--- /dev/null
+/*
+ * Copyright (c) 2000-2010,2012-2013 Apple Inc. All Rights Reserved.
+ *
+ * @APPLE_LICENSE_HEADER_START@
+ *
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this
+ * file.
+ *
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
+ *
+ * @APPLE_LICENSE_HEADER_END@
+ */
+
+
+//
+// session - authentication session domains
+//
+#ifndef _H_SESSION
+#define _H_SESSION
+
+#include "structure.h"
+#include "acls.h"
+#include "authority.h"
+#include "authhost.h"
+#include <Security/AuthSession.h>
+#include <security_utilities/ccaudit.h>
+#include <security_cdsa_utilities/handletemplates_defs.h>
+#include <security_cdsa_utilities/u32handleobject.h>
+#include <security_cdsa_utilities/cssmdb.h>
+#include <bsm/audit.h>
+#include <bsm/audit_session.h>
+#include <sys/event.h>
+#include "securityd_service/securityd_service/securityd_service_client.h"
+
+class Key;
+class Connection;
+class Server;
+class AuthHostInstance;
+
+enum {
+ session_keybag_locked = 0,
+ session_keybag_unlocked = 1 << 0,
+ session_keybag_check_master_key = 1 << 1,
+ session_keybag_loaded = 1 << 2,
+};
+
+//
+// A Session object represents one or more Connections that are known to
+// belong to the same authentication domain. Informally this means just
+// about "the same user", for the right definition of "user." The upshot
+// is that global credentials can be shared by Connections of one Session
+// with a modicum of security, and so Sessions are the natural nexus of
+// single-sign-on functionality.
+//
+class Session : public PerSession {
+public:
+ typedef au_asid_t SessionId; // internal session identifier (audit session id)
+
+ Session(const CommonCriteria::AuditInfo &audit, Server &server);
+ virtual ~Session();
+
+ Server &server() const;
+
+ SessionId sessionId() const { return mAudit.sessionId(); }
+ CommonCriteria::AuditInfo &auditInfo() { return mAudit; }
+
+ IFDUMP(virtual void dumpNode());
+
+public:
+ static const SessionAttributeBits settableAttributes =
+ sessionHasGraphicAccess | sessionHasTTY | sessionIsRemote | AU_SESSION_FLAG_HAS_AUTHENTICATED;
+
+ SessionAttributeBits attributes() const { updateAudit(); return mAudit.ai_flags; }
+ bool attribute(SessionAttributeBits bits) const { return attributes() & bits; }
+ void setAttributes(SessionAttributeBits bits);
+
+ virtual void setupAttributes(SessionCreationFlags flags, SessionAttributeBits attrs);
+
+ virtual uid_t originatorUid();
+
+ virtual CFDataRef copyUserPrefs() = 0;
+
+ static const char kUsername[];
+ static const char kRealname[];
+
+public:
+ const CredentialSet &authCredentials() const { return mSessionCreds; }
+
+ //
+ // For external Authorization clients
+ //
+ OSStatus authCreate(const AuthItemSet &rights, const AuthItemSet &environment,
+ AuthorizationFlags flags, AuthorizationBlob &newHandle, const audit_token_t &auditToken);
+ void authFree(const AuthorizationBlob &auth, AuthorizationFlags flags);
+ static OSStatus authGetRights(const AuthorizationBlob &auth,
+ const AuthItemSet &requestedRights, const AuthItemSet &environment,
+ AuthorizationFlags flags, AuthItemSet &grantedRights);
+ OSStatus authGetInfo(const AuthorizationBlob &auth, const char *tag, AuthItemSet &contextInfo);
+
+ OSStatus authExternalize(const AuthorizationBlob &auth, AuthorizationExternalForm &extForm);
+ OSStatus authInternalize(const AuthorizationExternalForm &extForm, AuthorizationBlob &auth);
+
+ OSStatus authorizationdbGet(AuthorizationString inRightName, CFDictionaryRef *rightDict);
+ OSStatus authorizationdbSet(const AuthorizationBlob &authBlob, AuthorizationString inRightName, CFDictionaryRef rightDict);
+ OSStatus authorizationdbRemove(const AuthorizationBlob &authBlob, AuthorizationString inRightName);
+
+ //
+ // Authorization methods for securityd's internal use
+ //
+ OSStatus authCheckRight(string &rightName, Connection &connection, bool allowUI);
+ // authCheckRight() with exception-handling and Boolean return semantics
+ bool isRightAuthorized(string &rightName, Connection &connection, bool allowUI);
+
+protected:
+ void updateAudit() const;
+
+private:
+ struct AuthorizationExternalBlob {
+ AuthorizationBlob blob;
+ uint32_t session;
+ };
+
+protected:
+ static AuthorizationToken &authorization(const AuthorizationBlob &blob);
+ OSStatus authGetRights(AuthorizationToken &auth,
+ const AuthItemSet &requestedRights, const AuthItemSet &environment,
+ AuthorizationFlags flags, AuthItemSet &grantedRights);
+ void mergeCredentials(CredentialSet &creds);
+
+public:
+ void invalidateSessionAuthHosts(); // invalidate auth hosts in this session
+ static void invalidateAuthHosts(); // invalidate auth hosts in all sessions
+
+ static void processSystemSleep();
+ void processLockAll();
+
+ RefPointer<AuthHostInstance> authhost(const AuthHostType hostType = securityAgent, const bool restart = false);
+
+protected:
+ mutable CommonCriteria::AuditInfo mAudit;
+
+ mutable Mutex mCredsLock; // lock for mSessionCreds
+ CredentialSet mSessionCreds; // shared session authorization credentials
+
+ mutable Mutex mAuthHostLock;
+ AuthHostInstance *mSecurityAgent;
+ AuthHostInstance *mAuthHost;
+
+ CFRef<CFDataRef> mSessionAgentPrefs;
+ Credential mOriginatorCredential;
+
+ void kill();
+
+public:
+ void verifyKeyStorePassphrase(int32_t retries);
+ void changeKeyStorePassphrase();
+ void resetKeyStorePassphrase(const CssmData &passphrase);
+ service_context_t get_current_service_context();
+ void keybagClearState(int state);
+ void keybagSetState(int state);
+ bool keybagGetState(int state);
+private:
+ int mKeybagState;
+
+public:
+ static Session &find(SessionId id, bool create); // find and optionally create
+ template <class SessionType> static SessionType &find(SecuritySessionId id);
+ static void destroy(SessionId id);
+
+protected:
+ typedef std::map<SessionId, RefPointer<Session> > SessionMap;
+ static SessionMap mSessions;
+ static Mutex mSessionLock;
+};
+
+
+template <class SessionType>
+SessionType &Session::find(SecuritySessionId id)
+{
+ if (SessionType *ssn = dynamic_cast<SessionType *>(&find(id, false)))
+ return *ssn;
+ else
+ MacOSError::throwMe(errSessionInvalidId);
+}
+
+
+//
+// The RootSession is the session of all code that originates from system startup processing
+// and does not belong to any particular login origin. (Or, if you prefer, whose login origin
+// is the system itself.)
+//
+class RootSession : public Session {
+public:
+ RootSession(uint64_t attributes, Server &server);
+
+ CFDataRef copyUserPrefs() { return NULL; }
+};
+
+
+//
+// A DynamicSession object represents a session that is dynamically constructed
+// when we first encounter it. These sessions are actually created in client
+// space using the audit session APIs.
+// We tear down a DynamicSession when the system reports (via kevents) that the
+// kernel audit session object has been destroyed.
+//
+class DynamicSession : private ReceivePort, public Session {
+public:
+ DynamicSession(const CommonCriteria::AuditInfo &audit);
+
+ void setUserPrefs(CFDataRef userPrefsDict);
+ CFDataRef copyUserPrefs();
+};
+
+
+#endif //_H_SESSION