--- /dev/null
+/*
+ * Copyright (c) 2000-2001,2003-2004 Apple Computer, Inc. All Rights Reserved.
+ *
+ * @APPLE_LICENSE_HEADER_START@
+ *
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this
+ * file.
+ *
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
+ *
+ * @APPLE_LICENSE_HEADER_END@
+ */
+
+
+//
+// buffer - simple data buffers with convenience
+//
+#ifndef _H_BUFFER
+#define _H_BUFFER
+
+#include <security_utilities/utilities.h>
+#include <cstdarg>
+#include <limits.h>
+
+
+namespace Security {
+
+
+class Buffer {
+public:
+ Buffer(size_t size); // allocate empty buffer
+ ~Buffer();
+
+ static Buffer reader(void *base, size_t size, bool owned = false)
+ { return Buffer(base, size, true, owned); }
+ static Buffer writer(void *base, size_t size, bool owned = false)
+ { return Buffer(base, size, false, owned); }
+
+ size_t available(bool heavy = false) const
+ { return heavy ? ((mTop - mEnd) + (mStart - mBase)): (mTop - mEnd); }
+ bool isFull(bool heavy = false) const
+ { return heavy ? (mEnd == mTop && mStart == mBase) : (mEnd == mTop); }
+ bool isEmpty() const { return mStart == mEnd; }
+
+ size_t length() const { return mEnd - mStart; }
+ void *data() { assert(mStart == mBase); return mStart; }
+
+ void clear() { mStart = mEnd = mBase; }
+
+protected:
+ // private constructor with full flexibility
+ Buffer(void *base, size_t size, bool filled, bool owned = false);
+
+ // perform expensive realignment to coalesce freespace
+ size_t shuffle(size_t needed = UINT_MAX);
+
+ // perform cheap adjustments after data was taken out
+ void adjustGet()
+ {
+ if (isEmpty()) // empty buffer. Reset pointers to base
+ mStart = mEnd = mBase;
+ }
+
+public:
+ // elementary put: copy mode
+ size_t put(const void *data, size_t length)
+ {
+ if (length > available())
+ length = shuffle(length);
+ memcpy(mEnd, data, length);
+ mEnd += length;
+ return length;
+ }
+
+ // elementary put: locate mode. Remember that each can shuffle memory
+ template <class T> void locatePut(T * &addr, size_t &length)
+ {
+ if (length > available())
+ length = shuffle(length);
+ addr = reinterpret_cast<T *>(mEnd);
+ }
+
+ void usePut(size_t length)
+ {
+ assert(length <= available());
+ mEnd += length;
+ }
+
+ // elementary get: locate mode
+ template <class T> void locateGet(T * &addr, size_t &length)
+ {
+ if (length > size_t(mEnd - mStart))
+ length = mEnd - mStart;
+ addr = reinterpret_cast<T *>(mStart);
+ }
+
+ void useGet(size_t length)
+ {
+ assert(length <= this->length());
+ mStart += length;
+ adjustGet();
+ }
+
+ //
+ // I/O via FileDescoid objects
+ //
+ template <class IO>
+ size_t read(IO &io, size_t length)
+ {
+ if (length > available())
+ length = shuffle(length);
+ size_t bytesRead = io.read(mEnd, length);
+ mEnd += bytesRead;
+ return bytesRead;
+ }
+
+ template <class IO>
+ size_t write(IO &io, size_t length)
+ {
+ length = min(this->length(), length);
+ size_t bytesWritten = io.write(mStart, length);
+ mStart += bytesWritten;
+ adjustGet();
+ return bytesWritten;
+ }
+
+ template <class IO> size_t read(IO &io, bool heavy = false)
+ { return read(io, available(heavy)); }
+
+ template <class IO> size_t write(IO &io)
+ { return write(io, length()); }
+
+ // printf-style output to a buffer
+ void printf(const char *format, ...);
+ void vprintf(const char *format, va_list args);
+
+ // memory ownership
+ void own() { mOwningMemory = true; }
+
+private:
+ char *const mBase; // base pointer
+ char *const mTop; // end pointer + 1
+ char *mStart; // start of used area
+ char *mEnd; // end of used area + 1
+ bool mOwningMemory; // true if we own the memory (free on destruction)
+};
+
+
+} // end namespace Security
+
+
+#endif //_H_BUFFER