--- /dev/null
+//
+// MachineThread.hpp
+// KDBG
+//
+// Created by James McIlree on 10/26/12.
+// Copyright (c) 2014 Apple. All rights reserved.
+//
+
+template <typename SIZE> class MachineProcess;
+
+enum class kMachineThreadFlag : std::uint32_t {
+ CreatedByPreviousMachineState = 0x00000001,
+ CreatedByThreadMap = 0x00000002,
+ CreatedByTraceDataNewThread = 0x00000004,
+ CreatedByUnknownTidInTrace = 0x00000008,
+ CreatedByForkExecEvent = 0x00000010,
+ CreatedByExecEvent = 0x00000020,
+ IsMain = 0x00000040,
+ IsIdle = 0x00000080,
+ TraceTerminated = 0x00000200, // Set when a MACH_THREAD_TERMINATED is seen. This is definitive, no further trace events should reference this thread.
+};
+
+template <typename SIZE> class Machine;
+template <typename SIZE> class JetsamActivity;
+template <typename SIZE> class MachineVoucher;
+
+template <typename SIZE>
+class MachineThread {
+ protected:
+ uint32_t _flags;
+ typename SIZE::ptr_t _tid; // We're unlikely to ever look at K64 on a 32 bit machine, put this here as best chance to not increase struct size with useless padding bytes.
+ MachineProcess<SIZE>* _process;
+ AbsInterval _timespan;
+ AbsTime _begin_blocked;
+ AbsTime _begin_vm_fault;
+ AbsTime _begin_jetsam_activity;
+ uint32_t _begin_jetsam_activity_type;
+ std::vector<AbsInterval> _blocked;
+ std::vector<AbsInterval> _vm_faults;
+ std::vector<AbsInterval> _jetsam_activity;
+ std::vector<VoucherInterval<SIZE>> _vouchers_by_time;
+
+ //
+ // Mutable API
+ //
+ friend class Machine<SIZE>;
+ friend class MachineProcess<SIZE>;
+
+ MachineProcess<SIZE>& mutable_process() { return *_process; }
+
+ void set_flags(kMachineThreadFlag flags) { _flags |= (uint32_t)flags; }
+ void clear_flags(kMachineThreadFlag flags) { _flags &= ~(uint32_t)flags; }
+ bool is_flag_set(kMachineThreadFlag flag) const { return (_flags & (uint32_t)flag) > 0; }
+
+ // This can be discovered after the thread is created.
+ void set_is_idle_thread();
+ void set_trace_terminated(AbsTime timestamp);
+
+ void set_voucher(MachineVoucher<SIZE>* voucher, AbsTime timestamp);
+
+ //
+ // NOTE! Unrunnable/blocked isn't quite exact; it doesn't match
+ // the scheduler view of unrunnable/blocked.
+ //
+ // 1) If you're not blocked, you're runnable
+ // 2) A thread is considered "blocked" if the cpu it is on goes idle.
+ //
+ void make_runnable(AbsTime timestamp);
+ void make_unrunnable(AbsTime timestamp);
+
+ void begin_vm_fault(AbsTime timestamp);
+ void end_vm_fault(AbsTime timestamp);
+
+ void begin_jetsam_activity(uint32_t type, AbsTime timestamp);
+ void end_jetsam_activity(uint32_t type, AbsTime timestamp);
+
+ void add_io_activity(AbsInterval interval, uint32_t code, uint32_t page_count);
+
+ AbsTime blocked_in_timespan(AbsInterval timespan) const;
+ AbsTime next_blocked_after(AbsTime timestamp) const;
+
+ // This is called after all events have been processed, to flush any pending state
+ void post_initialize(AbsTime last_machine_timestamp);
+
+ public:
+ MachineThread(MachineProcess<SIZE>* process, typename SIZE::ptr_t tid, MachineVoucher<SIZE>* initial_voucher, AbsTime create_timestamp, kMachineThreadFlag flags) :
+ _flags((uint32_t)flags),
+ _tid(tid),
+ _process(process),
+ _timespan(create_timestamp, AbsTime(0)),
+ _begin_jetsam_activity_type(0)
+ {
+ ASSERT(_tid != 0, "Sanity");
+ ASSERT(_process, "Sanity");
+ ASSERT(initial_voucher, "Sanity");
+
+ _vouchers_by_time.emplace_back(initial_voucher, AbsInterval(create_timestamp, AbsTime::END_OF_TIME - create_timestamp));
+ }
+
+ typename SIZE::ptr_t tid() const { return _tid; }
+ AbsInterval timespan() const { return _timespan; }
+ const MachineProcess<SIZE>& process() const { return *_process; }
+ uint32_t flags() const { return _flags; }
+
+ const MachineVoucher<SIZE>* voucher(AbsTime timestamp) const;
+ const MachineVoucher<SIZE>* last_voucher() const;
+
+ const std::vector<AbsInterval>& vm_faults() const { return _vm_faults; }
+ const std::vector<AbsInterval>& jetsam_activity() const { return _jetsam_activity; }
+
+ bool is_created_by_previous_machine_state() const { return is_flag_set(kMachineThreadFlag::CreatedByPreviousMachineState); }
+ bool is_created_by_thread_map() const { return is_flag_set(kMachineThreadFlag::CreatedByThreadMap); }
+ bool is_created_by_trace_data_new_thread() const { return is_flag_set(kMachineThreadFlag::CreatedByTraceDataNewThread); }
+ bool is_created_by_unknown_tid_in_trace() const { return is_flag_set(kMachineThreadFlag::CreatedByUnknownTidInTrace); }
+ bool is_created_by_fork_exec() const { return is_flag_set(kMachineThreadFlag::CreatedByForkExecEvent); }
+ bool is_created_by_exec() const { return is_flag_set(kMachineThreadFlag::CreatedByExecEvent); }
+
+ bool is_idle_thread() const { return is_flag_set(kMachineThreadFlag::IsIdle); }
+ bool is_main_thread() const { return is_flag_set(kMachineThreadFlag::IsMain); }
+
+ bool is_trace_terminated() const { return is_flag_set(kMachineThreadFlag::TraceTerminated); }
+
+ DEBUG_ONLY(void validate() const;)
+};