// These will call addAndNotify() if the specified keychain already exists
Keychain make(const char *fullPathName);
Keychain make(const char *fullPathName, bool add);
- Keychain makeLoginAuthUI(const Item *item);
+ Keychain make(const char *fullPathName, bool add, bool isReset);
+ Keychain makeLoginAuthUI(const Item *item, bool isReset);
void created(const Keychain &keychain); // Be notified a Keychain just got created.
// Misc
void didRemoveKeychain(const DLDbIdentifier &dLDbIdentifier);
// Create KC if it doesn't exist, add it to the search list if it exists and is not already on it.
- Keychain makeKeychain(const DLDbIdentifier &dLDbIdentifier, bool add = true);
+ Keychain makeKeychain(const DLDbIdentifier &dLDbIdentifier, bool add, bool isReset);
// Reload a keychain from the on-disk database
void reloadKeychain(Keychain keychain);
+ // Register a keychain in the keychain cache
+ void registerKeychain(Keychain& kc);
+ void registerKeychainImpl(KeychainImpl* kc);
+
// Keychain list maintenance
// remove kcsToRemove from the search list
void setSearchList(SecPreferencesDomain domain, const KeychainList &keychainList);
void rename(Keychain keychain, const char* newName);
- void renameUnique(Keychain keychain, CFStringRef newName);
+ void renameUnique(Keychain keychain, CFStringRef newName, bool appendDbSuffix);
// Iff keychainOrArray is NULL return the default KeychainList in keychainList otherwise
// if keychainOrArray is a CFArrayRef containing SecKeychainRef's convernt it to KeychainList,
static CFArrayRef convertFromKeychainList(const KeychainList &keychainList);
// Login keychain support
- void login(AuthorizationRef authRef, UInt32 nameLength, const char* name);
+ void login(AuthorizationRef authRef, UInt32 nameLength, const char* name, bool isReset);
void login(ConstStringPtr name, ConstStringPtr password);
- void login(UInt32 nameLength, const void *name, UInt32 passwordLength, const void *password);
+ void login(UInt32 nameLength, const void *name, UInt32 passwordLength, const void *password, bool isReset);
void stashLogin();
void stashKeychain();
void logout();
void changeLoginPassword(ConstStringPtr oldPassword, ConstStringPtr newPassword);
void changeLoginPassword(UInt32 oldPasswordLength, const void *oldPassword, UInt32 newPasswordLength, const void *newPassword);
+ // Token login support
+ CFDataRef getTokenLoginMasterKey(UInt32 passwordLength, const void *password);
+ CFDataRef unwrapTokenLoginMasterKey(CFDictionaryRef masterKeyData, CFStringRef tokenID, CFStringRef pin);
+
void resetKeychain(Boolean resetSearchList);
Keychain defaultKeychain();
DLDbIdentifier makeDLDbIdentifier(const char* pathName);
CssmClient::Db makeDb(DLDbIdentifier dLDbIdentifier);
+ // Use this when you want to be extra sure this keychain is removed from the
+ // cache. Iterates over the whole cache to find all instances. This function
+ // will take the cache map mutex.
+ void forceRemoveFromCache(KeychainImpl* inItemImpl);
+
+public:
+ // Change the DLDBIdentifier to reflect the files on-disk. Currently:
+ // If the keychain is in ~/Library/Keychains and either
+ // the .keychain-db version of the file exists or
+ // (global integrity protection is on AND isReset is true)
+ // then change the filename to include ".keychain-db".
+ //
+ // Otherwise, leave it alone.
+ static DLDbIdentifier mungeDLDbIdentifier(const DLDbIdentifier& dLDbIdentifier, bool isReset);
+
+ // Due to compatibility requirements, we need the DLDbListCFPref lists to
+ // never see a ".keychain-db" filename. Call this function to give them what
+ // they need.
+ static DLDbIdentifier demungeDLDbIdentifier(const DLDbIdentifier& dLDbIdentifier);
+
+ // Take a filename, and give it the extension .keychain-db
+ static string makeKeychainDbFilename(const string& filename);
+
+ // Check if a keychain path is in some user's ~/Library/Keychains/ folder.
+ static bool pathInHomeLibraryKeychains(const string& path);
+
+ // Notify the StorageManager that you're accessing this keychain. Used for
+ // time-based caching purposes.
+ void tickleKeychain(KeychainImpl *keychainImpl);
+
+private:
// Only add if not there yet. Writes out CFPref and broadcasts KCPrefListChanged notification
void addAndNotify(const Keychain& keychainToAdd);
typedef map<DLDbIdentifier, KeychainImpl *> KeychainMap;
// Reference map of all keychains we know about that aren't deleted
// or removed
- KeychainMap mKeychains;
+ KeychainMap mKeychainMap;
// The dynamic search list.
DynamicDLDBList mDynamicList;