 | * For debugging purposes, this file can be compiled standalone using: | |
41 | * cc -o shadow shadow.c -DTEST_SHADOW | |
42 | */ | |
43 | ||
44 | /* | |
45 | * Modification History | |
46 | * | |
47 | * December 21, 2001 Dieter Siegmund (dieter@apple.com) | |
48 | * - initial revision | |
49 | */ | |
50 | #include <sys/param.h> | |
51 | #include <sys/types.h> | |
52 | #include <mach/boolean.h> | |
53 | ||
54 | #include <string.h> | |
55 | ||
56 | #ifdef TEST_SHADOW | |
57 | #include <unistd.h> | |
58 | #include <stdlib.h> | |
59 | #define my_malloc(a) malloc(a) | |
60 | #define my_free(a) free(a) | |
61 | #else TEST_SHADOW | |
62 | #include <sys/malloc.h> | |
63 | #define my_malloc(a) _MALLOC(a, M_TEMP, M_WAITOK) | |
64 | #define my_free(a) FREE(a, M_TEMP) | |
65 | #endif TEST_SHADOW | |
66 | ||
67 | #include "shadow.h" | |
68 | ||
69 | #define ULONG_ALL_ONES ((u_long)(-1)) | |
70 | #define USHORT_ALL_ONES ((u_short)(-1)) | |
71 | #define UCHAR_ALL_ONES ((u_char)(-1)) | |
72 | ||
73 | #define my_trunc(value, divisor) ((value) / (divisor) * (divisor)) | |
74 | ||
75 | /* a band size of 128K can represent a file up to 8GB */ | |
76 | #define BAND_SIZE_DEFAULT_POWER_2 17 | |
77 | #define BAND_SIZE_DEFAULT (1 << BAND_SIZE_DEFAULT_POWER_2) | |
78 | ||
79 | typedef u_short band_number_t; | |
80 | #define BAND_ZERO ((band_number_t)0) | |
81 | #define BAND_MAX ((band_number_t)65535) | |
82 | ||
83 | struct shadow_map { | |
84 | u_long blocks_per_band;/* size in blocks */ | |
85 | u_long block_size; | |
86 | u_char * block_bitmap; /* 1 bit per block; 1=written */ | |
87 | band_number_t * bands; /* band map array */ | |
88 | u_long file_size_blocks; /* size of file in bands */ | |
89 | u_long shadow_size_bands; /* size of shadow in bands */ | |
90 | u_long next_band; /* next free band */ | |
91 | u_long zeroth_band; /* special-case 0th band */ | |
92 | }; | |
93 | ||
94 | ||
95 | typedef struct { | |
96 | u_long byte; | |
97 | u_long bit; | |
98 | } bitmap_offset_t; | |
99 | ||
100 | static __inline__ u_char | |
101 | bit(int b) | |
102 | { | |
103 | return ((u_char)(1 << b)); | |
104 | } | |
105 | ||
106 | /* | |
107 | * Function: bits_lower | |
108 | * Purpose: | |
109 | * Return a byte value in which bits numbered lower than 'b' are set. | |
110 | */ | |
111 | static __inline__ u_char | |
112 | bits_lower(int b) | |
113 | { | |
114 | return ((u_char)(bit(b) - 1)); | |
115 | } | |
116 | ||
117 | /* | |
118 | * Function: byte_set_bits | |
119 | * Purpose: | |
120 | * Set the given range of bits within a byte. | |
121 | */ | |
122 | static __inline__ u_char | |
123 | byte_set_bits(int start, int end) | |
124 | { | |
125 | return ((u_char)((~bits_lower(start)) & (bits_lower(end) | bit(end)))); | |
126 | } | |
127 | ||
128 | static __inline__ bitmap_offset_t | |
129 | bitmap_offset(off_t where) | |
130 | { | |
131 | bitmap_offset_t b; | |
132 | ||
133 | b.byte = where / NBBY; | |
134 | b.bit = where % NBBY; | |
135 | return (b); | |
136 | } | |
137 | ||
138 | /* | |
139 | * Function: bitmap_set | |
140 | * | |
141 | * Purpose: | |
142 | * Set the given range of bits. | |
143 | * | |
144 | * This algorithm tries to set the extents using the biggest | |
145 | * units, using longs, then a short, then a byte, then bits. | |
146 | */ | |
147 | static void | |
148 | bitmap_set(u_char * map, u_long start_bit, u_long bit_count) | |
149 | { | |
150 | bitmap_offset_t start; | |
151 | bitmap_offset_t end; | |
152 | ||
153 | start = bitmap_offset(start_bit); | |
154 | end = bitmap_offset(start_bit + bit_count); | |
155 | if (start.byte < end.byte) { | |
156 | u_long n_bytes; | |
157 | ||
158 | if (start.bit) { | |
159 | map[start.byte] |= byte_set_bits(start.bit, NBBY - 1); | |
160 | start.bit = 0; | |
161 | start.byte++; | |
162 | if (start.byte == end.byte) | |
163 | goto end; | |
164 | } | |
165 | ||
166 | n_bytes = end.byte - start.byte; | |
167 | ||
168 | while (n_bytes >= (sizeof(u_long))) { | |
169 | *((u_long *)(map + start.byte)) = ULONG_ALL_ONES; | |
170 | start.byte += sizeof(u_long); | |
171 | n_bytes -= sizeof(u_long); | |
172 | } | |
173 | if (n_bytes >= sizeof(u_short)) { | |
174 | *((u_short *)(map + start.byte)) = USHORT_ALL_ONES; | |
175 | start.byte += sizeof(u_short); | |
176 | n_bytes -= sizeof(u_short); | |
177 | } | |
178 | if (n_bytes == 1) { | |
179 | map[start.byte] = UCHAR_ALL_ONES; | |
180 | start.byte++; | |
181 | n_bytes = 0; | |
182 | } | |
183 | } | |
184 | ||
185 | end: | |
186 | if (end.bit > start.bit) { | |
187 | map[start.byte] |= byte_set_bits(start.bit, end.bit - 1); | |
188 | } | |
189 | ||
190 | return; | |
191 | } | |
192 | ||
193 | /* | |
194 | * Function: bitmap_get | |
195 | * | |
196 | * Purpose: | |
197 | * Return the number of bits in the range that are the same e.g. | |
198 | * 11101 returns 3 because the first 3 bits are the same (1's), whereas | |
199 | * 001100 returns 2 because the first 2 bits are the same. | |
200 | * This algorithm tries to count things in as big a chunk as possible, | |
201 | * first aligning to a byte offset, then trying to count longs, a short, | |
202 | * a byte, then any remaining bits to find the bit that is different. | |
203 | */ | |
204 | ||
205 | static u_long | |
206 | bitmap_get(u_char * map, u_long start_bit, u_long bit_count, | |
207 | boolean_t * ret_is_set) | |
208 | { | |
209 | u_long count; | |
210 | int i; | |
211 | boolean_t is_set; | |
212 | bitmap_offset_t start; | |
213 | bitmap_offset_t end; | |
214 | ||
215 | start = bitmap_offset(start_bit); | |
216 | end = bitmap_offset(start_bit + bit_count); | |
217 | ||
218 | is_set = (map[start.byte] & bit(start.bit)) ? TRUE : FALSE; | |
219 | count = 0; | |
220 | ||
221 | if (start.byte < end.byte) { | |
222 | u_long n_bytes; | |
223 | ||
224 | if (start.bit) { /* try to align to a byte */ | |
225 | for (i = start.bit; i < NBBY; i++) { | |
226 | boolean_t this_is_set; | |
227 | ||
228 | this_is_set = (map[start.byte] & bit(i)) ? TRUE : FALSE; | |
229 | if (this_is_set != is_set) { | |
230 | goto done; /* found bit that was different, we're done */ | |
231 | } | |
232 | count++; | |
233 | } | |
234 | start.bit = 0; /* made it to the next byte */ | |
235 | start.byte++; | |
236 | if (start.byte == end.byte) | |
237 | goto end; /* no more bytes, check for any leftover bits */ | |
238 | } | |
239 | /* calculate how many bytes are left in the range */ | |
240 | n_bytes = end.byte - start.byte; | |
241 | ||
242 | /* check for 4 bytes of the same bits */ | |
243 | while (n_bytes >= sizeof(u_long)) { | |
244 | u_long * valPtr = (u_long *)(map + start.byte); | |
245 | if ((is_set && *valPtr == ULONG_ALL_ONES) | |
246 | || (!is_set && *valPtr == 0)) { | |
247 | count += sizeof(*valPtr) * NBBY; | |
248 | start.byte += sizeof(*valPtr); | |
249 | n_bytes -= sizeof(*valPtr); | |
250 | } | |
251 | else | |
252 | break; /* bits differ */ | |
253 | ||
254 | } | |
255 | /* check for 2 bytes of the same bits */ | |
256 | if (n_bytes >= sizeof(u_short)) { | |
257 | u_short * valPtr = (u_short *)(map + start.byte); | |
258 | ||
259 | if ((is_set && *valPtr == USHORT_ALL_ONES) | |
260 | || (!is_set && (*valPtr == 0))) { | |
261 | count += sizeof(*valPtr) * NBBY; | |
262 | start.byte += sizeof(*valPtr); | |
263 | n_bytes -= sizeof(*valPtr); | |
264 | } | |
265 | } | |
266 | ||
267 | /* check for 1 byte of the same bits */ | |
268 | if (n_bytes) { | |
269 | if ((is_set && map[start.byte] == UCHAR_ALL_ONES) | |
270 | || (!is_set && map[start.byte] == 0)) { | |
271 | count += NBBY; | |
272 | start.byte++; | |
273 | n_bytes--; | |
274 | } | |
275 | /* we found bits that were different, find the first one */ | |
276 | if (n_bytes) { | |
277 | for (i = 0; i < NBBY; i++) { | |
278 | boolean_t this_is_set; | |
279 | ||
280 | this_is_set = (map[start.byte] & bit(i)) ? TRUE : FALSE; | |
281 | if (this_is_set != is_set) { | |
282 | break; | |
283 | } | |
284 | count++; | |
285 | } | |
286 | goto done; | |
287 | } | |
288 | } | |
289 | } | |
290 | ||
291 | end: | |
292 | for (i = start.bit; i < end.bit; i++) { | |
293 | boolean_t this_is_set = (map[start.byte] & bit(i)) ? TRUE : FALSE; | |
294 | ||
295 | if (this_is_set != is_set) { | |
296 | break; | |
297 | } | |
298 | count++; | |
299 | } | |
300 | ||
301 | done: | |
302 | *ret_is_set = is_set; | |
303 | return (count); | |
304 | } | |
305 | ||
306 | static __inline__ band_number_t | |
307 | shadow_map_block_to_band(shadow_map_t * map, unsigned long block) | |
308 | { | |
309 | return (block / map->blocks_per_band); | |
310 | } | |
311 | ||
312 | /* | |
313 | * Function: shadow_map_mapped_band | |
314 | * Purpose: | |
315 | * Return the mapped band for the given band. | |
316 | * If map_it is FALSE, and the band is not mapped, return FALSE. | |
317 | * If map_it is TRUE, then this function will always return TRUE. | |
318 | */ | |
319 | static boolean_t | |
320 | shadow_map_mapped_band(shadow_map_t * map, band_number_t band, | |
321 | boolean_t map_it, band_number_t * mapped_band) | |
322 | { | |
323 | boolean_t is_mapped = FALSE; | |
324 | ||
325 | if (band == map->zeroth_band) { | |
326 | *mapped_band = BAND_ZERO; | |
327 | is_mapped = TRUE; | |
328 | } | |
329 | else { | |
330 | *mapped_band = map->bands[band]; | |
331 | if (*mapped_band == BAND_ZERO) { | |
332 | if (map_it) { | |
333 | /* grow the file */ | |
334 | if (map->next_band == 0) { | |
335 | /* remember the zero'th band */ | |
336 | map->zeroth_band = band; | |
337 | } | |
338 | *mapped_band = map->bands[band] = map->next_band++; | |
339 | is_mapped = TRUE; | |
340 | } | |
341 | } | |
342 | else { | |
343 | is_mapped = TRUE; | |
344 | } | |
345 | } | |
346 | return (is_mapped); | |
347 | } | |
348 | ||
349 | /* | |
350 | * Function: shadow_map_contiguous | |
351 | * | |
352 | * Purpose: | |
353 | * Return the first offset within the range position..(position + count) | |
354 | * that is not a contiguous mapped band. | |
355 | * | |
356 | * If called with is_write = TRUE, this function will map bands as it goes. | |
357 | */ | |
358 | static u_long | |
359 | shadow_map_contiguous(shadow_map_t * map, u_long start_block, | |
360 | u_long num_blocks, boolean_t is_write) | |
361 | { | |
362 | band_number_t band = shadow_map_block_to_band(map, start_block); | |
363 | u_long end_block = start_block + num_blocks; | |
364 | boolean_t is_mapped; | |
365 | band_number_t mapped_band; | |
366 | u_long ret_end_block = end_block; | |
367 | u_long p; | |
368 | ||
369 | is_mapped = shadow_map_mapped_band(map, band, is_write, &mapped_band); | |
370 | if (is_write == FALSE && is_mapped == FALSE) { | |
371 | static int happened = 0; | |
372 | /* this can't happen */ | |
373 | if (happened == 0) { | |
374 | printf("shadow_map_contiguous: this can't happen!\n"); | |
375 | happened = 1; | |
376 | } | |
377 | return (start_block); | |
378 | } | |
379 | for (p = my_trunc(start_block + map->blocks_per_band, | |
380 | map->blocks_per_band); | |
381 | p < end_block; p += map->blocks_per_band) { | |
382 | band_number_t next_mapped_band; | |
383 | ||
384 | band++; | |
385 | is_mapped = shadow_map_mapped_band(map, band, is_write, | |
386 | &next_mapped_band); | |
387 | if (is_write == FALSE && is_mapped == FALSE) { | |
388 | return (p); | |
389 | } | |
390 | if ((mapped_band + 1) != next_mapped_band) { | |
391 | /* not contiguous */ | |
392 | ret_end_block = p; | |
393 | break; | |
394 | } | |
395 | mapped_band = next_mapped_band; | |
396 | } | |
397 | return (ret_end_block); | |
398 | } | |
399 | ||
400 | ||
401 | /* | |
402 | * Function: block_bitmap_size | |
403 | * Purpose: | |
404 | * The number of bytes required in a block bitmap to represent a file of size | |
405 | * file_size. | |
406 | * | |
407 | * The bytes required is the number of blocks in the file, | |
408 | * divided by the number of bits per byte. | |
409 | * Note: | |
410 | * An 8GB file requires (assuming 512 byte block): | |
411 | * 2^33 / 2^9 / 2^3 = 2^21 = 2MB | |
412 | * of bitmap space. This is a non-trival amount of memory, | |
413 | * particularly since most of the bits will be zero. | |
414 | * A sparse bitmap would really help in this case. | |
415 | */ | |
416 | static __inline__ u_long | |
417 | block_bitmap_size(off_t file_size, u_long block_size) | |
418 | { | |
419 | off_t blocks = howmany(file_size, block_size); | |
420 | return (howmany(blocks, NBBY)); | |
421 | } | |
422 | ||
423 | /* | |
424 | * Function: shadow_map_read | |
425 | * | |
426 | * Purpose: | |
427 | * Calculate the block offset within the shadow to read, and the number | |
428 | * blocks to read. The input values (block_offset, block_count) refer | |
429 | * to the original file. | |
430 | * | |
431 | * The output values (*incr_block_offset, *incr_block_count) refer to the | |
432 | * shadow file if the return value is TRUE. They refer to the original | |
433 | * file if the return value is FALSE. | |
434 | ||
435 | * Blocks within a band may or may not have been written, in addition, | |
436 | * Bands are not necessarily contiguous, therefore: | |
437 | * *incr_block_count <= block_count | |
438 | * The caller must be prepared to call this function interatively | |
439 | * to complete the whole i/o. | |
440 | * Returns: | |
441 | * TRUE if the shadow file should be read, FALSE if the original file | |
442 | * should be read. | |
443 | */ | |
444 | boolean_t | |
445 | shadow_map_read(shadow_map_t * map, u_long block_offset, u_long block_count, | |
446 | u_long * incr_block_offset, u_long * incr_block_count) | |
447 | { | |
448 | boolean_t written = FALSE; | |
449 | u_long n_blocks; | |
450 | ||
451 | if (block_offset >= map->file_size_blocks | |
452 | || (block_offset + block_count) > map->file_size_blocks) { | |
453 | printf("shadow_map_read: request (%ld, %ld) exceeds file size %ld\n", | |
454 | block_offset, block_count, map->file_size_blocks); | |
455 | *incr_block_count = 0; | |
456 | } | |
457 | n_blocks = bitmap_get(map->block_bitmap, block_offset, block_count, | |
458 | &written); | |
459 | if (written == FALSE) { | |
460 | *incr_block_count = n_blocks; | |
461 | *incr_block_offset = block_offset; | |
462 | } | |
463 | else { /* start has been written, and therefore mapped */ | |
464 | band_number_t mapped_band; | |
465 | u_long band_limit; | |
466 | ||
467 | mapped_band = map->bands[shadow_map_block_to_band(map, block_offset)]; | |
468 | *incr_block_offset = mapped_band * map->blocks_per_band | |
469 | + (block_offset % map->blocks_per_band); | |
470 | band_limit | |
471 | = shadow_map_contiguous(map, block_offset, block_count, FALSE); | |
472 | *incr_block_count = band_limit - block_offset; | |
473 | if (*incr_block_count > n_blocks) { | |
474 | *incr_block_count = n_blocks; | |
475 | } | |
476 | } | |
477 | return (written); | |
478 | } | |
479 | ||
480 | /* | |
481 | * Function: shadow_map_write | |
482 | * | |
483 | * Purpose: | |
484 | * Calculate the block offset within the shadow to write, and the number | |
485 | * blocks to write. The input values (block_offset, block_count) refer | |
486 | * to the original file. The output values | |
487 | * (*incr_block_offset, *incr_block_count) refer to the shadow file. | |
488 | * | |
489 | * Bands are not necessarily contiguous, therefore: | |
490 | * *incr_block_count <= block_count | |
491 | * The caller must be prepared to call this function interatively | |
492 | * to complete the whole i/o. | |
493 | * Returns: | |
494 | * TRUE if the shadow file was grown, FALSE otherwise. | |
495 | */ | |
496 | boolean_t | |
497 | shadow_map_write(shadow_map_t * map, u_long block_offset, | |
498 | u_long block_count, u_long * incr_block_offset, | |
499 | u_long * incr_block_count) | |
500 | { | |
501 | u_long band_limit; | |
502 | band_number_t mapped_band; | |
503 | boolean_t shadow_grew = FALSE; | |
504 | ||
505 | if (block_offset >= map->file_size_blocks | |
506 | || (block_offset + block_count) > map->file_size_blocks) { | |
507 | printf("shadow_map_write: request (%ld, %ld) exceeds file size %ld\n", | |
508 | block_offset, block_count, map->file_size_blocks); | |
509 | *incr_block_count = 0; | |
510 | } | |
511 | ||
512 | band_limit = shadow_map_contiguous(map, block_offset, block_count, TRUE); | |
513 | mapped_band = map->bands[shadow_map_block_to_band(map, block_offset)]; | |
514 | *incr_block_offset = mapped_band * map->blocks_per_band | |
515 | + (block_offset % map->blocks_per_band); | |
516 | *incr_block_count = band_limit - block_offset; | |
517 | ||
518 | /* mark these blocks as written */ | |
519 | bitmap_set(map->block_bitmap, block_offset, *incr_block_count); | |
520 | ||
521 | if (map->next_band > map->shadow_size_bands) { | |
522 | map->shadow_size_bands = map->next_band; | |
523 | shadow_grew = TRUE; | |
524 | } | |
525 | return (shadow_grew); | |
526 | } | |
527 | ||
528 | /* | |
529 | * Function: shadow_map_shadow_size | |
530 | * | |
531 | * Purpose: | |
532 | * To return the size of the shadow file in blocks. | |
533 | */ | |
534 | u_long | |
535 | shadow_map_shadow_size(shadow_map_t * map) | |
536 | { | |
537 | return (map->shadow_size_bands * map->blocks_per_band); | |
538 | } | |
539 | ||
540 | /* | |
541 | * Function: shadow_map_create | |
542 | * | |
543 | * Purpose: | |
544 | * Allocate the dynamic data for keeping track of the shadow dirty blocks | |
545 | * and the band mapping table. | |
546 | * Returns: | |
547 | * NULL if an error occurred. | |
548 | */ | |
549 | shadow_map_t * | |
550 | shadow_map_create(off_t file_size, off_t shadow_size, | |
551 | u_long band_size, u_long block_size) | |
552 | { | |
553 | void * block_bitmap = 0; | |
554 | u_long bitmap_size; | |
555 | band_number_t * bands = 0; | |
556 | shadow_map_t * map; | |
557 | u_long n_bands = 0; | |
558 | ||
559 | if (band_size == 0) { | |
560 | band_size = BAND_SIZE_DEFAULT; | |
561 | } | |
562 | ||
563 | n_bands = howmany(file_size, band_size); | |
564 | if (n_bands > (BAND_MAX + 1)) { | |
565 | printf("file is too big: %ld > %d\n", | |
566 | n_bands, BAND_MAX); | |
567 | goto failure; | |
568 | } | |
569 | ||
570 | /* create a block bitmap, one bit per block */ | |
571 | bitmap_size = block_bitmap_size(file_size, block_size); | |
572 | block_bitmap = my_malloc(bitmap_size); | |
573 | if (block_bitmap == NULL) { | |
574 | printf("failed to allocate bitmap\n"); | |
575 | goto failure; | |
576 | } | |
577 | bzero(block_bitmap, bitmap_size); | |
578 | ||
579 | /* get the band map */ | |
580 | bands = (band_number_t *)my_malloc(n_bands * sizeof(band_number_t)); | |
581 | if (bands == NULL) { | |
582 | printf("failed to allocate bands\n"); | |
583 | goto failure; | |
584 | } | |
585 | bzero(bands, n_bands * sizeof(band_number_t)); | |
586 | ||
587 | map = my_malloc(sizeof(*map)); | |
588 | if (map == NULL) { | |
589 | printf("failed to allocate map\n"); | |
590 | goto failure; | |
591 | } | |
592 | map->blocks_per_band = band_size / block_size; | |
593 | map->block_bitmap = block_bitmap; | |
594 | map->bands = bands; | |
595 | map->file_size_blocks = n_bands * map->blocks_per_band; | |
596 | map->next_band = 0; | |
597 | map->zeroth_band = -1; | |
598 | map->shadow_size_bands = howmany(shadow_size, band_size); | |
599 | map->block_size = block_size; | |
600 | return (map); | |
601 | ||
602 | failure: | |
603 | if (block_bitmap) | |
604 | my_free(block_bitmap); | |
605 | if (bands) | |
606 | my_free(bands); | |
607 | return (NULL); | |
608 | } | |
609 | ||
610 | /* | |
611 | * Function: shadow_map_free | |
612 | * Purpose: | |
613 | * Frees the data structure to deal with the shadow map. | |
614 | */ | |
615 | void | |
616 | shadow_map_free(shadow_map_t * map) | |
617 | { | |
618 | if (map->block_bitmap) | |
619 | my_free(map->block_bitmap); | |
620 | if (map->bands) | |
621 | my_free(map->bands); | |
622 | map->block_bitmap = 0; | |
623 | map->bands = 0; | |
624 | my_free(map); | |
625 | return; | |
626 | } | |
627 | ||
628 | #ifdef TEST_SHADOW | |
629 | #define BAND_SIZE_BLOCKS (BAND_SIZE_DEFAULT / 512) | |
630 | ||
631 | enum { | |
632 | ReadRequest, | |
633 | WriteRequest, | |
634 | }; | |
635 | ||
636 | typedef struct { | |
637 | int type; | |
638 | u_long offset; | |
639 | u_long count; | |
640 | } block_request_t; | |
641 | ||
642 | int | |
643 | main() | |
644 | { | |
645 | shadow_map_t * map; | |
646 | int i; | |
647 | block_request_t requests[] = { | |
648 | { WriteRequest, BAND_SIZE_BLOCKS * 2, 1 }, | |
649 | { ReadRequest, BAND_SIZE_BLOCKS / 2, BAND_SIZE_BLOCKS * 2 - 2 }, | |
650 | { WriteRequest, BAND_SIZE_BLOCKS * 1, 5 * BAND_SIZE_BLOCKS + 3}, | |
651 | { ReadRequest, 0, BAND_SIZE_BLOCKS * 10 }, | |
652 | { WriteRequest, BAND_SIZE_BLOCKS * (BAND_MAX - 1), | |
653 | BAND_SIZE_BLOCKS * 2}, | |
654 | { 0, 0 }, | |
655 | }; | |
656 | ||
657 | map = shadow_map_create(1024 * 1024 * 1024 * 8ULL, 0, 0, 512); | |
658 | if (map == NULL) { | |
659 | printf("shadow_map_create failed\n"); | |
660 | exit(1); | |
661 | } | |
662 | for (i = 0; TRUE; i++) { | |
663 | u_long offset; | |
664 | u_long resid; | |
665 | boolean_t shadow_grew; | |
666 | boolean_t read_shadow; | |
667 | ||
668 | if (requests[i].count == 0) { | |
669 | break; | |
670 | } | |
671 | offset = requests[i].offset; | |
672 | resid = requests[i].count; | |
673 | printf("\n%s REQUEST (%ld, %ld)\n", | |
674 | requests[i].type == WriteRequest ? "WRITE" : "READ", | |
675 | offset, resid); | |
676 | switch (requests[i].type) { | |
677 | case WriteRequest: | |
678 | while (resid > 0) { | |
679 | u_long this_offset; | |
680 | u_long this_count; | |
681 | ||
682 | shadow_grew = shadow_map_write(map, offset, | |
683 | resid, | |
684 | &this_offset, | |
685 | &this_count); | |
686 | printf("\t(%ld, %ld) => (%ld, %ld)", | |
687 | offset, resid, this_offset, this_count); | |
688 | resid -= this_count; | |
689 | offset += this_count; | |
690 | if (shadow_grew) { | |
691 | printf(" shadow grew to %ld", shadow_map_shadow_size(map)); | |
692 | } | |
693 | printf("\n"); | |
694 | } | |
695 | break; | |
696 | case ReadRequest: | |
697 | while (resid > 0) { | |
698 | u_long this_offset; | |
699 | u_long this_count; | |
700 | ||
701 | read_shadow = shadow_map_read(map, offset, | |
702 | resid, | |
703 | &this_offset, | |
704 | &this_count); | |
705 | printf("\t(%ld, %ld) => (%ld, %ld)%s\n", | |
706 | offset, resid, this_offset, this_count, | |
707 | read_shadow ? " from shadow" : ""); | |
708 | if (this_count == 0) { | |
709 | printf("this_count is 0, aborting\n"); | |
710 | break; | |
711 | } | |
712 | resid -= this_count; | |
713 | offset += this_count; | |
714 | } | |
715 | break; | |
716 | default: | |
717 | break; | |
718 | } | |
719 | } | |
720 | if (map) { | |
721 | shadow_map_free(map); | |
722 | } | |
723 | exit(0); | |
724 | return (0); | |
725 | } | |
726 | #endif |