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1 | /* |
2 | * Copyright (c) 2001-2002 Apple Computer, Inc. All rights reserved. | |
3 | * | |
4 | * @APPLE_LICENSE_HEADER_START@ | |
5 | * | |
6 | * Copyright (c) 1999-2003 Apple Computer, Inc. All Rights Reserved. | |
7 | * | |
8 | * This file contains Original Code and/or Modifications of Original Code | |
9 | * as defined in and that are subject to the Apple Public Source License | |
10 | * Version 2.0 (the 'License'). You may not use this file except in | |
11 | * compliance with the License. Please obtain a copy of the License at | |
12 | * http://www.opensource.apple.com/apsl/ and read it before using this | |
13 | * file. | |
14 | * | |
15 | * The Original Code and all software distributed under the License are | |
16 | * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER | |
17 | * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, | |
18 | * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, | |
19 | * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. | |
20 | * Please see the License for the specific language governing rights and | |
21 | * limitations under the License. | |
22 | * | |
23 | * @APPLE_LICENSE_HEADER_END@ | |
24 | */ | |
25 | ||
26 | #include "IOPMPowerStateQueue.h" | |
27 | #undef super | |
28 | #define super IOEventSource | |
29 | OSDefineMetaClassAndStructors(IOPMPowerStateQueue, IOEventSource); | |
30 | ||
31 | IOPMPowerStateQueue *IOPMPowerStateQueue::PMPowerStateQueue(OSObject *inOwner) | |
32 | { | |
33 | IOPMPowerStateQueue *me = new IOPMPowerStateQueue; | |
34 | ||
35 | if(me && !me->init(inOwner, 0) ) | |
36 | { | |
37 | me->release(); | |
38 | return NULL; | |
39 | } | |
40 | ||
41 | return me; | |
42 | } | |
43 | ||
44 | bool IOPMPowerStateQueue::init(OSObject *owner, Action action) | |
45 | { | |
46 | if(!(super::init(owner, (IOEventSource::Action) action))) return false; | |
47 | ||
48 | // Queue of powerstate changes | |
49 | changes = NULL; | |
50 | ||
51 | return true; | |
52 | } | |
53 | ||
54 | ||
55 | bool IOPMPowerStateQueue::unIdleOccurred(IOService *inTarget, unsigned long inState) | |
56 | { | |
57 | PowerChangeEntry *new_one = NULL; | |
58 | ||
59 | new_one = (PowerChangeEntry *)IOMalloc(sizeof(PowerChangeEntry)); | |
60 | if(!new_one) return false; | |
61 | ||
62 | new_one->actionType = IOPMPowerStateQueue::kUnIdle; | |
63 | new_one->state = inState; | |
64 | new_one->target = inTarget; | |
65 | ||
66 | // Change to queue | |
67 | OSEnqueueAtomic((void **)&changes, (void *)new_one, 0); | |
68 | ||
69 | signalWorkAvailable(); | |
70 | ||
71 | return true; | |
72 | } | |
73 | ||
74 | // checkForWork() is called in a gated context | |
75 | bool IOPMPowerStateQueue::checkForWork() | |
76 | { | |
77 | PowerChangeEntry *theNode; | |
78 | int theState; | |
79 | IOService *theTarget; | |
80 | UInt16 theAction; | |
81 | ||
82 | // Dequeue and process the state change request | |
83 | if((theNode = (PowerChangeEntry *)OSDequeueAtomic((void **)&changes, 0))) | |
84 | { | |
85 | theState = theNode->state; | |
86 | theTarget = theNode->target; | |
87 | theAction = theNode->actionType; | |
88 | IOFree((void *)theNode, sizeof(PowerChangeEntry)); | |
89 | ||
90 | switch (theAction) | |
91 | { | |
92 | case kUnIdle: | |
93 | theTarget->command_received(theState, 0, 0, 0); | |
94 | break; | |
95 | } | |
96 | } | |
97 | ||
98 | // Return true if there's more work to be done | |
99 | if(changes) return true; | |
100 | else return false; | |
101 | } |