+++ /dev/null
-/*
- * Copyright (c) 2006-2007 Apple Inc. All Rights Reserved.
- *
- * @APPLE_LICENSE_HEADER_START@
- *
- * This file contains Original Code and/or Modifications of Original Code
- * as defined in and that are subject to the Apple Public Source License
- * Version 2.0 (the 'License'). You may not use this file except in
- * compliance with the License. Please obtain a copy of the License at
- * http://www.opensource.apple.com/apsl/ and read it before using this
- * file.
- *
- * The Original Code and all software distributed under the License are
- * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
- * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
- * Please see the License for the specific language governing rights and
- * limitations under the License.
- *
- * @APPLE_LICENSE_HEADER_END@
- */
-
-//
-// csdb - system-supported Code Signing related database interfaces
-//
-#include "csdatabase.h"
-#include "detachedrep.h"
-
-namespace Security {
-namespace CodeSigning {
-
-using namespace SQLite;
-
-
-//
-// The one and only SignatureDatabase object.
-// It auto-adapts to readonly vs. writable use.
-//
-ModuleNexus<SignatureDatabase> signatureDatabase;
-ModuleNexus<SignatureDatabaseWriter> signatureDatabaseWriter;
-
-
-//
-// Default path to the signature database.
-//
-const char SignatureDatabase::defaultPath[] = "/var/db/DetachedSignatures";
-
-
-//
-// Creation commands to initialize the system database.
-//
-const char schema[] = "\
- create table if not exists code ( \n\
- id integer primary key on conflict replace autoincrement not null, \n\
- global integer null references global (id), \n\
- identifier text not null, \n\
- architecture integer, \n\
- identification blob not null unique on conflict replace, \n\
- signature blob not null, \n\
- created text default current_timestamp \n\
- ); \n\
- create index if not exists identifier_index on code (identifier); \n\
- create index if not exists architecture_index on code (architecture); \n\
- create index if not exists id_index on code (identification); \n\
- \n\
- create table if not exists global ( \n\
- id integer primary key on conflict replace autoincrement not null, \n\
- sign_location text not null, \n\
- signature blob null \n\
- ); \n\
- create index if not exists location_index on global (sign_location); \n\
-";
-
-
-
-//
-// Open the database (creating it if necessary and possible).
-// Note that this isn't creating the schema; we do that on first write.
-//
-SignatureDatabase::SignatureDatabase(const char *path, int flags)
- : SQLite::Database(path, flags, true) // lenient open
-{
-}
-
-SignatureDatabase::~SignatureDatabase()
-{ /* virtual */ }
-
-
-//
-// Consult the database to find code by identification blob.
-// Return the signature and (optional) global data blobs.
-//
-FilterRep *SignatureDatabase::findCode(DiskRep *rep)
-{
- if (CFRef<CFDataRef> identification = rep->identification())
- if (!this->empty()) {
- SQLite::Statement query(*this,
- "select code.signature, global.signature from code, global \
- where code.identification = ?1 and code.global = global.id;");
- query.bind(1) = identification.get();
- if (query.nextRow()) {
- CFRef<CFDataRef> sig = query[0].data();
- CFRef<CFDataRef> gsig = query[1].data();
- return new DetachedRep(sig, gsig, rep, "system");
- }
- }
-
- // no joy
- return NULL;
-}
-
-
-//
-// Given a unified detached signature blob, store its data in the database.
-// This writes exactly one Global record, plus one Code record per architecture
-// (where non-architectural code is treated as single-architecture).
-//
-void SignatureDatabaseWriter::storeCode(const BlobCore *sig, const char *location)
-{
- if (!this->isOpen()) // failed database open or creation
- MacOSError::throwMe(errSecCSDBAccess);
- Transaction xa(*this, Transaction::exclusive); // lock out everyone
- if (this->empty())
- this->execute(schema); // initialize schema
- if (const EmbeddedSignatureBlob *esig = EmbeddedSignatureBlob::specific(sig)) { // architecture-less
- int64 globid = insertGlobal(location, NULL);
- insertCode(globid, 0, esig);
- xa.commit();
- return;
- } else if (const DetachedSignatureBlob *dsblob = DetachedSignatureBlob::specific(sig)) {
- int64 globid = insertGlobal(location, dsblob->find(0));
- unsigned count = dsblob->count();
- for (unsigned n = 0; n < count; n++)
- if (uint32_t arch = dsblob->type(n))
- insertCode(globid, arch, EmbeddedSignatureBlob::specific(dsblob->blob(n)));
- xa.commit();
- return;
- }
-
- MacOSError::throwMe(errSecCSSignatureInvalid);
-
-}
-
-int64 SignatureDatabaseWriter::insertGlobal(const char *location, const BlobCore *blob)
-{
- Statement insert(*this, "insert into global (sign_location, signature) values (?1, ?2);");
- insert.bind(1) = location;
- if (blob)
- insert.bind(2).blob(blob, blob->length(), true);
- insert();
- return lastInsert();
-}
-
-void SignatureDatabaseWriter::insertCode(int64 globid, int arch, const EmbeddedSignatureBlob *sig)
-{
- // retrieve binary identifier (was added by signer)
- const BlobWrapper *ident = BlobWrapper::specific(sig->find(cdIdentificationSlot));
- assert(ident);
-
- // extract CodeDirectory to get some information from it
- const CodeDirectory *cd = CodeDirectory::specific(sig->find(cdCodeDirectorySlot));
- assert(cd);
-
- // write the record
- Statement insert(*this,
- "insert into code (global, identifier, architecture, identification, signature) values (?1, ?2, ?3, ?4, ?5);");
- insert.bind(1) = globid;
- insert.bind(2) = cd->identifier();
- if (arch)
- insert.bind(3) = arch;
- insert.bind(4).blob(ident->data(), ident->length(), true);
- insert.bind(5).blob(sig, sig->length(), true);
- insert();
-}
-
-
-
-} // end namespace CodeSigning
-} // end namespace Security