--- /dev/null
+/*
+ * Copyright (c) 2003-2007 Apple Inc. All Rights Reserved.
+ *
+ * @APPLE_LICENSE_HEADER_START@
+ *
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this
+ * file.
+ *
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
+ *
+ * @APPLE_LICENSE_HEADER_END@
+ */
+
+
+//
+// codesigdb - code-hash equivalence database
+//
+#ifndef _H_CODESIGDB
+#define _H_CODESIGDB
+
+#include "acls.h"
+#include <security_cdsa_utilities/db++.h>
+#include <security_cdsa_utilities/osxverifier.h>
+#include <Security/CodeSigning.h>
+
+
+class Process;
+class CodeSignatures;
+
+
+//
+// A CodeSignaturse object represents a database of code-signature equivalencies
+// as (previously) expressed by a user and/or the system.
+// You'll usually only need one of these.
+//
+class CodeSignatures {
+public:
+ //
+ // Identity is an abstract class modeling a code-identity in the database.
+ // It can represent either an existing or latent code-hash link.
+ // Subclass must provide path and hash source functions.
+ //
+ class Identity {
+ friend class CodeSignatures;
+ public:
+ Identity();
+ virtual ~Identity();
+
+ operator bool () const { return mState == valid; }
+ std::string path() { return getPath(); }
+ std::string name() { return canonicalName(path()); }
+ std::string trustedName() const { return mName; }
+
+ static std::string canonicalName(const std::string &path);
+
+ IFDUMP(void debugDump(const char *how = NULL) const);
+
+ virtual std::string getPath() const = 0;
+ virtual const CssmData getHash() const = 0;
+
+ private:
+ enum { untried, valid, invalid } mState;
+ std::string mName; // link db value (canonical name linked to)
+ };
+
+public:
+ CodeSignatures(const char *path);
+ ~CodeSignatures();
+
+ void open(const char *path);
+
+public:
+ bool find(Identity &id, uid_t user);
+
+ void makeLink(Identity &id, const std::string &ident, bool forUser = false, uid_t user = 0);
+
+ void addLink(const CssmData &oldHash, const CssmData &newHash,
+ const char *name, bool forSystem);
+ void removeLink(const CssmData &hash, const char *name, bool forSystem);
+
+ IFDUMP(void debugDump(const char *how = NULL) const);
+
+public:
+ bool verify(Process &process, const OSXVerifier &verifier, const AclValidationContext &context);
+
+private:
+ OSStatus matchSignedClientToLegacyACL(Process &process, SecCodeRef code,
+ const OSXVerifier &verifier, const AclValidationContext &context);
+ bool verifyLegacy(Process &process, const CssmData &signature, string path);
+
+private:
+ UnixPlusPlus::UnixDb mDb;
+
+ // lock hierarchy: mUILock first, then mDatabaseLock, no back-off
+ Mutex mDatabaseLock; // controls mDb access
+ Mutex mUILock; // serializes user interaction
+};
+
+
+
+#endif //_H_CODESIGDB