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1/*
2 * Copyright (c) 1998-2000 Apple Computer, Inc. All rights reserved.
3 *
8f6c56a5 4 * @APPLE_OSREFERENCE_LICENSE_HEADER_START@
1c79356b 5 *
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6 * This file contains Original Code and/or Modifications of Original Code
7 * as defined in and that are subject to the Apple Public Source License
8 * Version 2.0 (the 'License'). You may not use this file except in
9 * compliance with the License. The rights granted to you under the License
10 * may not be used to create, or enable the creation or redistribution of,
11 * unlawful or unlicensed copies of an Apple operating system, or to
12 * circumvent, violate, or enable the circumvention or violation of, any
13 * terms of an Apple operating system software license agreement.
14 *
15 * Please obtain a copy of the License at
16 * http://www.opensource.apple.com/apsl/ and read it before using this file.
17 *
18 * The Original Code and all software distributed under the License are
19 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
20 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
21 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
23 * Please see the License for the specific language governing rights and
8ad349bb 24 * limitations under the License.
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25 *
26 * @APPLE_OSREFERENCE_LICENSE_HEADER_END@
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27 */
28#include <IOKit/pwr_mgt/IOPM.h>
29
30struct IOPMPowerState
31{
32 unsigned long version; // version number of this struct
33IOPMPowerFlags capabilityFlags; // bits that describe (to interested drivers) the capability of the device in this state
34IOPMPowerFlags outputPowerCharacter; // description (to power domain children) of the power provided in this state
35IOPMPowerFlags inputPowerRequirement; // description (to power domain parent) of input power required in this state
36unsigned long staticPower; // average consumption in milliwatts
37unsigned long unbudgetedPower; // additional consumption from separate power supply (mw)
38unsigned long powerToAttain; // additional power to attain this state from next lower state (in mw)
39unsigned long timeToAttain; // time required to enter this state from next lower state (in microseconds)
40unsigned long settleUpTime; // settle time required after entering this state from next lower state (microseconds)
41unsigned long timeToLower; // time required to enter next lower state from this one (in microseconds)
42unsigned long settleDownTime; // settle time required after entering next lower state from this state (microseconds)
43unsigned long powerDomainBudget; // power in mw a domain in this state can deliver to its children
44};
45
46typedef struct IOPMPowerState IOPMPowerState;
47
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48enum {
49 kIOPMPowerStateVersion1 = 1
50};