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1 | /* |
2 | * Copyright (c) 2000 Apple Computer, Inc. All rights reserved. | |
3 | * | |
2d21ac55 | 4 | * @APPLE_OSREFERENCE_LICENSE_HEADER_START@ |
1c79356b | 5 | * |
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6 | * This file contains Original Code and/or Modifications of Original Code |
7 | * as defined in and that are subject to the Apple Public Source License | |
8 | * Version 2.0 (the 'License'). You may not use this file except in | |
9 | * compliance with the License. The rights granted to you under the License | |
10 | * may not be used to create, or enable the creation or redistribution of, | |
11 | * unlawful or unlicensed copies of an Apple operating system, or to | |
12 | * circumvent, violate, or enable the circumvention or violation of, any | |
13 | * terms of an Apple operating system software license agreement. | |
8f6c56a5 | 14 | * |
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15 | * Please obtain a copy of the License at |
16 | * http://www.opensource.apple.com/apsl/ and read it before using this file. | |
17 | * | |
18 | * The Original Code and all software distributed under the License are | |
19 | * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER | |
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20 | * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, |
21 | * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, | |
2d21ac55 A |
22 | * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. |
23 | * Please see the License for the specific language governing rights and | |
24 | * limitations under the License. | |
8f6c56a5 | 25 | * |
2d21ac55 | 26 | * @APPLE_OSREFERENCE_LICENSE_HEADER_END@ |
1c79356b A |
27 | */ |
28 | ||
29 | /* | |
30 | * | |
31 | * Copyright (c) 2000 Apple Computer, Inc. All rights reserved. | |
32 | * | |
33 | * HISTORY | |
34 | * | |
35 | * 11/13/2000 CJS Created IOCommand class and implementation | |
36 | * | |
37 | */ | |
38 | ||
39 | #include <IOKit/IOCommand.h> | |
40 | ||
41 | #define super OSObject | |
91447636 | 42 | OSDefineMetaClassAndStructors(IOCommand, OSObject); |
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43 | |
44 | ||
45 | //-------------------------------------------------------------------------- | |
46 | // init - initialize our data structures | |
47 | //-------------------------------------------------------------------------- | |
48 | ||
49 | bool IOCommand::init(void) | |
50 | { | |
51 | if (super::init()) { | |
52 | queue_init(&fCommandChain); | |
53 | return true; | |
54 | } | |
55 | else | |
56 | return false; | |
57 | } |