+++ /dev/null
-/*
- * Copyright (c) 2000-2004 Apple Computer, Inc. All Rights Reserved.
- *
- * @APPLE_LICENSE_HEADER_START@
- *
- * This file contains Original Code and/or Modifications of Original Code
- * as defined in and that are subject to the Apple Public Source License
- * Version 2.0 (the 'License'). You may not use this file except in
- * compliance with the License. Please obtain a copy of the License at
- * http://www.opensource.apple.com/apsl/ and read it before using this
- * file.
- *
- * The Original Code and all software distributed under the License are
- * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
- * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
- * Please see the License for the specific language governing rights and
- * limitations under the License.
- *
- * @APPLE_LICENSE_HEADER_END@
- */
-
-
-//
-// socks - socks version of IP sockets
-//
-// This Socks implementation replaces the TCP-functional layer of the socket interface
-// (TCPClientSocket and TCPServerSocket), not the raw Socket layer. Remember what
-// Socks was invented for -- it's NOT a generic socket abstraction layer, valiant efforts
-// of the various -lsocks libraries nonwithstanding.
-// Do note that these are not virtual overrides, but textual replacements.
-//
-// This implementation supports Socks versions 4 and 5, as well as direct (un-socksed) sockets.
-// The choice is per socket object.
-//
-// API Synopsis:
-// SocksServer *server = SocksServer::make(version, IP-address);
-// SocksServer::defaultServer(server); // for new sockets
-// SocksClientSocket clientSocket(...);
-// clientSocket.server(server); // for this socket
-// SocksServerSocket serverSocket(...); // only supports .receive()
-// Otherwise, Socks{Client,Server}Socket is functionally equivalent to {Client,Server}Socket.
-// Sockets without a Server (explicit or by default) are direct.
-//
-// Minimum replacement strategy:
-// #define TCPClientSocket SocksClientSocket
-// #define TCPServerSocket SocksServerSocket
-// SocksServer::defaultServer(SocksServer::make(...));
-//
-// Limitations:
-// There is no UDP Socks support.
-// @@@ Nonblocking sockets may not work quite right.
-//
-#ifndef _H_SOCKSPLUSPLUS
-#define _H_SOCKSPLUSPLUS
-
-#include "ip++.h"
-#include <security_utilities/threading.h>
-#include <security_utilities/globalizer.h>
-
-
-using namespace UnixPlusPlus;
-
-
-namespace Security {
-namespace IPPlusPlus {
-
-
-class SocksServerSocket;
-class SocksClientSocket;
-
-
-//
-// A particular Socks server and version. Get one by calling SocksServer::make().
-// You can express "no socks server" (direct connect) with a NULL pointer (or version==0).
-//
-class SocksServer {
-public:
- class Support; friend class Support;
-
-private:
- struct Global {
- mutable Mutex lock; // lock for mGlobalServerAddress
- SocksServer *mServer; // global default server
- ThreadNexus<IPAddress> lastConnected; // last address connected to (for aux. bind)
-
- Global() : mServer(NULL) { }
-
- void server(SocksServer *srv) { StLock<Mutex> _(lock); mServer = srv; }
- SocksServer *server() const { StLock<Mutex> _(lock); return mServer; }
- };
- static ModuleNexus<Global> global; // global state
-
-public:
- typedef unsigned int Version;
-
- static SocksServer *make(Version version, const IPSockAddress &addr);
-
- const IPSockAddress &address() const { return mServerAddress; }
- Version version() const { return mVersion; }
-
-public:
- static SocksServer *defaultServer() { return global().server(); }
- static void defaultServer(SocksServer *server) { global().server(server); }
-
-protected:
- virtual ~SocksServer();
-
- virtual void connect(SocksClientSocket &me, const IPSockAddress &peer) = 0;
- virtual void connect(SocksClientSocket &me, const Host &host, IPPort port) = 0;
- virtual void bind(SocksServerSocket &me, const IPAddress &peer, IPPort port) = 0;
- virtual void receive(SocksServerSocket &me, SocksClientSocket &receiver) = 0;
-
- SocksServer(Version v, const IPSockAddress &addr) : mVersion(v), mServerAddress(addr) { }
-
-protected:
- Version mVersion;
- IPSockAddress mServerAddress;
-
-public:
- class Support {
- public:
- SocksServer *server() const { return mServer; }
- void server(SocksServer *srv) { mServer = srv; }
-
- IPSockAddress localAddress(const Socket &me) const;
- IPSockAddress peerAddress(const Socket &me) const;
-
- protected:
- Support() : mServer(defaultServer()) { }
-
- void connect(SocksClientSocket &me, const IPSockAddress &peer)
- { mServer->connect(me, peer); }
- void connect(SocksClientSocket &me, const Host &host, IPPort port)
- { mServer->connect(me, host, port); }
- void bind(SocksServerSocket &me, const IPAddress &peer, IPPort port)
- { mServer->bind(me, peer, port); }
- void receive(SocksServerSocket &me, SocksClientSocket &receiver)
- { mServer->receive(me, receiver); }
-
- void lastConnected(IPAddress addr) { global().lastConnected() = addr; }
- IPAddress lastConnected() const { return global().lastConnected(); }
-
- public:
- SocksServer *mServer; // server for this socket
- IPSockAddress mLocalAddress; // my own address, as reported by server
- IPSockAddress mPeerAddress; // peer address
- };
-};
-
-
-//
-// The Socks version of a TCPClientSocket
-//
-class SocksClientSocket : public TCPClientSocket, public SocksServer::Support {
-public:
- SocksClientSocket() { }
- SocksClientSocket(const IPSockAddress &peer) { open(peer); }
- SocksClientSocket(const IPAddress &addr, IPPort port) { open(addr, port); }
- SocksClientSocket(const Host &host, IPPort port) { open(host, port); }
-
- void open(const IPSockAddress &peer);
- void open(const IPAddress &addr, IPPort port);
- void open(const Host &host, IPPort port);
-
- IPSockAddress localAddress() const { return Support::localAddress(*this); }
- IPSockAddress peerAddress() const { return Support::peerAddress(*this); }
-
-public:
- void setFd(int fd, const IPSockAddress &local, const IPSockAddress &peer);
-};
-
-
-//
-// The Socks version of a TCPServerSocket.
-// Note that this version only supports the receive() access method.
-// By the nature of things, the queue-length argument is ignored (it's always 1).
-//
-// A note about setMainConnection: There is a structural problem
-// with the Socks protocol. When a SocksServerSocket goes active,
-// the protocol requires the IP address of the host the connection will be
-// coming from. Typical Socks library layers simply assume that this will
-// be the address of the last server connected to by another (TCP) socket.
-// We do this heuristic too, but it's unreliable: it's a per-thread global, and will
-// fail if you interleave multiple socks "sessions" in the same thread. For this
-// case (or if you just want to be safe and explicit), you can call setMainConnection to
-// explicitly link this socket to a TCPClientSocket whose peer we should use.
-// Do note that this call does not exist in the plain (non-socks) socket layer.
-//
-class SocksServerSocket : public TCPServerSocket, public SocksServer::Support {
-public:
- SocksServerSocket() { }
- SocksServerSocket(const IPSockAddress &local, int = 1) { open(local); }
- SocksServerSocket(IPPort port, int = 1) { open(port); }
-
- void open(const IPSockAddress &local, int = 1);
- void open(IPPort port = 0, int = 1)
- { open(IPSockAddress(IPAddress::any, port)); }
-
- void receive(SocksClientSocket &client); // accept incoming and close listener
-
- IPSockAddress localAddress() const { return Support::localAddress(*this); }
- IPSockAddress peerAddress() const { return Support::peerAddress(*this); }
-
- // this special call is not an overlay of TCPServerSocket - it exists only for Socks
- void setMainConnection(TCPClientSocket &main)
- { mConnectionPeer = main.peerAddress().address(); }
-
-private:
- IPAddress mConnectionPeer; // address to say we're peered with
-
-private:
- void operator () (TCPClientSocket &newClient); // not supported by Socks
-};
-
-
-} // end namespace IPPlusPlus
-} // end namespace Security
-
-
-#endif //_H_IPPLUSPLUS