+/*
+ * Copyright (c) 2000-2004,2011,2014 Apple Inc. All Rights Reserved.
+ *
+ * @APPLE_LICENSE_HEADER_START@
+ *
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this
+ * file.
+ *
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
+ *
+ * @APPLE_LICENSE_HEADER_END@
+ */
+
+
+//
+// Utilities
+//
+#include <security_utilities/utilities.h>
+#include <CoreFoundation/CoreFoundation.h>
+#include <dispatch/dispatch.h>
+
+namespace Security
+{
+
+static CFMutableDictionaryRef gCacheDictionaryRef = NULL;
+static dispatch_once_t gDictionaryCreated = 0;
+static dispatch_queue_t gSerializeQueue;
+
+char *cached_realpath(const char * file_name, char * resolved_name)
+{
+ dispatch_once(&gDictionaryCreated,
+ ^{
+ gCacheDictionaryRef = CFDictionaryCreateMutable(NULL, 0, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
+ gSerializeQueue = dispatch_queue_create("com.apple.SecurityLookupCacheQueue", DISPATCH_QUEUE_SERIAL);
+ });
+
+
+ __block char* valueToReturn = NULL;
+
+ dispatch_sync(gSerializeQueue,
+ ^{
+ // Put a maximum limit on the size of this cache.
+ CFIndex entryCount = CFDictionaryGetCount(gCacheDictionaryRef);
+
+ // make the incoming name a string
+ CFStringRef input = CFStringCreateWithCString(NULL, file_name, kCFStringEncodingUTF8);
+ if (entryCount < OPEN_MAX && input != NULL) // is it acceptable to use the cache?
+ {
+ // see if we can find that string in our dictionary
+ CFStringRef output = (CFStringRef) CFDictionaryGetValue(gCacheDictionaryRef, input);
+
+ if (output == NULL)
+ {
+ // the string is not in our cache, so use realpath
+ valueToReturn = realpath(file_name, resolved_name);
+ if (valueToReturn != NULL) // no error, so continue
+ {
+ // make a new entry in the dictionary for our string
+ output = CFStringCreateWithCString(NULL, valueToReturn, kCFStringEncodingUTF8);
+ CFDictionaryAddValue(gCacheDictionaryRef, input, output);
+ CFRelease(output);
+ }
+ }
+ else
+ {
+ char* valueToFree = NULL;
+
+ // we need to extract the value from the output
+
+ // figure out how big to make our buffer
+ CFIndex size = CFStringGetMaximumSizeForEncoding(CFStringGetLength(output), kCFStringEncodingUTF8) + 1; // account for NULL termination
+
+ // if the user has passed in a buffer, use it. If not, allocate our own
+
+ // technically, we don't know the size of the buffer that the
+ // user has passed in. It has to be large enough to hold the
+ // string, however, so we can use size as an estimator. The
+ // result will be the same, however: If the user didn't supply
+ // enough memory, he will crash. We behave exactly the same
+ // as realpath, which is the idea.
+ char *buffer = resolved_name;
+
+ // allocate a buffer if none was passed in
+ if (buffer == NULL) {
+ valueToFree = buffer = (char*) malloc(size);
+ }
+
+ if (buffer != NULL) // check to see if malloc failed earlier
+ {
+ if (!CFStringGetCString(output, buffer, size, kCFStringEncodingUTF8))
+ {
+ free((void*) valueToFree);
+ valueToReturn = NULL;
+ }
+ else
+ {
+ valueToReturn = buffer;
+ }
+ }
+ }
+ }
+ else
+ {
+ valueToReturn = realpath(file_name, resolved_name);
+ }
+
+ CFRelease(input);
+ });
+
+ return valueToReturn;
+}
+
+}
+
+