</BuildActionEntries>
</BuildAction>
<TestAction
+ buildConfiguration = "Release"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
- selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.GDB"
- shouldUseLaunchSchemeArgsEnv = "YES"
- buildConfiguration = "Release">
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
</Testables>
+ <AdditionalOptions>
+ </AdditionalOptions>
</TestAction>
<LaunchAction
+ buildConfiguration = "Release"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
- buildConfiguration = "Release"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
- allowLocationSimulation = "YES"
- showNonLocalizedStrings = "NO">
+ debugServiceExtension = "internal"
+ allowLocationSimulation = "YES">
+ <MacroExpansion>
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "BA4FD2FE1372FE4E0025925C"
+ BuildableName = "All_MacOSX"
+ BlueprintName = "All_MacOSX"
+ ReferencedContainer = "container:system_cmds.xcodeproj">
+ </BuildableReference>
+ </MacroExpansion>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
+ buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
- buildConfiguration = "Release"
debugDocumentVersioning = "YES">
</ProfileAction>
<AnalyzeAction
revealArchiveInOrganizer = "YES">
</ArchiveAction>
<InstallAction
- buildConfiguration = "Release">
+ buildConfiguration = "Release"
+ includeDebugSupportFiles = "YES">
</InstallAction>
</Scheme>