--- /dev/null
+/*
+ * Copyright (c) 2008 Apple Inc. All Rights Reserved.
+ *
+ * @APPLE_LICENSE_HEADER_START@
+ *
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this
+ * file.
+ *
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
+ *
+ * @APPLE_LICENSE_HEADER_END@
+ */
+
+
+//
+// adjunct to handletemplates.h
+//
+// this header should only be #included by source files defining
+// TypedHandle or MappingHandle subclasses
+//
+// @@@ Should use non-CSSM error codes
+//
+#ifndef _H_HANDLETEMPLATES_DEFS
+#define _H_HANDLETEMPLATES_DEFS
+
+#include <Security/cssm.h>
+#include <security_utilities/refcount.h>
+#include <security_utilities/threading.h>
+#include <security_utilities/globalizer.h>
+#include <security_cdsa_utilities/cssmerrors.h>
+#include <security_cdsa_utilities/handletemplates.h>
+
+namespace Security
+{
+
+//
+// TypedHandle
+//
+template <class _Handle>
+TypedHandle<_Handle>::TypedHandle()
+ : mMyHandle(invalidHandle), mValid(false)
+{
+}
+
+template <class _Handle>
+TypedHandle<_Handle>::TypedHandle(_Handle h)
+ : mMyHandle(h), mValid(true)
+{
+}
+
+
+//
+// MappingHandle instance methods
+//
+template <class _Handle>
+MappingHandle<_Handle>::MappingHandle() : TypedHandle<_Handle>()
+{
+ make();
+}
+
+template <class _Handle>
+void MappingHandle<_Handle>::make()
+{
+ StLock<Mutex> _(state());
+
+ _Handle hbase = reinterpret_cast<uintptr_t>(this);
+ for (;;) {
+ _Handle handle = hbase ^ state().nextSeq();
+ if (!state().handleInUse(handle)) {
+ // assumes sizeof(unsigned long) >= sizeof(handle)
+ secdebug("handleobj", "create %#lx for %p", static_cast<unsigned long>(handle), this);
+ TypedHandle<_Handle>::setHandle(handle);
+ state().add(handle, this);
+ return;
+ }
+ }
+}
+
+// The default locking virtual methods do nothing and succeed.
+template <class _Handle>
+void MappingHandle<_Handle>::lock() { }
+
+template <class _Handle>
+bool MappingHandle<_Handle>::tryLock() { return true; }
+
+
+//
+// MappingHandle::State
+//
+
+// The default State constructor should not be inlined in a standard
+// header: its use via ModuleNexus would result in the inlined code
+// appearing *everywhere* the State object might have to be constructed.
+template <class _Handle>
+MappingHandle<_Handle>::State::State()
+ : sequence(1)
+{
+}
+
+//
+// Check if the handle is already in the map. Caller must already hold
+// the map lock. Intended for use by a subclass' implementation of
+// MappingHandle<...>::make().
+//
+template <class _Handle>
+bool MappingHandle<_Handle>::State::handleInUse(_Handle h)
+{
+ return (HandleMap::find(h) != (*this).end());
+}
+
+//
+// Observing proper map locking, locate a handle in the global handle map
+// and return a pointer to its object. Throw CssmError(error) if it cannot
+// be found, or it is corrupt.
+//
+template <class _Handle>
+MappingHandle<_Handle> *MappingHandle<_Handle>::State::find(_Handle h, CSSM_RETURN error)
+{
+ StLock<Mutex> _(*this);
+ typename HandleMap::const_iterator it = HandleMap::find(h);
+ if (it == (*this).end())
+ CssmError::throwMe(error);
+ MappingHandle<_Handle> *obj = it->second;
+ if (obj == NULL || obj->handle() != h)
+ CssmError::throwMe(error);
+ return obj;
+}
+
+//
+// Look up the handle given in the global handle map.
+// If not found, or if the object is corrupt, throw an exception.
+// Otherwise, hold the State lock and return an iterator to the map entry.
+// Caller must release the State lock in a timely manner.
+//
+template <class _Handle>
+typename MappingHandle<_Handle>::HandleMap::iterator
+MappingHandle<_Handle>::State::locate(_Handle h, CSSM_RETURN error)
+{
+ StLock<Mutex> locker(*this);
+ typename HandleMap::iterator it = HandleMap::find(h);
+ if (it == (*this).end())
+ CssmError::throwMe(error);
+ MappingHandle<_Handle> *obj = it->second;
+ if (obj == NULL || obj->handle() != h)
+ CssmError::throwMe(error);
+ locker.release();
+ return it;
+}
+
+//
+// Add a handle and its associated object to the map. Caller must already
+// hold the map lock, and is responsible for collision-checking prior to
+// calling this method. Intended for use by a subclass' implementation of
+// MappingHandle<...>::make().
+//
+template <class _Handle>
+void MappingHandle<_Handle>::State::add(_Handle h, MappingHandle<_Handle> *obj)
+{
+ (*this)[h] = obj;
+}
+
+//
+// Clean up the handle for an object that dies. Caller must already hold
+// the map lock.
+// Note that an object MAY clear its handle before (in which case we do nothing).
+// In particular, killHandle will do this.
+//
+template <class _Handle>
+void MappingHandle<_Handle>::State::erase(MappingHandle<_Handle> *obj)
+{
+ if (obj->validHandle())
+ HandleMap::erase(obj->handle());
+}
+
+template <class _Handle>
+void MappingHandle<_Handle>::State::erase(typename HandleMap::iterator &it)
+{
+ if (it->second->validHandle())
+ HandleMap::erase(it);
+}
+
+
+//
+// All explicit instantiations of MappingHandle subclasses get the
+// generation of their 'state' member for free (if they #include this
+// file).
+//
+template <class _Handle>
+ModuleNexus<typename MappingHandle<_Handle>::State> MappingHandle<_Handle>::state;
+
+
+} // end namespace Security
+
+#endif //_H_HANDLETEMPLATES_DEFS