--- /dev/null
+/*
+ * Copyright (c) 2018 Apple Inc. All Rights Reserved.
+ *
+ * @APPLE_LICENSE_HEADER_START@
+ *
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this
+ * file.
+ *
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
+ *
+ * @APPLE_LICENSE_HEADER_END@
+ */
+
+#if OCTAGON
+
+#import <Foundation/Foundation.h>
+#import "keychain/ckks/CKKSResultOperation.h"
+#import "keychain/ckks/CKKSAnalytics.h"
+
+NS_ASSUME_NONNULL_BEGIN
+
+@protocol OctagonStateString <NSObject>
+@end
+typedef NSString<OctagonStateString> OctagonState;
+
+@protocol OctagonFlagString <NSObject>
+@end
+typedef NSString<OctagonFlagString> OctagonFlag;
+
+// NotStarted indicates that this state machine is not yet started
+extern OctagonState* const OctagonStateMachineNotStarted;
+
+// Halted indicates that the state machine is halted, and won't move again
+extern OctagonState* const OctagonStateMachineHalted;
+
+@protocol OctagonStateTransitionOperationProtocol
+// Holds this operation's opinion of the next state, given that this operation just ran
+@property OctagonState* nextState;
+
+// Hold the state this operation was originally hoping to enter
+@property (readonly) OctagonState* intendedState;
+@end
+
+
+@interface OctagonStateTransitionOperation : CKKSResultOperation <OctagonStateTransitionOperationProtocol>
+@property OctagonState* nextState;
+@property (readonly) OctagonState* intendedState;
+
++ (instancetype)named:(NSString*)name
+ intending:(OctagonState*)intendedState
+ errorState:(OctagonState*)errorState
+ timeout:(dispatch_time_t)timeout
+ withBlockTakingSelf:(void(^)(OctagonStateTransitionOperation* op))block;
+
+// convenience constructor. Will always succeed at entering the state.
++ (instancetype)named:(NSString*)name
+ entering:(OctagonState*)intendedState;
+@end
+
+
+@interface OctagonStateTransitionRequest<__covariant OperationType : CKKSResultOperation<OctagonStateTransitionOperationProtocol>*> : NSObject
+@property (readonly) NSString* name;
+@property (readonly) NSSet<OctagonState*>* sourceStates;
+@property (readonly) OperationType transitionOperation;
+
+- (instancetype)timeout:(dispatch_time_t)timeout;
+- (OperationType _Nullable)_onqueueStart;
+
+- (instancetype)init:(NSString*)name
+ sourceStates:(NSSet<OctagonState*>*)sourceStates
+ serialQueue:(dispatch_queue_t)queue
+ timeout:(dispatch_time_t)timeout
+ transitionOp:(OperationType)transitionOp;
+@end
+
+NS_ASSUME_NONNULL_END
+
+#endif // OCTAGON