ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
allowLocationSimulation = "YES">
- <BuildableProductRunnable>
+ <BuildableProductRunnable
+ runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "E710C7411331946400F85568"
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release"
debugDocumentVersioning = "YES">
- <BuildableProductRunnable>
+ <BuildableProductRunnable
+ runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "4C711D5813AFCD0900FE865D"