--- /dev/null
+/*
+ * Copyright (c) 2003 Apple Computer, Inc. All Rights Reserved.
+ *
+ * The contents of this file constitute Original Code as defined in and are
+ * subject to the Apple Public Source License Version 1.2 (the 'License').
+ * You may not use this file except in compliance with the License. Please obtain
+ * a copy of the License at http://www.apple.com/publicsource and read it before
+ * using this file.
+ *
+ * This Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS
+ * OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, INCLUDING WITHOUT
+ * LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
+ * PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. Please see the License for the
+ * specific language governing rights and limitations under the License.
+ */
+
+
+#include "dictionary.h"
+#include <ctype.h>
+
+namespace Security {
+
+CssmData NameValuePair::CloneData (const CssmData &value)
+{
+ void* clonedData = (void*) new unsigned char [value.length ()];
+ memcpy (clonedData, value.data (), value.length ());
+ return CssmData (clonedData, value.length ());
+}
+
+
+
+NameValuePair::NameValuePair (uint32 name, const CssmData &value) : mName (name), mValue (CloneData (value))
+{
+}
+
+
+
+NameValuePair::NameValuePair (const CssmData &data)
+{
+ // the first four bytes are the name
+ unsigned char* finger = (unsigned char*) data.data ();
+ mName = 0;
+
+ unsigned int i;
+ for (i = 0; i < sizeof (uint32); ++i)
+ {
+ mName = (mName << 8) | *finger++;
+ }
+
+ // the next four bytes are the length
+ uint32 length = 0;
+ for (i = 0; i < sizeof (uint32); ++i)
+ {
+ length = (length << 8) | *finger++;
+ }
+
+ // what's left is the data
+ mValue = CloneData (CssmData (finger, length));
+}
+
+
+
+NameValuePair::~NameValuePair ()
+{
+ delete (unsigned char*) mValue.data ();
+}
+
+
+
+void NameValuePair::Export (CssmData &data) const
+{
+ // export the data in the format name length data
+ uint32 outSize = 2 * sizeof (uint32) + mValue.length ();
+ unsigned char* d = new unsigned char [outSize];
+ unsigned char* finger = d;
+
+ // export the name
+ uint32 intBuffer = mName;
+
+ int i;
+ for (i = sizeof (uint32) - 1; i >= 0; --i)
+ {
+ finger[i] = intBuffer & 0xFF;
+ intBuffer >>= 8;
+ }
+
+ // export the length
+ finger += sizeof (uint32);
+ intBuffer = mValue.length ();
+ for (i = sizeof (uint32) - 1; i >= 0; --i)
+ {
+ finger[i] = intBuffer & 0xFF;
+ intBuffer >>= 8;
+ }
+
+ // export the data
+ finger += sizeof (uint32);
+ memcpy (finger, mValue.data (), mValue.length ());
+
+ data = CssmData (d, outSize);
+}
+
+
+
+NameValueDictionary::NameValueDictionary ()
+{
+}
+
+
+
+NameValueDictionary::~NameValueDictionary ()
+{
+ // to prevent leaks, delete all members of the vector
+ int i = mVector.size ();
+ while (i > 0)
+ {
+ delete mVector[--i];
+
+ mVector.erase (mVector.begin () + i);
+ }
+}
+
+
+
+NameValueDictionary::NameValueDictionary (const CssmData &data)
+{
+ // reconstruct a name value dictionary from a series of exported NameValuePair blobs
+ unsigned char* finger = (unsigned char*) data.data ();
+ unsigned char* target = finger + data.length ();
+
+ do
+ {
+ // compute the length of data blob
+ unsigned int i;
+ uint32 length = 0;
+ for (i = sizeof (uint32); i < 2 * sizeof (uint32); ++i)
+ {
+ length = (length << 8) | finger[i];
+ }
+
+ // add the length of the "header"
+ length += 2 * sizeof (uint32);
+ Insert (new NameValuePair (CssmData (finger, length)));
+
+ // skip to the next data
+ finger += length;
+ } while (finger < target);
+}
+
+
+
+void NameValueDictionary::Insert (NameValuePair* pair)
+{
+ mVector.push_back (pair);
+}
+
+
+
+void NameValueDictionary::RemoveByName (uint32 name)
+{
+ int which = FindPositionByName (name);
+ if (which != -1)
+ {
+ NameValuePair* nvp = mVector[which];
+ mVector.erase (mVector.begin () + which);
+ delete nvp;
+ }
+}
+
+
+
+int NameValueDictionary::FindPositionByName (uint32 name) const
+{
+ int target = CountElements ();
+ int i;
+
+ for (i = 0; i < target; ++i)
+ {
+ if (mVector[i]->Name () == name)
+ {
+ return i;
+ }
+ }
+
+ return -1;
+}
+
+
+
+const NameValuePair* NameValueDictionary::FindByName (uint32 name) const
+{
+ int which = FindPositionByName (name);
+ return which == -1 ? NULL : mVector[which];
+}
+
+
+
+
+int NameValueDictionary::CountElements () const
+{
+ return mVector.size ();
+}
+
+
+
+const NameValuePair* NameValueDictionary::GetElement (int which)
+{
+ return mVector[which];
+}
+
+
+
+void NameValueDictionary::Export (CssmData &outData)
+{
+ // get each element in the dictionary, and add it to the data blob
+ int i;
+ uint32 length = 0;
+ unsigned char* data = 0;
+
+ for (i = 0; i < CountElements (); ++i)
+ {
+ CssmData exportedData;
+ const NameValuePair *nvp = GetElement (i);
+ nvp->Export (exportedData);
+
+ uint32 oldLength = length;
+ length += exportedData.length ();
+ data = (unsigned char*) realloc (data, length);
+
+ memcpy (data + oldLength, exportedData.data (), exportedData.length ());
+
+ delete (unsigned char*) exportedData.data ();
+ }
+
+ outData = CssmData (data, length);
+}
+
+
+
+void NameValueDictionary::MakeNameValueDictionaryFromDLDbIdentifier (const DLDbIdentifier &identifier, NameValueDictionary &nvd)
+{
+ // get the subserviceID
+ const CssmSubserviceUid &ssuid = identifier.ssuid ();
+ const CSSM_SUBSERVICE_UID* baseID = &ssuid;
+ nvd.Insert (new NameValuePair (SSUID_KEY, CssmData ((void*) (baseID), sizeof (CSSM_SUBSERVICE_UID))));
+
+ // get the name
+ const char* dbName = identifier.dbName ();
+ nvd.Insert (new NameValuePair (DB_NAME, CssmData ((void*) (dbName), strlen (dbName) + 1)));
+
+ // get the net address
+ const CSSM_NET_ADDRESS* add = identifier.dbLocation ();
+ if (add != NULL)
+ {
+ nvd.Insert (new NameValuePair (DB_LOCATION, CssmData ((void*) add, sizeof (CSSM_NET_ADDRESS))));
+ }
+}
+
+
+
+DLDbIdentifier NameValueDictionary::MakeDLDbIdentifierFromNameValueDictionary (const NameValueDictionary &nvd)
+{
+ CSSM_SUBSERVICE_UID* uid = (CSSM_SUBSERVICE_UID*) nvd.FindByName (SSUID_KEY)->Value ().data ();
+ char* name = (char*) nvd.FindByName (DB_NAME)->Value ().data ();
+
+ const NameValuePair* nvp = nvd.FindByName (DB_LOCATION);
+ CSSM_NET_ADDRESS* address = nvp ? (CSSM_NET_ADDRESS*) nvp->Value ().data () : NULL;
+
+ return DLDbIdentifier (*uid, name, address);
+}
+
+}; // end Security namespace