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[apple/security.git] / Security / libsecurity_utilities / lib / utilities.cpp
diff --git a/Security/libsecurity_utilities/lib/utilities.cpp b/Security/libsecurity_utilities/lib/utilities.cpp
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+/*
+ * Copyright (c) 2000-2004,2011,2014 Apple Inc. All Rights Reserved.
+ * 
+ * @APPLE_LICENSE_HEADER_START@
+ * 
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this
+ * file.
+ * 
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
+ * 
+ * @APPLE_LICENSE_HEADER_END@
+ */
+
+
+//
+// Utilities
+//
+#include <security_utilities/utilities.h>
+#include <CoreFoundation/CoreFoundation.h>
+#include <dispatch/dispatch.h>
+
+namespace Security
+{
+
+static CFMutableDictionaryRef gCacheDictionaryRef = NULL;
+static dispatch_once_t gDictionaryCreated = 0;
+static dispatch_queue_t gSerializeQueue;
+    
+char *cached_realpath(const char * file_name, char * resolved_name)
+{
+    dispatch_once(&gDictionaryCreated,
+        ^{
+            gCacheDictionaryRef = CFDictionaryCreateMutable(NULL, 0, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
+            gSerializeQueue = dispatch_queue_create("com.apple.SecurityLookupCacheQueue", DISPATCH_QUEUE_SERIAL);
+        });
+
+    
+    __block char* valueToReturn = NULL;
+    
+    dispatch_sync(gSerializeQueue,
+    ^{
+        // Put a maximum limit on the size of this cache.
+        CFIndex entryCount = CFDictionaryGetCount(gCacheDictionaryRef);
+        
+        // make the incoming name a string
+        CFStringRef input = CFStringCreateWithCString(NULL, file_name, kCFStringEncodingUTF8);
+        if (entryCount < OPEN_MAX && input != NULL) // is it acceptable to use the cache?
+        {
+            // see if we can find that string in our dictionary
+            CFStringRef output = (CFStringRef) CFDictionaryGetValue(gCacheDictionaryRef, input);
+            
+            if (output == NULL)
+            {
+                // the string is not in our cache, so use realpath
+                valueToReturn = realpath(file_name, resolved_name);
+                if (valueToReturn != NULL) // no error, so continue
+                {
+                    // make a new entry in the dictionary for our string
+                    output = CFStringCreateWithCString(NULL, valueToReturn, kCFStringEncodingUTF8);
+                    CFDictionaryAddValue(gCacheDictionaryRef, input, output);
+                    CFRelease(output);
+                }
+            }
+            else
+            {
+                char* valueToFree = NULL;
+
+                // we need to extract the value from the output
+                
+                // figure out how big to make our buffer
+                CFIndex size = CFStringGetMaximumSizeForEncoding(CFStringGetLength(output), kCFStringEncodingUTF8) + 1; // account for NULL termination
+                
+                // if the user has passed in a buffer, use it.  If not, allocate our own
+                
+                // technically, we don't know the size of the buffer that the
+                // user has passed in.  It has to be large enough to hold the
+                // string, however, so we can use size as an estimator.  The
+                // result will be the same, however: If the user didn't supply
+                // enough memory, he will crash.  We behave exactly the same
+                // as realpath, which is the idea.
+                char *buffer = resolved_name;
+
+                // allocate a buffer if none was passed in
+                if (buffer == NULL) {
+                    valueToFree = buffer = (char*) malloc(size);
+                }
+
+                if (buffer != NULL) // check to see if malloc failed earlier
+                {
+                    if (!CFStringGetCString(output, buffer, size, kCFStringEncodingUTF8))
+                    {
+                        free((void*) valueToFree);
+                        valueToReturn = NULL;
+                    }
+                    else
+                    {
+                        valueToReturn = buffer;
+                    }
+                }
+            }
+        }
+        else
+        {
+            valueToReturn = realpath(file_name, resolved_name);
+        }
+
+        CFRelease(input);
+    });
+
+    return valueToReturn;
+}
+
+}
+
+