--- /dev/null
+/* Copyright (c) 2012-2013 Apple Inc. All Rights Reserved. */
+
+#include "agent.h"
+#include "authitems.h"
+#include "authd_private.h"
+#include "process.h"
+#include "mechanism.h"
+#include "authutilities.h"
+#include "authtoken.h"
+#include "session.h"
+#include "debugging.h"
+#include "engine.h"
+
+#import <xpc/private.h>
+#include <Security/AuthorizationPlugin.h>
+
+#include <mach/mach.h>
+#include <servers/bootstrap.h>
+#include <bootstrap_priv.h>
+
+#define SECURITYAGENT_BOOTSTRAP_NAME_BASE "com.apple.security.agentMain"
+#define SECURITYAGENT_STUB_BOOTSTRAP_NAME_BASE "com.apple.security.agentStub"
+//#define SECURITYAGENT_LOGINWINDOW_BOOTSTRAP_NAME_BASE "com.apple.security.agent.login"
+#define AUTHORIZATIONHOST_BOOTSTRAP_NAME_BASE "com.apple.security.authhost"
+
+#define UUID_INITIALIZER_FROM_SESSIONID(sessionid) \
+{ 0,0,0,0, 0,0,0,0, 0,0,0,0, (unsigned char)((0xff000000 & (sessionid))>>24), (unsigned char)((0x00ff0000 & (sessionid))>>16), (unsigned char)((0x0000ff00 & (sessionid))>>8), (unsigned char)((0x000000ff & (sessionid))) }
+
+struct _agent_s {
+ __AUTH_BASE_STRUCT_HEADER__;
+
+ auth_items_t hints;
+ auth_items_t context;
+ mechanism_t mech;
+ engine_t engine;
+ PluginState pluginState;
+ uint64_t status;
+
+ xpc_connection_t agentConnection;
+ xpc_connection_t agentStubConnection;
+ dispatch_queue_t eventQueue;
+ dispatch_queue_t actionQueue;
+
+ pid_t agentPid;
+};
+
+static void
+_agent_finalize(CFTypeRef value)
+{
+ agent_t agent = (agent_t)value;
+
+ // If this ever becomes a concurrent queue, then this would need to be a barrier sync
+ dispatch_sync(agent->eventQueue, ^{
+ // Mark the agent as dead
+ agent->pluginState = dead;
+ });
+
+ // We're going away, which means no outside references exist. It's safe to dispose of the XPC connection.
+ if (NULL != agent->agentConnection) {
+ xpc_release(agent->agentConnection);
+ agent->agentConnection = NULL;
+ }
+
+ if (NULL != agent->agentStubConnection) {
+ xpc_release(agent->agentStubConnection);
+ agent->agentStubConnection = NULL;
+ }
+
+ // Now that we've released any XPC connection that may (or may not) be present
+ // it's safe to go ahead and free our memory. This is provided that all other
+ // blocks that were added to the event queue before the axe came down on the
+ // xpc connection have been executed.
+
+ // If this ever becomes a concurrent queue, then this would need to be a barrier sync
+ dispatch_sync(agent->eventQueue, ^{
+ CFReleaseSafe(agent->hints);
+ CFReleaseSafe(agent->context);
+ CFReleaseSafe(agent->mech);
+ CFReleaseSafe(agent->engine);
+ dispatch_release(agent->actionQueue);
+ });
+
+ dispatch_release(agent->eventQueue);
+
+ LOGD("agent[%i]: _agent_finalize called", agent->agentPid);
+}
+
+AUTH_TYPE_INSTANCE(agent,
+ .init = NULL,
+ .copy = NULL,
+ .finalize = _agent_finalize,
+ .equal = NULL,
+ .hash = NULL,
+ .copyFormattingDesc = NULL,
+ .copyDebugDesc = NULL
+ );
+
+static CFTypeID agent_get_type_id() {
+ static CFTypeID type_id = _kCFRuntimeNotATypeID;
+ static dispatch_once_t onceToken;
+
+ dispatch_once(&onceToken, ^{
+ type_id = _CFRuntimeRegisterClass(&_auth_type_agent);
+ });
+
+ return type_id;
+}
+
+agent_t
+agent_create(engine_t engine, mechanism_t mech, auth_token_t auth, process_t proc, bool firstMech)
+{
+ bool doSwitchAudit = false;
+ bool doSwitchBootstrap = false;
+ agent_t agent = NULL;
+
+ agent = (agent_t)_CFRuntimeCreateInstance(kCFAllocatorDefault, agent_get_type_id(), AUTH_CLASS_SIZE(agent), NULL);
+ require(agent != NULL, done);
+
+ agent->mech = (mechanism_t)CFRetain(mech);
+ agent->engine = (engine_t)CFRetain(engine);
+ agent->hints = auth_items_create();
+ agent->context = auth_items_create();
+ agent->pluginState = init;
+ agent->agentPid = process_get_pid(proc);
+ agent->agentStubConnection = NULL;
+
+ const audit_info_s *audit_info = auth_token_get_audit_info(auth);
+
+ auditinfo_addr_t tempAddr;
+ tempAddr.ai_asid = audit_info->asid;
+ auditon(A_GETSINFO_ADDR, &tempAddr, sizeof(tempAddr));
+
+ LOGV("agent[%i]: Stored auid %d fetched auid %d", agent->agentPid, audit_info->auid, tempAddr.ai_auid);
+ uid_t auid = tempAddr.ai_auid;
+ uuid_t sessionUUID = UUID_INITIALIZER_FROM_SESSIONID((uint32_t)audit_info->asid);
+
+ agent->eventQueue = dispatch_queue_create("Agent Event Queue", 0);
+ agent->actionQueue = dispatch_queue_create("Agent Action Queue", 0);
+
+ mach_port_t bootstrapPort = process_get_bootstrap(proc);
+ if (!mechanism_is_privileged(mech)) {
+ if ((int32_t)auid != -1) {
+ agent->agentStubConnection = xpc_connection_create_mach_service(SECURITYAGENT_STUB_BOOTSTRAP_NAME_BASE, NULL, 0);
+ xpc_connection_set_target_uid(agent->agentStubConnection, auid);
+ LOGV("agent[%i]: Creating a security agent stub", agent->agentPid);
+ xpc_connection_set_event_handler(agent->agentStubConnection, ^(xpc_object_t object){}); // Yes, this is a dummy handler, we never ever care about any responses from the stub. It can die in a fire for all I care.
+ xpc_connection_resume(agent->agentStubConnection);
+
+ xpc_object_t wakeupMessage = xpc_dictionary_create(NULL, NULL, 0);
+ xpc_dictionary_set_data(wakeupMessage, AUTH_XPC_SESSION_UUID, sessionUUID, sizeof(uuid_t));
+ xpc_object_t responseMessage = xpc_connection_send_message_with_reply_sync(agent->agentStubConnection, wakeupMessage);
+ if (xpc_get_type(responseMessage) == XPC_TYPE_DICTIONARY) {
+ LOGV("agent[%i]: Valid response received from stub", agent->agentPid);
+ } else {
+ LOGV("agent[%i]: Error response received from stub", agent->agentPid);
+ }
+ xpc_release(wakeupMessage);
+ xpc_release(responseMessage);
+
+ mach_port_t newBootstrapPort = auth_token_get_creator_bootstrap(auth);
+ if (newBootstrapPort != MACH_PORT_NULL) {
+ bootstrapPort = newBootstrapPort;
+ }
+ }
+
+ agent->agentConnection = xpc_connection_create_mach_service(SECURITYAGENT_BOOTSTRAP_NAME_BASE, NULL,0);
+ xpc_connection_set_instance(agent->agentConnection, sessionUUID);
+ LOGV("agent[%i]: Creating a security agent", agent->agentPid);
+ doSwitchAudit = true;
+ doSwitchBootstrap = true;
+ } else {
+ agent->agentConnection = xpc_connection_create_mach_service(AUTHORIZATIONHOST_BOOTSTRAP_NAME_BASE, NULL, 0);
+ xpc_connection_set_instance(agent->agentConnection, sessionUUID);
+ LOGV("agent[%i]: Creating a standard authhost", agent->agentPid);
+ doSwitchAudit = true;
+ doSwitchBootstrap = true;
+ }
+
+ // **************** Here's the event handler, since I can never find it
+ xpc_connection_set_target_queue(agent->agentConnection, agent->eventQueue);
+ xpc_connection_set_event_handler(agent->agentConnection, ^(xpc_object_t object) {
+ char* objectDesc = xpc_copy_description(object);
+ LOGV("agent[%i]: global xpc message received %s", agent->agentPid, objectDesc);
+ free(objectDesc);
+
+ if (agent->pluginState == dead) {
+ // If the agent is dead for some reason, drop this message before we hurt ourselves.
+ return;
+ }
+
+ if (xpc_get_type(object) == XPC_TYPE_DICTIONARY) {
+ const char *replyType = xpc_dictionary_get_string(object, AUTH_XPC_REPLY_METHOD_KEY);
+ if (0 == strcmp(replyType, AUTH_XPC_REPLY_METHOD_INTERRUPT)) {
+ agent->pluginState = interrupting;
+ engine_interrupt_agent(agent->engine);
+ }
+ }
+ });
+
+ xpc_connection_resume(agent->agentConnection);
+
+ xpc_object_t requestObject = xpc_dictionary_create(NULL, NULL, 0);
+ xpc_dictionary_set_string(requestObject, AUTH_XPC_REQUEST_METHOD_KEY, AUTH_XPC_REQUEST_METHOD_CREATE);
+ xpc_dictionary_set_string(requestObject, AUTH_XPC_PLUGIN_NAME, mechanism_get_plugin(mech));
+ xpc_dictionary_set_string(requestObject, AUTH_XPC_MECHANISM_NAME, mechanism_get_param(mech));
+ if (doSwitchAudit) {
+ mach_port_name_t jobPort;
+ if (audit_info != NULL) {
+ if (0 == audit_session_port(audit_info->asid, &jobPort)) {
+ LOGV("agent[%i]: attaching an audit session port", agent->agentPid);
+ xpc_dictionary_set_mach_send(requestObject, AUTH_XPC_AUDIT_SESSION_PORT, jobPort);
+
+ if (mach_port_mod_refs(mach_task_self(), jobPort, MACH_PORT_RIGHT_SEND, -1) != KERN_SUCCESS) {
+ LOGE("unable to release send right for audit session, leaking");
+ }
+ }
+ }
+ }
+
+ if (doSwitchBootstrap) {
+ LOGV("agent[%i]: attaching a bootstrap port", agent->agentPid);
+ xpc_dictionary_set_mach_send(requestObject, AUTH_XPC_BOOTSTRAP_PORT, bootstrapPort);
+ }
+
+ // This loop will be repeated until we can get ahold of a SecurityAgent, or get a fatal error
+ // This will cause us to retry any CONNECTION_INTERRUPTED status messages
+ do {
+ xpc_object_t object = xpc_connection_send_message_with_reply_sync(agent->agentConnection, requestObject);
+
+ if (xpc_get_type(object) == XPC_TYPE_DICTIONARY) {
+ const char *replyType = xpc_dictionary_get_string(object, AUTH_XPC_REPLY_METHOD_KEY);
+ if (0 == strcmp(replyType, AUTH_XPC_REPLY_METHOD_CREATE)) {
+ agent->status = xpc_dictionary_get_uint64(object, AUTH_XPC_REPLY_RESULT_VALUE);
+ if (agent->status == kAuthorizationResultAllow) {
+ // Only go here if we have an "allow" from the SecurityAgent (the plugin create might have failed)
+ // This is backwards compatible so that it goes gently into the build, as the default is "allow".
+ agent->pluginState = created;
+ } else {
+ agent->pluginState = dead;
+ }
+ }
+ } else if (xpc_get_type(object) == XPC_TYPE_ERROR) {
+ if (object == XPC_ERROR_CONNECTION_INVALID) {
+ agent->pluginState = dead;
+ }
+ }
+ xpc_release(object);
+ } while ((agent->pluginState == init) && (firstMech));
+
+ xpc_release(requestObject);
+
+ if (agent->pluginState != created) {
+ CFRelease(agent);
+ agent = NULL;
+ }
+done:
+ return agent;
+}
+
+uint64_t
+agent_run(agent_t agent, auth_items_t hints, auth_items_t context, auth_items_t immutable_hints)
+{
+ xpc_object_t hintsArray = auth_items_export_xpc(hints);
+ xpc_object_t contextArray = auth_items_export_xpc(context);
+ xpc_object_t immutableHintsArray = auth_items_export_xpc(immutable_hints);
+
+ dispatch_semaphore_t replyWaiter = dispatch_semaphore_create(0);
+ dispatch_sync(agent->actionQueue, ^{
+ if (agent->pluginState != mechinterrupting) {
+ agent->pluginState = current;
+ agent->status = kAuthorizationResultUndefined; // Set this while the plugin chews on the user input.
+
+ auth_items_clear(agent->hints);
+ auth_items_clear(agent->context);
+
+ xpc_object_t requestObject = xpc_dictionary_create(NULL, NULL, 0);
+ xpc_dictionary_set_string(requestObject, AUTH_XPC_REQUEST_METHOD_KEY, AUTH_XPC_REQUEST_METHOD_INVOKE);
+ xpc_dictionary_set_value(requestObject, AUTH_XPC_HINTS_NAME, hintsArray);
+ xpc_dictionary_set_value(requestObject, AUTH_XPC_CONTEXT_NAME, contextArray);
+ xpc_dictionary_set_value(requestObject, AUTH_XPC_IMMUTABLE_HINTS_NAME, immutableHintsArray);
+
+ xpc_connection_send_message_with_reply(agent->agentConnection, requestObject, agent->actionQueue, ^(xpc_object_t object){
+ if (xpc_get_type(object) == XPC_TYPE_DICTIONARY) {
+ const char *replyType = xpc_dictionary_get_string(object, AUTH_XPC_REPLY_METHOD_KEY);
+ if (0 == strcmp(replyType, AUTH_XPC_REPLY_METHOD_RESULT)) {
+ if (agent->pluginState == current) {
+ xpc_object_t xpcContext = xpc_dictionary_get_value(object, AUTH_XPC_CONTEXT_NAME);
+ xpc_object_t xpcHints = xpc_dictionary_get_value(object, AUTH_XPC_HINTS_NAME);
+ auth_items_copy_xpc(agent->context, xpcContext);
+ auth_items_copy_xpc(agent->hints, xpcHints);
+ agent->status = xpc_dictionary_get_uint64(object, AUTH_XPC_REPLY_RESULT_VALUE);
+ agent->pluginState = active;
+ }
+ }
+ } else if (xpc_get_type(object) == XPC_TYPE_ERROR) {
+ if ((object == XPC_ERROR_CONNECTION_INVALID) || (object == XPC_ERROR_CONNECTION_INTERRUPTED)) {
+ agent->pluginState = dead;
+ }
+ }
+ dispatch_semaphore_signal(replyWaiter);
+ });
+ xpc_release(requestObject);
+ }
+ });
+
+ if (agent->pluginState == current) {
+ dispatch_semaphore_wait(replyWaiter, DISPATCH_TIME_FOREVER);
+ }
+ dispatch_release(replyWaiter);
+
+ LOGV("agent[%i]: Finished call to SecurityAgent", agent->agentPid);
+
+ xpc_release(hintsArray);
+ xpc_release(contextArray);
+ xpc_release(immutableHintsArray);
+
+ return agent->status;
+}
+
+auth_items_t
+agent_get_hints(agent_t agent)
+{
+ return agent->hints;
+}
+
+auth_items_t
+agent_get_context(agent_t agent)
+{
+ return agent->context;
+}
+
+mechanism_t
+agent_get_mechanism(agent_t agent)
+{
+ return agent->mech;
+}
+
+void
+agent_deactivate(agent_t agent)
+{
+ xpc_object_t requestObject = xpc_dictionary_create(NULL, NULL, 0);
+ xpc_dictionary_set_string(requestObject, AUTH_XPC_REQUEST_METHOD_KEY, AUTH_XPC_REQUEST_METHOD_DEACTIVATE);
+
+ agent->pluginState = deactivating;
+
+ xpc_object_t object = xpc_connection_send_message_with_reply_sync(agent->agentConnection, requestObject);
+ if (xpc_get_type(object) == XPC_TYPE_DICTIONARY) {
+ const char *replyType = xpc_dictionary_get_string(object, AUTH_XPC_REPLY_METHOD_KEY);
+ if (0 == strcmp(replyType, AUTH_XPC_REPLY_METHOD_DEACTIVATE)) {
+ agent->pluginState = active; // This is strange, but true. We do actually want to set the state 'active'.
+ }
+ } else if (xpc_get_type(object) == XPC_TYPE_ERROR) {
+ if ((object == XPC_ERROR_CONNECTION_INVALID) || (object == XPC_ERROR_CONNECTION_INTERRUPTED)) {
+ agent->pluginState = dead;
+ }
+ }
+ xpc_release(object);
+ xpc_release(requestObject);
+}
+
+void agent_destroy(agent_t agent)
+{
+ xpc_object_t requestObject = xpc_dictionary_create(NULL, NULL, 0);
+ xpc_dictionary_set_string(requestObject, AUTH_XPC_REQUEST_METHOD_KEY, AUTH_XPC_REQUEST_METHOD_DESTROY);
+ xpc_connection_send_message(agent->agentConnection, requestObject);
+ xpc_release(requestObject);
+}
+
+PluginState
+agent_get_state(agent_t agent)
+{
+ return agent->pluginState;
+}
+
+void
+agent_notify_interrupt(agent_t agent)
+{
+ dispatch_sync(agent->actionQueue, ^{
+ if (agent->pluginState == current) {
+ xpc_object_t requestObject = xpc_dictionary_create(NULL, NULL, 0);
+ xpc_dictionary_set_string(requestObject, AUTH_XPC_REQUEST_METHOD_KEY, AUTH_XPC_REQUEST_METHOD_INTERRUPT);
+ xpc_connection_send_message(agent->agentConnection, requestObject);
+ xpc_release(requestObject);
+ } else if (agent->pluginState == active) {
+ agent->pluginState = mechinterrupting;
+ }
+ });
+}
+
+void
+agent_clear_interrupt(agent_t agent)
+{
+ dispatch_sync(agent->actionQueue, ^{
+ if (agent->pluginState == mechinterrupting) {
+ agent->pluginState = active;
+ }
+ });
+}
+
+void
+agent_recieve(agent_t agent)
+{
+}