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1 | /* |
2 | * Copyright (c) 1999, 2003, 2006, 2007, 2010 Apple Inc. All rights reserved. | |
3 | * | |
4 | * @APPLE_LICENSE_HEADER_START@ | |
0a7de745 | 5 | * |
5ba3f43e A |
6 | * This file contains Original Code and/or Modifications of Original Code |
7 | * as defined in and that are subject to the Apple Public Source License | |
8 | * Version 2.0 (the 'License'). You may not use this file except in | |
9 | * compliance with the License. Please obtain a copy of the License at | |
10 | * http://www.opensource.apple.com/apsl/ and read it before using this | |
11 | * file. | |
0a7de745 | 12 | * |
5ba3f43e A |
13 | * The Original Code and all software distributed under the License are |
14 | * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER | |
15 | * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, | |
16 | * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, | |
17 | * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. | |
18 | * Please see the License for the specific language governing rights and | |
19 | * limitations under the License. | |
0a7de745 | 20 | * |
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21 | * @APPLE_LICENSE_HEADER_END@ |
22 | */ | |
23 | /* | |
24 | * Code duplicated from Libc/gen/nanosleep.c | |
25 | */ | |
26 | ||
0a7de745 A |
27 | #ifndef _ARITHMETIC_128_H_ |
28 | #define _ARITHMETIC_128_H_ | |
5ba3f43e A |
29 | |
30 | #include <stdint.h> | |
31 | ||
32 | #if __LP64__ | |
33 | ||
34 | static __inline uint64_t | |
35 | multi_overflow(uint64_t a, uint64_t b) | |
36 | { | |
37 | __uint128_t prod; | |
38 | prod = (__uint128_t)a * (__uint128_t)b; | |
39 | return (uint64_t) (prod >> 64); | |
40 | } | |
41 | ||
42 | #else | |
43 | ||
44 | typedef struct { | |
0a7de745 A |
45 | uint64_t high; |
46 | uint64_t low; | |
5ba3f43e A |
47 | } uint128_data_t; |
48 | ||
49 | /* 128-bit addition: acc += add */ | |
50 | static __inline void | |
51 | add128_128(uint128_data_t *acc, uint128_data_t *add) | |
52 | { | |
0a7de745 A |
53 | acc->high += add->high; |
54 | acc->low += add->low; | |
55 | if (acc->low < add->low) { | |
56 | acc->high++; // carry | |
57 | } | |
5ba3f43e A |
58 | } |
59 | ||
60 | /* 64x64 -> 128 bit multiplication */ | |
61 | static __inline void | |
62 | mul64x64(uint64_t x, uint64_t y, uint128_data_t *prod) | |
63 | { | |
0a7de745 A |
64 | uint128_data_t add; |
65 | /* | |
66 | * Split the two 64-bit multiplicands into 32-bit parts: | |
67 | * x => 2^32 * x1 + x2 | |
68 | * y => 2^32 * y1 + y2 | |
69 | */ | |
70 | uint32_t x1 = (uint32_t)(x >> 32); | |
71 | uint32_t x2 = (uint32_t)x; | |
72 | uint32_t y1 = (uint32_t)(y >> 32); | |
73 | uint32_t y2 = (uint32_t)y; | |
74 | /* | |
75 | * direct multiplication: | |
76 | * x * y => 2^64 * (x1 * y1) + 2^32 (x1 * y2 + x2 * y1) + (x2 * y2) | |
77 | * The first and last terms are direct assignmenet into the uint128_t | |
78 | * structure. Then we add the middle two terms separately, to avoid | |
79 | * 64-bit overflow. (We could use the Karatsuba algorithm to save | |
80 | * one multiply, but it is harder to deal with 64-bit overflows.) | |
81 | */ | |
82 | prod->high = (uint64_t)x1 * (uint64_t)y1; | |
83 | prod->low = (uint64_t)x2 * (uint64_t)y2; | |
84 | add.low = (uint64_t)x1 * (uint64_t)y2; | |
85 | add.high = (add.low >> 32); | |
86 | add.low <<= 32; | |
87 | add128_128(prod, &add); | |
88 | add.low = (uint64_t)x2 * (uint64_t)y1; | |
89 | add.high = (add.low >> 32); | |
90 | add.low <<= 32; | |
91 | add128_128(prod, &add); | |
5ba3f43e A |
92 | } |
93 | ||
94 | static __inline uint64_t | |
95 | multi_overflow(uint64_t a, uint64_t b) | |
96 | { | |
97 | uint128_data_t prod; | |
98 | mul64x64(a, b, &prod); | |
99 | return prod.high; | |
100 | } | |
101 | ||
102 | #endif /* __LP64__ */ | |
0a7de745 | 103 | #endif /* _ARITHMETIC_128_H_ */ |