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1 /*
2 * Copyright (c) 2003-2004 Apple Computer, Inc. All Rights Reserved.
3 *
4 * @APPLE_LICENSE_HEADER_START@
5 *
6 * Copyright (c) 1999-2003 Apple Computer, Inc. All Rights Reserved.
7 *
8 * This file contains Original Code and/or Modifications of Original Code
9 * as defined in and that are subject to the Apple Public Source License
10 * Version 2.0 (the 'License'). You may not use this file except in
11 * compliance with the License. Please obtain a copy of the License at
12 * http://www.opensource.apple.com/apsl/ and read it before using this
13 * file.
14 *
15 * The Original Code and all software distributed under the License are
16 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
17 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
18 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
20 * Please see the License for the specific language governing rights and
21 * limitations under the License.
22 *
23 * @APPLE_LICENSE_HEADER_END@
24 *
25 * AuthorizationMechEval.h
26 * securityd
27 *
28 */
29
30 #include <string>
31 #include <map>
32 #include <security_utilities/refcount.h>
33 #include "agentquery.h"
34 #include "AuthorizationRule.h"
35 #include "authority.h"
36 #include "session.h"
37
38
39 namespace Authorization {
40
41 class AgentMechanismRef : public RefPointer<QueryInvokeMechanism>
42 {
43 public:
44 AgentMechanismRef(uid_t clientUID, const Session &session);
45 AgentMechanismRef();
46 };
47
48 class AgentMechanismEvaluator
49 {
50 public:
51 AgentMechanismEvaluator(uid_t uid, const Session &session, const vector<string>& inMechanisms);
52 OSStatus run(const AuthValueVector &arguments, const AuthItemSet &hints, const AuthItemSet &context);
53
54 AuthorizationResult AgentMechanismEvaluator::authinternal(AuthItemSet &context);
55
56 AuthItemSet &hints() { return mHints; }
57 AuthItemSet &context() { return mContext; }
58
59 private:
60 vector<std::string> mMechanisms;
61 typedef map<std::string, AgentMechanismRef> ClientMap;
62 ClientMap mClients;
63
64 uid_t mClientUid;
65 const Session &mSession;
66
67 AuthItemSet mHints;
68 AuthItemSet mContext;
69 };
70
71 } /* namespace Authorization */