]> git.saurik.com Git - apple/security.git/blobdiff - Security/libsecurity_codesigning/lib/codedirectory.cpp
Security-57031.1.35.tar.gz
[apple/security.git] / Security / libsecurity_codesigning / lib / codedirectory.cpp
diff --git a/Security/libsecurity_codesigning/lib/codedirectory.cpp b/Security/libsecurity_codesigning/lib/codedirectory.cpp
new file mode 100644 (file)
index 0000000..d48d7de
--- /dev/null
@@ -0,0 +1,299 @@
+/*
+ * Copyright (c) 2006-2014 Apple Inc. All Rights Reserved.
+ * 
+ * @APPLE_LICENSE_HEADER_START@
+ * 
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this
+ * file.
+ * 
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
+ * 
+ * @APPLE_LICENSE_HEADER_END@
+ */
+
+//
+// codedirectory - format and operations for code signing "code directory" structures
+//
+#include "codedirectory.h"
+#include "csutilities.h"
+#include "CSCommonPriv.h"
+
+using namespace UnixPlusPlus;
+
+
+namespace Security {
+namespace CodeSigning {
+
+
+//
+// Highest understood special slot in this CodeDirectory.
+//
+CodeDirectory::SpecialSlot CodeDirectory::maxSpecialSlot() const
+{
+       SpecialSlot slot = this->nSpecialSlots;
+       if (slot > cdSlotMax)
+               slot = cdSlotMax;
+       return slot;
+}
+
+
+//
+// Canonical filesystem names for select slot numbers.
+// These are variously used for filenames, extended attribute names, etc.
+// to get some consistency in naming. These are for storing signing-related
+// data; they have no bearing on the actual hash slots in the CodeDirectory.
+//
+const char *CodeDirectory::canonicalSlotName(SpecialSlot slot)
+{
+       switch (slot) {
+       case cdRequirementsSlot:
+               return kSecCS_REQUIREMENTSFILE;
+       case cdResourceDirSlot:
+               return kSecCS_RESOURCEDIRFILE;
+       case cdCodeDirectorySlot:
+               return kSecCS_CODEDIRECTORYFILE;
+       case cdSignatureSlot:
+               return kSecCS_SIGNATUREFILE;
+       case cdApplicationSlot:
+               return kSecCS_APPLICATIONFILE;
+       case cdEntitlementSlot:
+               return kSecCS_ENTITLEMENTFILE;
+       default:
+               return NULL;
+       }
+}
+
+
+//
+// Canonical attributes of SpecialSlots.
+//
+unsigned CodeDirectory::slotAttributes(SpecialSlot slot)
+{
+       switch (slot) {
+       case cdRequirementsSlot:
+               return cdComponentIsBlob; // global
+       case cdCodeDirectorySlot:
+               return cdComponentPerArchitecture | cdComponentIsBlob;
+       case cdSignatureSlot:
+               return cdComponentPerArchitecture; // raw
+       case cdEntitlementSlot:
+               return cdComponentIsBlob; // global
+       case cdIdentificationSlot:
+               return cdComponentPerArchitecture; // raw
+       default:
+               return 0; // global, raw
+       }
+}
+
+
+//
+// Symbolic names for code directory special slots.
+// These are only used for debug output. They are not API-official.
+// Needs to be coordinated with the cd*Slot enumeration in codedirectory.h.
+//
+#if !defined(NDEBUG)
+const char * const CodeDirectory::debugSlotName[] = {
+       "codedirectory",
+       "info",
+       "requirements",
+       "resources",
+       "application",
+       "entitlement"
+};
+#endif //NDEBUG
+
+
+//
+// Check a CodeDirectory for basic integrity. This should ensure that the
+// version is understood by our code, and that the internal structure
+// (offsets etc.) is intact. In particular, it must make sure that no offsets
+// point outside the CodeDirectory.
+// Throws if the directory is corrupted or out of versioning bounds.
+// Returns if the version is usable (perhaps with degraded features due to
+// compatibility hacks).
+//
+// Note: There are some things we don't bother checking because they won't
+// cause crashes, and will just be flagged as nonsense later. For example,
+// a Bad Guy could overlap the identifier and hash fields, which is nonsense
+// but not dangerous.
+//
+void CodeDirectory::checkIntegrity() const
+{
+       // check version for support
+       if (!this->validateBlob())
+               MacOSError::throwMe(errSecCSSignatureInvalid);  // busted
+       if (version > compatibilityLimit)
+               MacOSError::throwMe(errSecCSSignatureUnsupported);      // too new - no clue
+       if (version < earliestVersion)
+               MacOSError::throwMe(errSecCSSignatureUnsupported);      // too old - can't support
+       if (version > currentVersion)
+               secdebug("codedir", "%p version 0x%x newer than current 0x%x",
+                       this, uint32_t(version), currentVersion);
+       
+       // now check interior offsets for validity
+       if (!stringAt(identOffset))
+               MacOSError::throwMe(errSecCSSignatureFailed); // identifier out of blob range
+       if (version >= supportsTeamID && teamIDOffset != 0 && !stringAt(teamIDOffset))
+                       MacOSError::throwMe(errSecCSSignatureFailed); // identifier out of blob range
+       if (!contains(hashOffset - int64_t(hashSize) * nSpecialSlots, hashSize * (int64_t(nSpecialSlots) + nCodeSlots)))
+               MacOSError::throwMe(errSecCSSignatureFailed); // hash array out of blob range
+       if (const Scatter *scatter = this->scatterVector()) {
+               // the optional scatter vector is terminated with an element having (count == 0)
+               unsigned int pagesConsumed = 0;
+               for (;; scatter++) {
+                       if (!contains(scatter, sizeof(Scatter)))
+                               MacOSError::throwMe(errSecCSSignatureFailed);
+                       if (scatter->count == 0)
+                               break;
+                       pagesConsumed += scatter->count;
+               }
+               if (!contains((*this)[pagesConsumed-1], hashSize))      // referenced too many main hash slots
+                       MacOSError::throwMe(errSecCSSignatureFailed);
+       }
+}
+
+
+//
+// Validate a slot against data in memory.
+//
+bool CodeDirectory::validateSlot(const void *data, size_t length, Slot slot) const
+{
+       secdebug("codedir", "%p validating slot %d", this, int(slot));
+       MakeHash<CodeDirectory> hasher(this);
+       Hashing::Byte digest[hasher->digestLength()];
+       generateHash(hasher, data, length, digest);
+       return memcmp(digest, (*this)[slot], hasher->digestLength()) == 0;
+}
+
+
+//
+// Validate a slot against the contents of an open file. At most 'length' bytes
+// will be read from the file.
+//
+bool CodeDirectory::validateSlot(FileDesc fd, size_t length, Slot slot) const
+{
+       MakeHash<CodeDirectory> hasher(this);
+       Hashing::Byte digest[hasher->digestLength()];
+       generateHash(hasher, fd, digest, length);
+       return memcmp(digest, (*this)[slot], hasher->digestLength()) == 0;
+}
+
+
+//
+// Check whether a particular slot is present.
+// Absense is indicated by either a zero hash, or by lying outside
+// the slot range.
+//
+bool CodeDirectory::slotIsPresent(Slot slot) const
+{
+       if (slot >= -Slot(nSpecialSlots) && slot < Slot(nCodeSlots)) {
+               const Hashing::Byte *digest = (*this)[slot];
+               for (unsigned n = 0; n < hashSize; n++)
+                       if (digest[n])
+                               return true;    // non-zero digest => present
+       }
+       return false;   // absent
+}
+
+
+//
+// Given a hash type code, create an appropriate subclass of DynamicHash
+// and return it. The caller owns the object and  must delete it when done.
+// This function never returns NULL. It throws if the hashType is unsuupported,
+// or if there's an error creating the hasher.
+//
+DynamicHash *CodeDirectory::hashFor(HashAlgorithm hashType)
+{
+       CCDigestAlg alg;
+       switch (hashType) {
+       case kSecCodeSignatureHashSHA1:                                         alg = kCCDigestSHA1; break;
+       case kSecCodeSignatureHashSHA256:                                       alg = kCCDigestSHA256; break;
+       default:
+               MacOSError::throwMe(errSecCSSignatureUnsupported);
+       }
+       return new CCHashInstance(alg);
+}
+
+
+//
+// Hash the next limit bytes of a file and return the digest.
+// If the file is shorter, hash as much as you can.
+// Limit==0 means unlimited (to end of file).
+// Return how many bytes were actually hashed.
+// Throw on any errors.
+//
+size_t CodeDirectory::generateHash(DynamicHash *hasher, FileDesc fd, Hashing::Byte *digest, size_t limit)
+{
+       size_t size = hashFileData(fd, hasher, limit);
+       hasher->finish(digest);
+       return size;
+}
+
+
+//
+// Ditto, but hash a memory buffer instead.
+//
+size_t CodeDirectory::generateHash(DynamicHash *hasher, const void *data, size_t length, Hashing::Byte *digest)
+{
+       hasher->update(data, length);
+       hasher->finish(digest);
+       return length;
+}
+
+
+//
+// Turn a hash of canonical type into a hex string
+//
+std::string CodeDirectory::hexHash(const unsigned char *hash) const
+{
+       size_t size = this->hashSize;
+       char result[2*size+1];
+       for (unsigned n = 0; n < size; n++)
+               sprintf(result+2*n, "%02.2x", hash[n]);
+       return result;
+}
+
+
+//
+// Generate a screening code string from a (complete) CodeDirectory.
+// This can be used to make a lightweight pre-screening code from (just) a CodeDirectory.
+//
+std::string CodeDirectory::screeningCode() const
+{
+       if (slotIsPresent(-cdInfoSlot))         // has Info.plist
+               return "I" + hexHash((*this)[-cdInfoSlot]); // use Info.plist hash
+       if (pageSize == 0)                                      // good-enough proxy for "not a Mach-O file"
+               return "M" + hexHash((*this)[0]); // use hash of main executable
+       return "N";                                                     // no suitable screening code
+}
+
+
+}      // CodeSigning
+}      // Security
+
+
+//
+// Canonical text form for user-settable code directory flags.
+// Note: This table is actually exported from Security.framework.
+//
+const SecCodeDirectoryFlagTable kSecCodeDirectoryFlagTable[] = {
+       { "host",               kSecCodeSignatureHost,                  true },
+       { "adhoc",              kSecCodeSignatureAdhoc,                 false },
+       { "hard",               kSecCodeSignatureForceHard,             true },
+       { "kill",               kSecCodeSignatureForceKill,             true },
+       { "expires",            kSecCodeSignatureForceExpiration,       true },
+       { "restrict",           kSecCodeSignatureRestrict,              true },
+       { "enforcement",        kSecCodeSignatureEnforcement,           true },
+       { "library-validation", kSecCodeSignatureLibraryValidation,             true },
+       { NULL }
+};