--- /dev/null
+/*
+ * Copyright (c) 2000-2001 Apple Computer, Inc. All Rights Reserved.
+ *
+ * The contents of this file constitute Original Code as defined in and are
+ * subject to the Apple Public Source License Version 1.2 (the 'License').
+ * You may not use this file except in compliance with the License. Please obtain
+ * a copy of the License at http://www.apple.com/publicsource and read it before
+ * using this file.
+ *
+ * This Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS
+ * OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, INCLUDING WITHOUT
+ * LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
+ * PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. Please see the License for the
+ * specific language governing rights and limitations under the License.
+ */
+
+
+/*
+ * CSPAttacher.cpp - process-wide class which loads and attaches to CSP at most
+ * once, and detaches and unloads the CSP when this code is
+ * unloaded.
+ */
+
+#include "CSPAttacher.h"
+#include "cldebugging.h"
+#include <security_utilities/globalizer.h>
+#include <security_utilities/threading.h>
+#include <security_utilities/alloc.h>
+#include <security_cdsa_utilities/cssmerrors.h>
+#include <Security/cssmapple.h>
+#include <Security/cssmtype.h>
+#include <Security/cssmapi.h>
+
+class CSPAttacher
+{
+public:
+ CSPAttacher() :
+ mCspHand(CSSM_INVALID_HANDLE),
+ mCspDlHand(CSSM_INVALID_HANDLE)
+ { }
+ ~CSPAttacher();
+ CSSM_CSP_HANDLE getCspHand(bool bareCsp);
+
+private:
+ /* connection to CSP and CSPDL, evaluated lazily */
+ CSSM_HANDLE mCspHand;
+ CSSM_HANDLE mCspDlHand;
+ Mutex mLock;
+};
+
+/* the single global thing */
+static ModuleNexus<CSPAttacher> cspAttacher;
+
+static void *CL_malloc(
+ CSSM_SIZE size,
+ void *allocref)
+{
+ return Allocator::standard().malloc(size);
+}
+
+static void CL_free(
+ void *memblock,
+ void *allocref)
+{
+ Allocator::standard().free(memblock);
+}
+
+static void *CL_realloc(
+ void *memblock,
+ CSSM_SIZE size,
+ void *allocref)
+{
+ return Allocator::standard().realloc(memblock, size);
+}
+
+static void *CL_calloc(
+ uint32 num,
+ CSSM_SIZE size,
+ void *allocref)
+{
+ return Allocator::standard().calloc(num, size);
+}
+
+static const CSSM_API_MEMORY_FUNCS CL_memFuncs = {
+ CL_malloc,
+ CL_free,
+ CL_realloc,
+ CL_calloc,
+ NULL
+ };
+
+
+/*
+ * This only gets called when cspAttacher get deleted, i.e., when this code
+ * is actually unloaded from the process's address space.
+ */
+CSPAttacher::~CSPAttacher()
+{
+ StLock<Mutex> _(mLock);
+
+ if(mCspHand != CSSM_INVALID_HANDLE) {
+ CSSM_ModuleDetach(mCspHand);
+ CSSM_ModuleUnload(&gGuidAppleCSP, NULL, NULL);
+ }
+ if(mCspDlHand != CSSM_INVALID_HANDLE) {
+ CSSM_ModuleDetach(mCspDlHand);
+ CSSM_ModuleUnload(&gGuidAppleCSPDL, NULL, NULL);
+ }
+}
+
+CSSM_CSP_HANDLE CSPAttacher::getCspHand(bool bareCsp)
+{
+ const char *modName;
+ CSSM_RETURN crtn;
+ const CSSM_GUID *guid;
+ CSSM_VERSION vers = {2, 0};
+ StLock<Mutex> _(mLock);
+ CSSM_CSP_HANDLE cspHand;
+
+ if(bareCsp) {
+ if(mCspHand != CSSM_INVALID_HANDLE) {
+ /* already connected */
+ return mCspHand;
+ }
+ guid = &gGuidAppleCSP;
+ modName = "AppleCSP";
+ }
+ else {
+ if(mCspDlHand != CSSM_INVALID_HANDLE) {
+ /* already connected */
+ return mCspDlHand;
+ }
+ guid = &gGuidAppleCSPDL;
+ modName = "AppleCSPDL";
+ }
+ crtn = CSSM_ModuleLoad(guid,
+ CSSM_KEY_HIERARCHY_NONE,
+ NULL, // eventHandler
+ NULL); // AppNotifyCallbackCtx
+ if(crtn) {
+ clErrorLog("AppleX509CLSession::cspAttach: error (%d) loading %s",
+ (int)crtn, modName);
+ CssmError::throwMe(crtn);
+ }
+ crtn = CSSM_ModuleAttach (guid,
+ &vers,
+ &CL_memFuncs, // memFuncs
+ 0, // SubserviceID
+ CSSM_SERVICE_CSP, // SubserviceFlags
+ 0, // AttachFlags
+ CSSM_KEY_HIERARCHY_NONE,
+ NULL, // FunctionTable
+ 0, // NumFuncTable
+ NULL, // reserved
+ &cspHand);
+ if(crtn) {
+ clErrorLog("AppleX509CLSession::cspAttach: error (%d) attaching to %s",
+ (int)crtn, modName);
+ CssmError::throwMe(crtn);
+ }
+ if(bareCsp) {
+ mCspHand = cspHand;
+ }
+ else {
+ mCspDlHand = cspHand;
+ }
+ return cspHand;
+}
+
+/*
+ * Just one public function - "give me a CSP handle".
+ * bareCsp true: AppleCSP
+ * bareCsp false: AppleCSPDL
+ */
+CSSM_CSP_HANDLE getGlobalCspHand(bool bareCsp)
+{
+ return cspAttacher().getCspHand(bareCsp);
+}
+