+++ /dev/null
-/*
- * Copyright (c) 2008,2011-2012 Apple Inc. All Rights Reserved.
- *
- * @APPLE_LICENSE_HEADER_START@
- *
- * This file contains Original Code and/or Modifications of Original Code
- * as defined in and that are subject to the Apple Public Source License
- * Version 2.0 (the 'License'). You may not use this file except in
- * compliance with the License. Please obtain a copy of the License at
- * http://www.opensource.apple.com/apsl/ and read it before using this
- * file.
- *
- * The Original Code and all software distributed under the License are
- * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
- * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
- * Please see the License for the specific language governing rights and
- * limitations under the License.
- *
- * @APPLE_LICENSE_HEADER_END@
- */
-
-
-#include <security_cdsa_utilities/handletemplates_defs.h>
-#include <Security/cssm.h>
-#include <stdint.h>
-
-//
-// Instantiate the explicit MappingHandle subclasses. If there start to be
-// a lot of these, break this into multiple .cpp files so useless classes
-// aren't linked in everywhere.
-//
-
-template struct TypedHandle<CSSM_HANDLE>; // HandledObject
-
-template class MappingHandle<CSSM_HANDLE>; // HandleObject
-
-template class MappingHandle<uint32_t>; // U32HandleObject