]> git.saurik.com Git - apple/securityd.git/blobdiff - src/server.cpp
securityd-55199.3.tar.gz
[apple/securityd.git] / src / server.cpp
index af82dd77e08a011a995c0c733ddcfb349cbc89df..017767901c18f2537b6d925497b85f605d024c49 100644 (file)
@@ -1,10 +1,8 @@
 /*
- * Copyright (c) 2000-2004 Apple Computer, Inc. All Rights Reserved.
+ * Copyright (c) 2000-2004,2009 Apple Inc. All Rights Reserved.
  * 
  * @APPLE_LICENSE_HEADER_START@
  * 
- * Copyright (c) 1999-2003 Apple Computer, Inc.  All Rights Reserved.
- * 
  * This file contains Original Code and/or Modifications of Original Code
  * as defined in and that are subject to the Apple Public Source License
  * Version 2.0 (the 'License'). You may not use this file except in
 
 
 //
-// server - the actual SecurityServer server object
+// server - securityd main server object
 //
-#include <securityd_client/ucsp.h> // knowledge of mig message sizes
+#include <securityd_client/ucsp.h>     // MIG ucsp service
+#include "self.h"                                      // MIG self service
+#include <security_utilities/logging.h>
+#include <security_cdsa_client/mdsclient.h>
 #include "server.h"
 #include "session.h"
 #include "acls.h"
 #include "notifications.h"
+#include "child.h"
 #include <mach/mach_error.h>
+#include <security_utilities/ccaudit.h>
+#include "pcscmonitor.h"
+
+#include "agentquery.h"
+
 
 using namespace MachPlusPlus;
 
@@ -48,6 +55,7 @@ Authority::~Authority()
 {
 }
 
+
 //
 // Construct the server object
 //
@@ -56,10 +64,15 @@ Server::Server(Authority &authority, CodeSignatures &signatures, const char *boo
     mBootstrapName(bootstrapName),
     mCSPModule(gGuidAppleCSP, mCssm), mCSP(mCSPModule),
     mAuthority(authority),
-       mCodeSignatures(signatures)
+       mCodeSignatures(signatures), 
+       mVerbosity(0),
+       mWaitForClients(true), mShuttingDown(false)
 {
+       // make me eternal (in the object mesh)
+       ref();
+
     // engage the subsidiary port handler for sleep notifications
-    add(sleepWatcher);
+       add(sleepWatcher);
 }
 
 
@@ -78,13 +91,14 @@ Server::~Server()
 // by calling Server::connection() [no argument] until it is released by
 // calling Connection::endWork().
 //
-Connection &Server::connection(mach_port_t port)
+Connection &Server::connection(mach_port_t port, audit_token_t &auditToken)
 {
        Server &server = active();
        StLock<Mutex> _(server);
        Connection *conn = server.mConnections.get(port, CSSM_ERRCODE_INVALID_CONTEXT_HANDLE);
+       conn->process().checkSession(auditToken);
        active().mCurrentConnection() = conn;
-       conn->beginWork();
+       conn->beginWork(auditToken);
        return *conn;
 }
 
@@ -97,11 +111,11 @@ Connection &Server::connection(bool tolerant)
        return *conn;
 }
 
-void Server::requestComplete()
+void Server::requestComplete(CSSM_RETURN &rcode)
 {
        // note: there may not be an active connection if connection setup failed
        if (RefPointer<Connection> &conn = active().mCurrentConnection()) {
-               conn->endWork();
+               conn->endWork(rcode);
                conn = NULL;
        }
        IFDUMPING("state", NodeCore::dumpAll());
@@ -124,44 +138,36 @@ Session &Server::session()
 
 RefPointer<Key> Server::key(KeyHandle key)
 {
-       return HandleObject::findRef<Key>(key, CSSMERR_CSP_INVALID_KEY_REFERENCE);
+       return U32HandleObject::findRef<Key>(key, CSSMERR_CSP_INVALID_KEY_REFERENCE);
 }
 
 RefPointer<Database> Server::database(DbHandle db)
 {
-       RefPointer<Database> database = 
-               HandleObject::findRef<Database>(db, CSSMERR_DL_INVALID_DB_HANDLE);
-       if (database->process() != process())
-               CssmError::throwMe(CSSMERR_DL_INVALID_DB_HANDLE);
-       return database;
+       return find<Database>(db, CSSMERR_DL_INVALID_DB_HANDLE);
 }
 
 RefPointer<KeychainDatabase> Server::keychain(DbHandle db)
 {
-       RefPointer<KeychainDatabase> keychain =
-               HandleObject::findRef<KeychainDatabase>(db, CSSMERR_DL_INVALID_DB_HANDLE);
-       if (keychain->process() != process())
-               CssmError::throwMe(CSSMERR_DL_INVALID_DB_HANDLE);
-       return keychain;
+       return find<KeychainDatabase>(db, CSSMERR_DL_INVALID_DB_HANDLE);
 }
 
-RefPointer<Database> Server::optionalDatabase(DbHandle db)
+RefPointer<Database> Server::optionalDatabase(DbHandle db, bool persistent)
 {
-       if (db == noDb)
-               return &process().localStore();
-       else
+       if (persistent && db != noDb)
                return database(db);
+       else
+               return &process().localStore();
 }
 
 
 //
 // Locate an ACL bearer (database or key) by handle
+// The handle might be used across IPC, so we clamp it accordingly
 //
-SecurityServerAcl &Server::aclBearer(AclKind kind, CSSM_HANDLE handle)
+AclSource &Server::aclBearer(AclKind kind, U32HandleObject::Handle handle)
 {
-       SecurityServerAcl &bearer =
-               HandleObject::find<SecurityServerAcl>(handle, CSSMERR_CSSM_INVALID_ADDIN_HANDLE);
-       if (kind != bearer.kind())
+       AclSource &bearer = U32HandleObject::find<AclSource>(handle, CSSMERR_CSSM_INVALID_ADDIN_HANDLE);
+       if (kind != bearer.acl().aclKind())
                CssmError::throwMe(CSSMERR_CSSM_INVALID_HANDLE_USAGE);
        return bearer;
 }
@@ -174,43 +180,37 @@ void Server::run()
 {
        MachServer::run(0x10000,
         MACH_RCV_TRAILER_TYPE(MACH_MSG_TRAILER_FORMAT_0) |
-        MACH_RCV_TRAILER_ELEMENTS(MACH_RCV_TRAILER_SENDER));
+        MACH_RCV_TRAILER_ELEMENTS(MACH_RCV_TRAILER_AUDIT));
+}
+
+
+//
+// Handle thread overflow. MachServer will call this if it has hit its thread
+// limit and yet still needs another thread.
+//
+void Server::threadLimitReached(UInt32 limit)
+{
+       Syslog::notice("securityd has reached its thread limit (%ld) - service deadlock is possible",
+               limit);
 }
 
 
 //
 // The primary server run-loop function.
-// Invokes the MIG-generated main dispatch function (ucsp_server).
+// Invokes the MIG-generated main dispatch function (ucsp_server), as well
+// as the self-send dispatch (self_server).
 // For debug builds, look up request names in a MIG-generated table
 // for better debug-log messages.
 //
 boolean_t ucsp_server(mach_msg_header_t *, mach_msg_header_t *);
+boolean_t self_server(mach_msg_header_t *, mach_msg_header_t *);
 
-#if defined(NDEBUG)
 
 boolean_t Server::handle(mach_msg_header_t *in, mach_msg_header_t *out)
 {
-       return ucsp_server(in, out);
+       return ucsp_server(in, out) || self_server(in, out);
 }
 
-#else //NDEBUG
-
-static const struct IPCName { const char *name; int ipc; } ipcNames[] =
-    { subsystem_to_name_map_ucsp };    // macro generated by MIG, from ucsp.h
-
-boolean_t Server::handle(mach_msg_header_t *in, mach_msg_header_t *out)
-{
-    const int first = ipcNames[0].ipc;
-    const char *name = (in->msgh_id >= first && in->msgh_id < first + ucsp_MSG_COUNT) ?
-               ipcNames[in->msgh_id - first].name : "OUT OF BOUNDS";
-    secdebug("SSreq", "begin %s (%d)", name, in->msgh_id);
-       boolean_t result = ucsp_server(in, out);
-    secdebug("SSreq", "end %s (%d)", name, in->msgh_id);
-    return result;
-}
-
-#endif //NDEBUG
-
 
 //
 // Set up a new Connection. This establishes the environment (process et al) as needed
@@ -219,23 +219,29 @@ boolean_t Server::handle(mach_msg_header_t *in, mach_msg_header_t *out)
 // Everything at and below that level is constructed. This is straight-forward except
 // in the case of session re-initialization (see below).
 //
-void Server::setupConnection(ConnectLevel type, Port servicePort, Port replyPort, Port taskPort,
-    const security_token_t &securityToken, const ClientSetupInfo *info, const char *identity)
+void Server::setupConnection(ConnectLevel type, Port replyPort, Port taskPort,
+    const audit_token_t &auditToken, const ClientSetupInfo *info)
 {
+       AuditToken audit(auditToken);
+       
        // first, make or find the process based on task port
        StLock<Mutex> _(*this);
        RefPointer<Process> &proc = mProcesses[taskPort];
-       if (type == connectNewSession && proc) {
-               // The client has talked to us before and now wants to create a new session.
-               proc->changeSession(servicePort);
+       if (proc && proc->session().sessionId() != audit.sessionId())
+               proc->changeSession(audit.sessionId());
+       if (proc && type == connectNewProcess) {
+               // the client has amnesia - reset it
+               assert(info);
+               proc->reset(taskPort, info, audit);
+               proc->changeSession(audit.sessionId());
        }
        if (!proc) {
                if (type == connectNewThread)   // client error (or attack)
                        CssmError::throwMe(CSSM_ERRCODE_INTERNAL_ERROR);
-               assert(info && identity);
-               proc = new Process(servicePort, taskPort, info, identity,
-                       securityToken.val[0], securityToken.val[1]);
+               assert(info);
+               proc = new Process(taskPort, info, audit);
                notifyIfDead(taskPort);
+               mPids[proc->pid()] = proc;
        }
 
        // now, establish a connection and register it in the server
@@ -269,29 +275,41 @@ void Server::endConnection(Port replyPort)
 //
 void Server::notifyDeadName(Port port)
 {
-       StLock<Mutex> _(*this);
+       // We need the lock to get a proper iterator on mConnections or mProcesses,
+       // but must release it before we call abort or kill, as these might take 
+       // unbounded time, including calls out to token daemons etc.
+       
+       StLock<Mutex> serverLock(*this);
        secdebug("SSports", "port %d is dead", port.port());
     
     // is it a connection?
     PortMap<Connection>::iterator conIt = mConnections.find(port);
     if (conIt != mConnections.end()) {
-               conIt->second->abort();
+               SECURITYD_PORTS_DEAD_CONNECTION(port);
+        RefPointer<Connection> con = conIt->second;
                mConnections.erase(conIt);
+        serverLock.unlock();
+               con->abort();        
         return;
     }
     
     // is it a process?
     PortMap<Process>::iterator procIt = mProcesses.find(port);
     if (procIt != mProcesses.end()) {
-               procIt->second->kill();
+               SECURITYD_PORTS_DEAD_PROCESS(port);
+        RefPointer<Process> proc = procIt->second;
+               mPids.erase(proc->pid());
                mProcesses.erase(procIt);
+        serverLock.unlock();
+               // The kill may take some time; make sure there is a spare thread around
+               // to prevent deadlocks
+               StLock<MachServer, &Server::busy, &Server::idle> _(*this);
+               proc->kill();
         return;
     }
     
-    // is it a notification client?
-    if (Listener::remove(port))
-        return;
-    
+       // well, what IS IT?!
+       SECURITYD_PORTS_DEAD_ORPHAN(port);
        secdebug("server", "spurious dead port notification for port %d", port.port());
 }
 
@@ -302,8 +320,78 @@ void Server::notifyDeadName(Port port)
 //
 void Server::notifyNoSenders(Port port, mach_port_mscount_t)
 {
-       secdebug("SSports", "port %d no senders", port.port());
-       Session::destroy(port);
+       SECURITYD_PORTS_DEAD_SESSION(port);
+}
+
+
+//
+// Handling signals.
+// These are sent as Mach messages from ourselves to escape the limitations of
+// the signal handler environment.
+//
+kern_return_t self_server_handleSignal(mach_port_t sport,
+       mach_port_t taskPort, int sig)
+{
+    try {
+               SECURITYD_SIGNAL_HANDLED(sig);
+        if (taskPort != mach_task_self()) {
+            Syslog::error("handleSignal: received from someone other than myself");
+                       return KERN_SUCCESS;
+               }
+               switch (sig) {
+               case SIGCHLD:
+                       ServerChild::checkChildren();
+                       break;
+               case SIGINT:
+                       SECURITYD_SHUTDOWN_NOW();
+                       Syslog::notice("securityd terminated due to SIGINT");
+                       _exit(0);
+               case SIGTERM:
+                       Server::active().beginShutdown();
+                       break;
+               case SIGPIPE:
+                       fprintf(stderr, "securityd ignoring SIGPIPE received");
+                       break;
+
+#if defined(DEBUGDUMP)
+               case SIGUSR1:
+                       NodeCore::dumpAll();
+                       break;
+#endif //DEBUGDUMP
+
+               case SIGUSR2:
+                       {
+                               extern PCSCMonitor *gPCSC;
+                               gPCSC->startSoftTokens();
+                               break;
+                       }
+
+               default:
+                       assert(false);
+        }
+    } catch(...) {
+               secdebug("SS", "exception handling a signal (ignored)");
+       }
+    mach_port_deallocate(mach_task_self(), taskPort);
+    return KERN_SUCCESS;
+}
+
+
+kern_return_t self_server_handleSession(mach_port_t sport,
+       mach_port_t taskPort, uint32_t event, uint64_t ident)
+{
+    try {
+        if (taskPort != mach_task_self()) {
+            Syslog::error("handleSession: received from someone other than myself");
+                       return KERN_SUCCESS;
+               }
+               if (event == AUE_SESSION_CLOSE)
+                       Session::destroy(ident);
+    } catch(...) {
+               secdebug("SS", "exception handling a signal (ignored)");
+       }
+    mach_port_deallocate(mach_task_self(), taskPort);
+    return KERN_SUCCESS;
 }
 
 
@@ -312,65 +400,164 @@ void Server::notifyNoSenders(Port port, mach_port_mscount_t)
 //
 void Server::SleepWatcher::systemWillSleep()
 {
-    secdebug("SS", "sleep notification received");
+       SECURITYD_POWER_SLEEP();
     Session::processSystemSleep();
+       for (set<PowerWatcher *>::const_iterator it = mPowerClients.begin(); it != mPowerClients.end(); it++)
+               (*it)->systemWillSleep();
+}
+
+void Server::SleepWatcher::systemIsWaking()
+{
+       SECURITYD_POWER_WAKE();
+       for (set<PowerWatcher *>::const_iterator it = mPowerClients.begin(); it != mPowerClients.end(); it++)
+               (*it)->systemIsWaking();
+}
+
+void Server::SleepWatcher::systemWillPowerOn()
+{
+       SECURITYD_POWER_ON();
+       Server::active().longTermActivity();
+       for (set<PowerWatcher *>::const_iterator it = mPowerClients.begin(); it != mPowerClients.end(); it++)
+               (*it)->systemWillPowerOn();
+}
+
+void Server::SleepWatcher::add(PowerWatcher *client)
+{
+       assert(mPowerClients.find(client) == mPowerClients.end());
+       mPowerClients.insert(client);
+}
+
+void Server::SleepWatcher::remove(PowerWatcher *client)
+{
+       assert(mPowerClients.find(client) != mPowerClients.end());
+       mPowerClients.erase(client);
 }
 
 
 //
-// Return the primary Cryptographic Service Provider.
-// This will be lazily loaded when it is first requested.
+// Expose the process/pid map to the outside
 //
-CssmClient::CSP &Server::getCsp()
+Process *Server::findPid(pid_t pid) const
 {
-    if (!mCssm->isActive())
-               loadCssm();
-    return mCSP;
+       PidMap::const_iterator it = mPids.find(pid);
+       return (it == mPids.end()) ? NULL : it->second;
 }
 
 
 //
-// Initialize the CSSM/MDS subsystem.
-// This is thread-safe and can be done lazily.
+// Set delayed shutdown mode
+//
+void Server::waitForClients(bool waiting)
+{
+       mWaitForClients = waiting;
+}
+
+
+//
+// Begin shutdown processing.
+// We relinquish our primary state authority. From now on, we'll be
+// kept alive (only) by our current clients.
+//
+static FILE *reportFile;
+
+void Server::beginShutdown()
+{
+       StLock<Mutex> _(*this);
+       if (!mWaitForClients) {
+               SECURITYD_SHUTDOWN_NOW();
+               _exit(0);
+       } else {
+               if (!mShuttingDown) {
+                       mShuttingDown = true;
+            Session::invalidateAuthHosts();
+                       SECURITYD_SHUTDOWN_BEGIN();
+                       if (verbosity() >= 2) {
+                               reportFile = fopen("/var/log/securityd-shutdown.log", "w");
+                               shutdownSnitch();
+                       }
+               }
+       }
+}
+
+
 //
-static void initMds();
+// During shutdown, we report residual clients to dtrace, and allow a state dump
+// for debugging.
+// We don't bother locking for the shuttingDown() check; it's a latching boolean
+// and we'll be good enough without a lock.
+//
+void Server::eventDone()
+{
+       if (this->shuttingDown()) {
+               StLock<Mutex> lazy(*this, false);       // lazy lock acquisition
+               if (SECURITYD_SHUTDOWN_COUNT_ENABLED()) {
+                       lazy.lock();
+                       SECURITYD_SHUTDOWN_COUNT(mProcesses.size(), VProc::Transaction::debugCount());
+               }
+               if (verbosity() >= 2) {
+                       lazy.lock();
+                       shutdownSnitch();
+               }
+               IFDUMPING("shutdown", NodeCore::dumpAll());
+       }
+}
+
+
+void Server::shutdownSnitch()
+{
+       time_t now;
+       time(&now);
+       fprintf(reportFile, "%.24s %d residual clients:\n",     ctime(&now), int(mPids.size()));
+       for (PidMap::const_iterator it = mPids.begin(); it != mPids.end(); ++it)
+               if (SecCodeRef clientCode = it->second->processCode()) {
+                       CFRef<CFURLRef> path;
+                       OSStatus rc = SecCodeCopyPath(clientCode, kSecCSDefaultFlags, &path.aref());
+                       if (path)
+                               fprintf(reportFile, " %s (%d)\n", cfString(path).c_str(), it->first);
+                       else
+                               fprintf(reportFile,  "pid=%d (error %d)\n", it->first, int32_t(rc));
+               }
+       fprintf(reportFile, "\n");
+       fflush(reportFile);
+}
 
-void Server::loadCssm()
+
+//
+// Initialize the CSSM/MDS subsystem.
+// This was once done lazily on demand. These days, we are setting up the
+// system MDS here, and CSSM is pretty much always needed, so this is called
+// early during program startup. Do note that the server may not (yet) be running.
+//
+void Server::loadCssm(bool mdsIsInstalled)
 {
        if (!mCssm->isActive()) {
                StLock<Mutex> _(*this);
+               VProc::Transaction xact;
                if (!mCssm->isActive()) {
-                       try {
-                               initMds();
-                       } catch (const CssmError &error) {
-                               switch (error.osStatus()) {
-                               case CSSMERR_DL_MDS_ERROR:
-                               case CSSMERR_DL_OS_ACCESS_DENIED:
-                                       secdebug("SS", "MDS initialization failed; continuing");
-                                       Syslog::warning("MDS initialization failed; continuing");
-                                       break;
-                               default:
-                                       throw;
-                               }
-                       }
+            if (!mdsIsInstalled) {  // non-system securityd instance should not reinitialize MDS
+                secdebug("SS", "Installing MDS");
+                IFDEBUG(if (geteuid() == 0))
+                               MDSClient::mds().install();
+            }
                        secdebug("SS", "CSSM initializing");
                        mCssm->init();
                        mCSP->attach();
-                       IFDEBUG(char guids[Guid::stringRepLength+1]);
-                       secdebug("SS", "CSSM ready with CSP %s", mCSP->guid().toString(guids));
+                       secdebug("SS", "CSSM ready with CSP %s", mCSP->guid().toString().c_str());
                }
        }
 }
 
-#include <Security/mds.h>
 
-static void initMds()
+//
+// LongtermActivity/lock combo
+//
+LongtermStLock::LongtermStLock(Mutex &lck)
+       : StLock<Mutex>(lck, false)     // don't take the lock yet
 {
-       secdebug("SS", "MDS initializing");
-       CssmAllocatorMemoryFunctions memory(Allocator::standard());
-       MDS_FUNCS functions;
-       MDS_HANDLE handle;
-       CssmError::check(MDS_Initialize(NULL, &memory, &functions, &handle));
-       CssmError::check(MDS_Install(handle));
-       CssmError::check(MDS_Terminate(handle));
+       if (lck.tryLock()) {    // uncontested
+               this->mActive = true;
+       } else {                                // contested - need backup thread
+               Server::active().longTermActivity();
+               this->lock();
+       }
 }