--- /dev/null
+/*
+ * Copyright (c) 2000-2001,2004 Apple Computer, Inc. All Rights Reserved.
+ *
+ * @APPLE_LICENSE_HEADER_START@
+ *
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this
+ * file.
+ *
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
+ *
+ * @APPLE_LICENSE_HEADER_END@
+ */
+
+
+//
+// socks++5 - version 5 Socks protocol
+//
+#ifndef _H_SOCKSPLUSPLUS5
+#define _H_SOCKSPLUSPLUS5
+
+#include "socks++.h"
+
+
+namespace Security {
+namespace IPPlusPlus {
+namespace Socks5 {
+
+
+typedef unsigned char Byte;
+
+
+class Server : public SocksServer {
+public:
+ Server(const IPSockAddress &s) : SocksServer(5, s) { }
+
+ virtual void connect(SocksClientSocket &me, const IPSockAddress &peer);
+ virtual void connect(SocksClientSocket &me, const Host &host, IPPort port);
+ virtual void bind(SocksServerSocket &me, const IPAddress &peer, IPPort port);
+ virtual void receive(SocksServerSocket &me, SocksClientSocket &receiver);
+
+private:
+ void open(Socket &s, Support &me);
+};
+
+
+// request code (message field outbound)
+enum Command {
+ socksConnect = 1, // connect (outbound)
+ socksBind = 2, // bind (single inbound)
+ socksUDP = 3 // UDP associate (not implemented)
+};
+
+// reply code (message field inbound)
+enum SocksReply {
+ socksSuccess = 0,
+ socksFailed = 1,
+ socksDenied = 2,
+ socksNetUnreach = 3,
+ socksHostUnreach = 4,
+ socksConRefused = 5,
+ socksTTLExpired = 6,
+ socksUnsupported = 7,
+ socksAddressNotSupported = 8
+};
+
+// authentication type (in setup request)
+enum AuthenticationType {
+ socksAuthPublic = 0, // anonymous access
+ socksAuthGSSAPI = 1, // GSSAPI (yuk)
+ socksAuthUsername = 2, // username/password
+ socksAuthNoneAcceptable = 0xff // can't help you there...
+};
+
+// address types (inbound/outbound)
+enum AddressType {
+ socksIPv4 = 1,
+ socksName = 3,
+ socksIPv6 = 4
+};
+
+
+//
+// A Message object contains a single request or reply of the Socks5 protocol.
+// Since some of the data is dynamically sized, we have to fudge a bit. The static
+// layout corresponds to IPv4 addresses, the common case. The object itself is big
+// enough for all cases.
+//
+struct Message {
+ Byte version; // Socks version
+ Byte message; // message/reply
+ Byte reserved; // not used (zero)
+ Byte addressType; // address type
+ IPAddress addr; // address starts here (IPv4 case)
+ // following fields dynamically located if (addressType != socksIPv4)
+ IPPort port; // port field IF addr is IPv4
+ Byte pad[256-sizeof(IPAddress)-sizeof(IPPort)]; // enough room for type 3 addresses (256 bytes)
+
+ // the following fields are not part of the message data
+ size_t length; // calculated length of message (bytes, starting at version)
+
+ Message(Command cmd, IPAddress addr, IPPort port); // type 1 request
+ Message(Command cmd, const char *hostname, IPPort port); // type 3 request
+ void send(Socket &s); // send request
+
+ Message(Socket &socket); // receive (type 1 only)
+
+ IPSockAddress address() const { return IPSockAddress(addr, ntohs(port)); }
+};
+
+
+} // end namespace Socks
+} // end namespace IPPlusPlus
+} // end namespace Security
+
+#endif //_H_SOCKSPLUSPLUS5