--- /dev/null
+/*
+ * Copyright (c) 2000-2001 Apple Computer, Inc. All Rights Reserved.
+ *
+ * The contents of this file constitute Original Code as defined in and are
+ * subject to the Apple Public Source License Version 1.2 (the 'License').
+ * You may not use this file except in compliance with the License. Please obtain
+ * a copy of the License at http://www.apple.com/publicsource and read it before
+ * using this file.
+ *
+ * This Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS
+ * OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, INCLUDING WITHOUT
+ * LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
+ * PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. Please see the License for the
+ * specific language governing rights and limitations under the License.
+ */
+
+
+#ifndef _MDSDATABASE_H_
+#define _MDSDATABASE_H_ 1
+
+#include <security_filedb/AppleDatabase.h>
+#include <security_utilities/threading.h>
+#include <map>
+
+/* This is the concrete DatabaseFactory subclass that creates MDSDatabase instances.
+ Specifically with MDS there are always exactly 2 databases with fixed names. These
+ are both created whenever the first Database is requested from this factory. The
+ contents of these databases is constructed on the fly by scanning the CSSM bundle
+ path for plugins and reading the mds segments from there. Asking
+ for a Database with a name different from the 2 allowed ones will result in an
+ exception being thrown.
+ */
+
+class MDSDatabaseManager: public AppleDatabaseManager
+{
+public:
+ MDSDatabaseManager(const AppleDatabaseTableName *tableNames);
+ Database *make(const DbName &inDbName);
+};
+
+/* This is the class which represents each of the two MDS databases. */
+
+class MDSDatabase: public AppleDatabase
+{
+public:
+ MDSDatabase(const DbName &inDbName, const AppleDatabaseTableName *tableNames);
+
+ virtual
+ ~MDSDatabase();
+
+ DbContext *
+ makeDbContext(DatabaseSession &inDatabaseSession,
+ CSSM_DB_ACCESS_TYPE inAccessRequest,
+ const CSSM_ACCESS_CREDENTIALS *inAccessCred,
+ const void *inOpenParameters);
+
+ virtual void
+ dbOpen(DbContext &inDbContext);
+
+ virtual void
+ dbClose();
+
+ virtual void
+ dbCreate(DbContext &inDbContext, const CSSM_DBINFO &inDBInfo,
+ const CSSM_ACL_ENTRY_INPUT *inInitialAclEntry);
+
+ virtual void
+ dbDelete(DatabaseSession &inDatabaseSession,
+ const CSSM_ACCESS_CREDENTIALS *inAccessCred);
+
+ virtual void
+ createRelation (DbContext &dbContext,
+ CSSM_DB_RECORDTYPE inRelationID,
+ const char *inRelationName,
+ uint32 inNumberOfAttributes,
+ const CSSM_DB_SCHEMA_ATTRIBUTE_INFO &inAttributeInfo,
+ uint32 inNumberOfIndexes,
+ const CSSM_DB_SCHEMA_INDEX_INFO &inIndexInfo);
+
+ virtual void
+ destroyRelation (DbContext &dbContext, CSSM_DB_RECORDTYPE inRelationID);
+
+ virtual void
+ authenticate(DbContext &dbContext,
+ CSSM_DB_ACCESS_TYPE inAccessRequest,
+ const CSSM_ACCESS_CREDENTIALS &inAccessCred);
+
+ virtual void
+ getDbAcl(DbContext &dbContext,
+ const CSSM_STRING *inSelectionTag,
+ uint32 &outNumberOfAclInfos,
+ CSSM_ACL_ENTRY_INFO_PTR &outAclInfos);
+
+ virtual void
+ changeDbAcl(DbContext &dbContext,
+ const CSSM_ACCESS_CREDENTIALS &inAccessCred,
+ const CSSM_ACL_EDIT &inAclEdit);
+
+ virtual void
+ getDbOwner(DbContext &dbContext, CSSM_ACL_OWNER_PROTOTYPE &outOwner);
+
+ virtual void
+ changeDbOwner(DbContext &dbContext,
+ const CSSM_ACCESS_CREDENTIALS &inAccessCred,
+ const CSSM_ACL_OWNER_PROTOTYPE &inNewOwner);
+
+ virtual char *
+ getDbNameFromHandle (const DbContext &dbContext) const;
+
+ virtual CSSM_DB_UNIQUE_RECORD_PTR
+ dataInsert (DbContext &dbContext,
+ CSSM_DB_RECORDTYPE RecordType,
+ const CSSM_DB_RECORD_ATTRIBUTE_DATA *inAttributes,
+ const CssmData *inData);
+
+ virtual void
+ dataDelete (DbContext &dbContext,
+ const CSSM_DB_UNIQUE_RECORD &inUniqueRecordIdentifier);
+
+ virtual void
+ dataModify (DbContext &dbContext,
+ CSSM_DB_RECORDTYPE RecordType,
+ CSSM_DB_UNIQUE_RECORD &inoutUniqueRecordIdentifier,
+ const CSSM_DB_RECORD_ATTRIBUTE_DATA *inAttributesToBeModified,
+ const CssmData *inDataToBeModified,
+ CSSM_DB_MODIFY_MODE ModifyMode);
+
+ virtual CSSM_HANDLE
+ dataGetFirst (DbContext &dbContext,
+ const CssmQuery *inQuery,
+ CSSM_DB_RECORD_ATTRIBUTE_DATA_PTR inoutAttributes,
+ CssmData *inoutData,
+ CSSM_DB_UNIQUE_RECORD_PTR &outUniqueRecord);
+
+ virtual bool
+ dataGetNext (DbContext &dbContext,
+ CSSM_HANDLE inResultsHandle,
+ CSSM_DB_RECORD_ATTRIBUTE_DATA_PTR inoutAttributes,
+ CssmData *inoutData,
+ CSSM_DB_UNIQUE_RECORD_PTR &outUniqueRecord);
+
+ virtual void
+ dataAbortQuery (DbContext &dbContext,
+ CSSM_HANDLE inResultsHandle);
+
+ virtual void
+ dataGetFromUniqueRecordId (DbContext &dbContext,
+ const CSSM_DB_UNIQUE_RECORD &inUniqueRecord,
+ CSSM_DB_RECORD_ATTRIBUTE_DATA_PTR inoutAttributes,
+ CssmData *inoutData);
+
+ virtual void
+ freeUniqueRecord (DbContext &dbContext,
+ CSSM_DB_UNIQUE_RECORD &inUniqueRecord);
+};
+
+#endif //_MDSDATABASE_H_