+++ /dev/null
-/*
- * Copyright (c) 2006-2010 Apple Inc. All Rights Reserved.
- *
- * @APPLE_LICENSE_HEADER_START@
- *
- * This file contains Original Code and/or Modifications of Original Code
- * as defined in and that are subject to the Apple Public Source License
- * Version 2.0 (the 'License'). You may not use this file except in
- * compliance with the License. Please obtain a copy of the License at
- * http://www.opensource.apple.com/apsl/ and read it before using this
- * file.
- *
- * The Original Code and all software distributed under the License are
- * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
- * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
- * Please see the License for the specific language governing rights and
- * limitations under the License.
- *
- * @APPLE_LICENSE_HEADER_END@
- */
-
-//
-// codedirectory - format and operations for code signing "code directory" structures
-//
-// A CodeDirectory is the top level object describing a particular instance
-// of (static) code. It contains hashes of other objects that further describe
-// parts of that code; these hashes hold the various pieces together.
-//
-// This means that if you reliably ascertain the contents of a CodeDirectory,
-// you can verify the integrity of the entire code object it represents - the
-// CodeDirectory can stand as a proxy for that code.
-//
-// Code signatures usually use CMS to sign the CodeDirectory to form full
-// signature blobs; ad-hoc signatures simply record the SHA-1 hash of the
-// CodeDirectory directly. The SHA-1 of the CodeDirectory is also widely
-// used as concordance for a particular code instance - in essence, for
-// different processes (or a process and the kernel) to "compare notes"
-// to make sure they refer to the same code.
-//
-#ifndef _H_CODEDIRECTORY
-#define _H_CODEDIRECTORY
-
-#include <security_utilities/unix++.h>
-#include <security_utilities/blob.h>
-#include <security_utilities/cfutilities.h>
-#include <security_utilities/hashing.h>
-#include <Security/CSCommonPriv.h>
-
-
-namespace Security {
-namespace CodeSigning {
-
-
-//
-// Conventional string names for various code signature components.
-// Depending on storage, these may end up as filenames, extended attribute names, etc.
-//
-#define kSecCS_CODEDIRECTORYFILE "CodeDirectory" // CodeDirectory
-#define kSecCS_SIGNATUREFILE "CodeSignature" // CMS Signature
-#define kSecCS_REQUIREMENTSFILE "CodeRequirements" // internal requirements
-#define kSecCS_RESOURCEDIRFILE "CodeResources" // resource directory
-#define kSecCS_APPLICATIONFILE "CodeApplication" // application-specific resource
-#define kSecCS_ENTITLEMENTFILE "CodeEntitlements" // entitlement configuration
-
-
-//
-// Special hash slot values. In a CodeDirectory, these show up at negative slot
-// indices. This enumeration is also used widely in various internal APIs, and as
-// type values in embedded SuperBlobs.
-//
-// How to add a new special slot type:
-// 1. Add the new name at the end of the primary or virtual slot array (below).
-// 2a. For slots representing existing code pieces, follow the ball for cdInfoSlot.
-// 2b. For slots representing global signature components, follow the ball for cdResourceDirSlot.
-// 2c. For slots representing per-architecture signature components, follow the ball for cdEntitlementSlot.
-// ("Follow the ball" -> Global search for that name and do likewise.)
-//
-enum {
- //
- // Primary slot numbers.
- // These values are potentially present in the CodeDirectory hash array
- // under their negative values. They are also used in APIs and SuperBlobs.
- // Note that zero must not be used for these (it's page 0 of the main code array),
- // and it is important to assign contiguous (very) small values for them.
- //
- cdInfoSlot = 1, // Info.plist
- cdRequirementsSlot = 2, // internal requirements
- cdResourceDirSlot = 3, // resource directory
- cdApplicationSlot = 4, // Application specific slot
- cdEntitlementSlot = 5, // embedded entitlement configuration
- // (add further primary slot numbers here)
-
- cdSlotCount, // total number of special slots (+1 for slot 0)
- cdSlotMax = cdSlotCount - 1, // highest special slot number (as a positive number)
-
- //
- // Virtual slot numbers.
- // These values are NOT used in the CodeDirectory hash array. They are used as
- // internal API identifiers and as types in SuperBlobs.
- // Zero is okay to use here; and we assign that to the CodeDirectory itself so
- // it shows up first in (properly sorted) SuperBlob indices. The rest of the
- // numbers is set Far Away so the primary slot set can expand safely.
- // It's okay to have large gaps in these assignments.
- //
- cdCodeDirectorySlot = 0, // CodeDirectory
- cdSignatureSlot = 0x10000, // CMS signature
- cdIdentificationSlot, // identification blob
- // (add further virtual slot numbers here)
-};
-
-
-//
-// Special hash slot attributes.
-// This is a central description of attributes of each slot.
-// Various places in Code Signing pick up those attributes and act accordingly.
-//
-enum {
- cdComponentPerArchitecture = 1, // slot value differs for each Mach-O architecture
- cdComponentIsBlob = 2, // slot value is a Blob (need not be BlobWrapped)
-};
-
-
-//
-// A CodeDirectory is a typed Blob describing the secured pieces of a program.
-// This structure describes the common header and provides access to the variable-size
-// elements packed after it. For help in constructing a CodeDirectory, use the nested
-// Builder class.
-//
-// At the heart of a CodeDirectory lies a packed array of hash digests.
-// The array's zero-index element is at offset hashOffset, and the array covers
-// elements in the range [-nSpecialSlots .. nCodeSlots-1]. Non-negative indices
-// denote pages of the main executable. Negative indices indicate "special" hashes,
-// each of a different thing (see cd*Slot constants above).
-// Special slots that are in range but not present are zeroed out. Unallocated special
-// slots are also presumed absent; this is not an error. (Thus the range of special
-// slots can be extended at will.)
-//
-// HOW TO MANAGE COMPATIBILITY:
-// Each CodeDirectory has a format (compatibility) version. Two constants control
-// versioning:
-// * currentVersion is the version used for newly created CodeDirectories.
-// * compatibilityLimit is the highest version the code will accept as compatible.
-// Test for version < currentVersion to detect old formats that may need special
-// handling; this is done in checkIntegrity(). The current code rejects versions
-// below earliestVersion.
-// Break backward compatibility by rejecting versions that are unsuitable.
-// Accept currentVersion < version <= compatibilityLimit as versions newer than
-// those understood by this code but engineered (by newer code) to be backward
-// compatible. Reject version > compatibilityLimit as incomprehensible gibberish.
-//
-// When creating a new version, increment currentVersion. When adding new fixed fields,
-// just append them; the flex fields will shift to make room. To add new flex fields,
-// add a fixed field containing the new field's offset and add suitable computations
-// to the Builder to place the new data (right) before the hash array. Remember to check
-// for offset in-range in checkIntegrity(). Older code will then simply ignore your
-// new fields on load/read.
-// Add flag bits to the existing flags field to add features that step outside
-// of the linear versioning stream. Leave the 'spare' fields alone unless you need
-// something extraordinarily weird - they're meant to be the final escape when everything
-// else fails.
-// As you create new versions, consider moving the compatibilityLimit out to open up
-// new room for backward compatibility.
-// To break backward compatibility intentionally, move currentVersion beyond the
-// old compatibilityLimit (and move compatibilityLimit further out).
-//
-class CodeDirectory: public Blob<CodeDirectory, kSecCodeMagicCodeDirectory> {
-public:
- Endian<uint32_t> version; // compatibility version
- Endian<uint32_t> flags; // setup and mode flags
- Endian<uint32_t> hashOffset; // offset of hash slot element at index zero
- Endian<uint32_t> identOffset; // offset of identifier string
- Endian<uint32_t> nSpecialSlots; // number of special hash slots
- Endian<uint32_t> nCodeSlots; // number of ordinary (code) hash slots
- Endian<uint32_t> codeLimit; // limit to main image signature range
- uint8_t hashSize; // size of each hash digest (bytes)
- uint8_t hashType; // type of hash (kSecCodeSignatureHash* constants)
- uint8_t spare1; // unused (must be zero)
- uint8_t pageSize; // log2(page size in bytes); 0 => infinite
- Endian<uint32_t> spare2; // unused (must be zero)
- Endian<uint32_t> scatterOffset; // offset of optional scatter vector (zero if absent)
- Endian<uint32_t> teamIDOffset; // offset of optional teamID string
-
- // works with the version field; see comments above
- static const uint32_t currentVersion = 0x20200; // "version 2.2"
- static const uint32_t compatibilityLimit = 0x2F000; // "version 3 with wiggle room"
-
- static const uint32_t earliestVersion = 0x20001; // earliest supported version
- static const uint32_t supportsScatter = 0x20100; // first version to support scatter option
- static const uint32_t supportsTeamID = 0x20200; // first version to support team ID option
-
- void checkIntegrity() const; // throws if inconsistent or unsupported version
-
- typedef uint32_t HashAlgorithm; // types of internal glue hashes
- typedef int Slot; // slot index (negative for special slots)
- typedef unsigned int SpecialSlot; // positive special slot index (not for code slots)
-
- const char *identifier() const { return at<const char>(identOffset); }
- char *identifier() { return at<char>(identOffset); }
-
- // main hash array access
- SpecialSlot maxSpecialSlot() const;
-
- unsigned char *operator [] (Slot slot)
- {
- assert(slot >= int(-nSpecialSlots) && slot < int(nCodeSlots));
- return at<unsigned char>(hashOffset) + hashSize * slot;
- }
-
- const unsigned char *operator [] (Slot slot) const
- {
- assert(slot >= int(-nSpecialSlots) && slot < int(nCodeSlots));
- return at<unsigned char>(hashOffset) + hashSize * slot;
- }
-
- //
- // The main page hash array can be "scattered" across the code file
- // by specifying an array of Scatter elements, terminated with an
- // element whose count field is zero.
- // The scatter vector is optional; if absent, the hash array covers
- // a single contiguous range of pages. CodeDirectory versions below
- // supportsScatter never have scatter vectors (they lack the scatterOffset field).
- //
- struct Scatter {
- Endian<uint32_t> count; // number of pages; zero for sentinel (only)
- Endian<uint32_t> base; // first page number
- Endian<uint64_t> targetOffset; // byte offset in target
- Endian<uint64_t> spare; // reserved (must be zero)
- };
- Scatter *scatterVector() // first scatter vector element (NULL if none)
- { return (version >= supportsScatter && scatterOffset) ? at<Scatter>(scatterOffset) : NULL; }
- const Scatter *scatterVector() const
- { return (version >= supportsScatter && scatterOffset) ? at<const Scatter>(scatterOffset) : NULL; }
-
- const char *teamID() const { return version >= supportsTeamID && teamIDOffset ? at<const char>(teamIDOffset) : NULL; }
- char *teamID() { return version >= supportsTeamID && teamIDOffset ? at<char>(teamIDOffset) : NULL; }
-
-public:
- bool validateSlot(const void *data, size_t size, Slot slot) const; // validate memory buffer against page slot
- bool validateSlot(UnixPlusPlus::FileDesc fd, size_t size, Slot slot) const; // read and validate file
- bool slotIsPresent(Slot slot) const;
-
- class Builder;
-
-public:
- static DynamicHash *hashFor(HashAlgorithm hashType); // create a DynamicHash subclass for (hashType) digests
- DynamicHash *getHash() const { return hashFor(this->hashType); } // make one for me
-
- std::string hexHash(const unsigned char *hash) const; // encode any canonical-type hash as a hex string
-
-protected:
- static size_t generateHash(DynamicHash *hash, UnixPlusPlus::FileDesc fd, Hashing::Byte *digest, size_t limit = 0); // hash to count or end of file
- static size_t generateHash(DynamicHash *hash, const void *data, size_t length, Hashing::Byte *digest); // hash data buffer
-
-public:
- //
- // Information about SpecialSlots.
- // This specifies meta-data about slots themselves;
- // it does not work with the contents of hash slots.
- //
- static const char *canonicalSlotName(SpecialSlot slot);
- static unsigned slotAttributes(SpecialSlot slot);
- IFDEBUG(static const char * const debugSlotName[]);
-
-public:
- //
- // Canonical screening code. Requires a fully formed CodeDirectory.
- //
- std::string screeningCode() const;
-};
-
-
-} // CodeSigning
-} // Security
-
-
-#endif //_H_CODEDIRECTORY