+/*
+ * Copyright (c) 2000-2004,2011,2014 Apple Inc. All Rights Reserved.
+ *
+ * @APPLE_LICENSE_HEADER_START@
+ *
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this
+ * file.
+ *
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
+ *
+ * @APPLE_LICENSE_HEADER_END@
+ */
+
+/*!
+@header SecPassword
+ SecPassword implements logic to use the system facilities for acquiring a password,
+ optionally stored and retrieved from the user's keychain.
+ */
+
+#include <Security/SecBase.h>
+#include <Security/SecKeychainItem.h>
+#include <Security/cssmapple.h>
+
+#ifndef _SECURITY_SECPASSWORD_H_
+#define _SECURITY_SECPASSWORD_H_
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/*!
+ @abstract Flags to specify SecPasswordAction behavior, as the application steps through the options
+ Get, just get it.
+ Get|Set, get it and set it if it wasn't in the keychain; client doesn't verify it before it's stored
+ Get|Fail, get it and flag that the previously given or stored password is busted.
+ Get|Set|Fail, same as above but also store it.
+ New instead of Get toggles between asking for a new passphrase and an existing one.
+*/
+enum {
+ kSecPasswordGet = 1<<0, // Get password from keychain or user
+ kSecPasswordSet = 1<<1, // Set password (passed in if kSecPasswordGet not set, otherwise from user)
+ kSecPasswordFail = 1<<2, // Wrong password (ignore item in keychain and flag error)
+ kSecPasswordNew = 1<<3 // Explicitly get a new passphrase
+};
+
+/*!
+ @function SecGenericPasswordCreate
+ @abstract Create an SecPassword object be used with SecPasswordAction to query and/or set a password used in the client.
+ The keychain list is searched for a generic password with the supplied attributes. If
+ the item is not found, SecPasswordAction will create a new password in the default keychain.
+ Otherwise, the existing item is updated.
+ searchAttrList and itemAttrList are optional - pass NULL for both of them if you only wish to query the user for a password.
+ Use CFRelease on the returned SecPasswordRef when it is no longer needed.
+ @param searchAttrList (in/opt) The list of search attributes for the item.
+ @param itemAttrList (in/opt) A list of attributes which will be used for item creation.
+ @param itemRef (out) On return, a pointer to a password reference. Release this by calling the CFRelease function.
+ */
+OSStatus SecGenericPasswordCreate(SecKeychainAttributeList *searchAttrList, SecKeychainAttributeList *itemAttrList, SecPasswordRef *itemRef);
+
+/*!
+ @function SecPasswordAction
+ @abstract Get the password for a SecPassword, either from the user or the keychain and return it.
+ Use SecKeychainItemFreeContent to free the data.
+
+ @param itemRef An itemRef previously obtained from SecGenericPasswordCreate.
+ @param message Message to display to the user as a CFString or nil for a default message.
+ (future extension accepts CFDictionary for other hints, icon, secaccess)
+ @param flags (in) The mode of operation. See the flags documentation above.
+ @param length (out) The length of the buffer pointed to by data.
+ @param data A pointer to a buffer containing the data to store.
+
+ */
+OSStatus SecPasswordAction(SecPasswordRef itemRef, CFTypeRef message, UInt32 flags, UInt32 *length, const void **data);
+
+/*!
+ @function SecPasswordSetInitialAccess
+ @abstract Set the initial access ref. Only used when a password is first added to the keychain.
+ */
+OSStatus SecPasswordSetInitialAccess(SecPasswordRef itemRef, SecAccessRef accessRef);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* !_SECURITY_SECPASSWORD_H_ */