--- /dev/null
+/*
+ * Copyright (c) 2004 Apple Computer, Inc. All Rights Reserved.
+ *
+ * @APPLE_LICENSE_HEADER_START@
+ *
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this
+ * file.
+ *
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
+ *
+ * @APPLE_LICENSE_HEADER_END@
+ */
+
+
+//
+// tokend - internal tracker for a tokend smartcard driver process
+//
+#ifndef _H_TOKEND
+#define _H_TOKEND
+
+#include "structure.h"
+#include "child.h"
+#include "tokencache.h"
+#include <security_utilities/pcsc++.h>
+#include <security_utilities/osxcode.h>
+#include <security_tokend_client/tdclient.h>
+
+
+//
+// A Mix-in for classes that can receive (progated) fault nofications
+//
+class FaultRelay {
+public:
+ virtual void relayFault(bool async) = 0;
+};
+
+
+//
+// A TokenDaemon object is the ServerChild object representing the real
+// tokend process driving a token. It provides the only (official) communications
+// and control point between securityd and that tokend.
+//
+// TokenDaemon is sufficiently aware to track changes in its tokend, particularly
+// any sudden, violent, agonizing death it may have suffered.
+// If TokenDaemon communications with its tokend break down for any rason, it declares
+// a FAULT condition and cuts off any further attempts at communication. There is no way
+// to recover from a FAULT condition. (You can create a new TokenDaemon and try again,
+// of course.) Fault is propagated to the owner object through a simple callback scheme.
+//
+// If TokenDaemon is destroyed while its process is still alive, it will (try to) kill
+// it right there and then. That's good enough for hard error recovery, though you may
+// try to let it down easier to allow it to save its caches and wind down. Caller's choice.
+//
+// NB: If you ever want to make TokenDaemon BE a GenericBundle, you must switch NodeCore
+// AND OSXCode to virtually derive RefCount.
+//
+class TokenDaemon : public PerGlobal, public ServerChild, public Tokend::ClientSession {
+public:
+ TokenDaemon(RefPointer<GenericBundle> code,
+ const std::string &reader, const PCSC::ReaderState &state, TokenCache &cache);
+ virtual ~TokenDaemon();
+
+ bool faulted() const { return mFaulted; }
+ void fault(bool async, const char *reason);
+
+ void faultRelay(FaultRelay *rcv) { mFaultRelay = rcv; }
+
+ string bundlePath() const { return mMe->canonicalPath(); }
+ string bundleIdentifier() const { return mMe->identifier(); }
+ uint32 maxScore() const;
+
+ Score score() const { return mScore; }
+ bool hasTokenUid() const { return !mTokenUid.empty(); }
+ std::string tokenUid() const;
+
+ uid_t uid() const { return mUid; }
+ gid_t gid() const { return mGid; }
+
+ // startup phase calls
+ using ClientSession::probe;
+ bool probe();
+
+ IFDUMP(void dumpNode());
+
+protected:
+ void childAction();
+ void dying();
+
+ void fault(); // relay from Tokend::ClientSession
+
+private:
+ RefPointer<GenericBundle> mMe; // code object for the tokend (it's an Application)
+ std::string mReaderName; // PCSC name of reader we're working with
+ PCSC::ReaderState mState; // card state at time of creation (not updated after that)
+
+ // fault processing
+ FaultRelay *mFaultRelay; // forward initial fault declarations to this object
+ bool mFaulted; // fault condition
+
+ // returned by tokend scoring system
+ bool mProbed; // probe() has succeeded; mScore/mTokenUid valid
+ Score mScore; // token support score as returned by probe()
+ std::string mTokenUid; // tokenUid as returned by probe(), may be empty
+
+ // credentials of underlying process
+ uid_t mUid; // uid of tokend process
+ gid_t mGid; // gid of tokend process
+};
+
+
+#endif //_H_TOKEND