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[apple/security.git] / Security / libsecurity_asn1 / lib / SecAsn1Coder.c
diff --git a/Security/libsecurity_asn1/lib/SecAsn1Coder.c b/Security/libsecurity_asn1/lib/SecAsn1Coder.c
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+/*
+ * Copyright (c) 2003-2006,2008-2013 Apple Inc. All Rights Reserved.
+ * 
+ * @APPLE_LICENSE_HEADER_START@
+ * 
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this
+ * file.
+ * 
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
+ * 
+ * @APPLE_LICENSE_HEADER_END@
+ *
+ * SecAsn1Coder.h: ANS1 encode/decode object, ANSI C version.
+ */
+#include "SecAsn1Coder.h"
+#include "plarenas.h"
+#include "prerror.h"
+#include "seccomon.h"
+#include "secasn1.h"
+#include <Security/SecBase.h>
+
+/* 
+ * Default chunk size for new arena pool.
+ * FIXME: analyze & measure different defaults here. I'm pretty sure
+ * that only performance - not correct behavior - is affected by
+ * an arena pool's chunk size.
+ */
+#define CHUNKSIZE_DEF          1024            
+
+/*
+ * Caller's SecAsn1CoderRef points to one of these.
+ */
+typedef struct SecAsn1Coder {
+       PLArenaPool             *mPool;
+} SecAsn1Coder_t;
+
+/*
+ * Create/destroy SecAsn1Coder object. 
+ */
+OSStatus SecAsn1CoderCreate(
+       SecAsn1CoderRef  *coder)
+{
+       if(coder == NULL) {
+               return errSecParam;
+       }
+       SecAsn1CoderRef _coder = (SecAsn1CoderRef)malloc(sizeof(SecAsn1Coder_t));
+       _coder->mPool = PORT_NewArena(CHUNKSIZE_DEF);
+       if(_coder->mPool == NULL) {
+        free(_coder);
+               return errSecAllocate;
+       }
+       *coder = _coder;
+       return errSecSuccess;
+}
+       
+OSStatus SecAsn1CoderRelease(
+       SecAsn1CoderRef  coder)
+{
+       if(coder == NULL) {
+               return errSecParam;
+       }
+       if(coder->mPool != NULL) {
+               /*
+                * Note: we're asking for a memory zero here, but 
+                * PORT_FreeArena doesn't do that (yet).
+                */
+               PORT_FreeArena(coder->mPool, PR_TRUE);
+               coder->mPool = NULL;
+       }
+       free(coder);
+       return errSecSuccess;
+}
+       
+/*
+ * DER decode an untyped item per the specified template array. 
+ * The result is allocated in this SecAsn1Coder's memory pool and 
+ * is freed when this object is released.
+ *
+ * The dest pointer is a template-specific struct allocated by the caller 
+ * and must be zeroed by the caller. 
+ */
+OSStatus SecAsn1Decode(
+       SecAsn1CoderRef                 coder,
+       const void                              *src,           // DER-encoded source
+       size_t                                  len,
+       const SecAsn1Template   *templ, 
+       void                                    *dest)
+{
+       if((coder == NULL) || (src == NULL) || (templ == NULL) || (dest == NULL)) {
+               return errSecParam;
+       }
+       SECStatus prtn = SEC_ASN1Decode(coder->mPool, dest, templ, (const char *)src, len);
+       if(prtn) {
+               return errSecDecode;
+       }
+       else {
+               return errSecSuccess;
+       }
+}
+               
+/* 
+ * Convenience routine, decode from a SecAsn1Item.
+ */
+OSStatus SecAsn1DecodeData(
+       SecAsn1CoderRef                 coder,
+       const SecAsn1Item                       *src,
+       const SecAsn1Template   *templ, 
+       void                                    *dest)
+{
+       return SecAsn1Decode(coder, src->Data, src->Length, templ, dest);
+}
+
+/*
+ * DER encode. The encoded data (in dest.Data) is allocated in this 
+ * SecAsn1Coder's memory pool and is freed when this object is released.
+ *
+ * The src pointer is a template-specific struct.
+ */
+OSStatus SecAsn1EncodeItem(
+       SecAsn1CoderRef                 coder,
+       const void                              *src,
+       const SecAsn1Template   *templ, 
+       SecAsn1Item                             *dest)
+{
+       if((coder == NULL) || (src == NULL) || (templ == NULL) || (dest == NULL)) {
+               return errSecParam;
+       }
+       dest->Data = NULL;
+       dest->Length = 0;
+       
+       SecAsn1Item *rtnItem = SEC_ASN1EncodeItem(coder->mPool, dest, src, templ);
+       if(rtnItem == NULL) {
+               /* FIXME what to return here? */
+               return errSecParam;
+       }
+       else {
+               return errSecSuccess;
+       }
+}
+               
+/*
+ * Some alloc-related methods which come in handy when using
+ * this object. All memory is allocated using this object's 
+ * memory pool. Caller never has to free it. Used for
+ * temp allocs of memory which only needs a scope which is the
+ * same as this object. 
+ *
+ * These return a errSecAllocate in the highly unlikely event of 
+ * a malloc failure.
+ */
+void *SecAsn1Malloc(
+       SecAsn1CoderRef                 coder,
+       size_t                                  len)
+{
+       if(coder == NULL) {
+               return NULL;
+       }
+       return PORT_ArenaAlloc(coder->mPool, len);
+}
+       
+/* malloc item.Data, set item.Length */
+OSStatus SecAsn1AllocItem(
+       SecAsn1CoderRef                 coder,
+       SecAsn1Item                             *item,
+       size_t                                  len)
+{
+       if((coder == NULL) || (item == NULL)) {
+               return errSecParam;
+       }
+       item->Data = (uint8_t *)PORT_ArenaAlloc(coder->mPool, len);
+       if(item->Data == NULL) {
+               return errSecAllocate;
+       }
+       item->Length = len;
+       return errSecSuccess;
+}
+       
+/* malloc and copy, various forms */
+OSStatus SecAsn1AllocCopy(
+       SecAsn1CoderRef                 coder,
+       const void                              *src,
+       size_t                                  len,
+       SecAsn1Item                             *dest)
+{
+       if(src == NULL) {
+               return errSecParam;
+       }
+       OSStatus ortn = SecAsn1AllocItem(coder, dest, len);
+       if(ortn) {
+               return ortn;
+       }
+       memmove(dest->Data, src, len);
+       return errSecSuccess;
+}
+       
+OSStatus SecAsn1AllocCopyItem(
+       SecAsn1CoderRef                 coder,
+       const SecAsn1Item                       *src,
+       SecAsn1Item                             *dest)
+{
+       return SecAsn1AllocCopy(coder, src->Data, src->Length, dest);
+}
+               
+bool SecAsn1OidCompare(const SecAsn1Oid *oid1, const SecAsn1Oid *oid2) {
+       if (!oid1 || !oid2)
+               return oid1 == oid2;
+       if (oid1->Length != oid2->Length)
+               return false;
+       return !memcmp(oid1->Data, oid2->Data, oid1->Length);
+}