]> git.saurik.com Git - apple/security.git/blobdiff - OSX/libsecurity_codesigning/lib/cdbuilder.h
Security-57336.1.9.tar.gz
[apple/security.git] / OSX / libsecurity_codesigning / lib / cdbuilder.h
diff --git a/OSX/libsecurity_codesigning/lib/cdbuilder.h b/OSX/libsecurity_codesigning/lib/cdbuilder.h
new file mode 100644 (file)
index 0000000..21f9240
--- /dev/null
@@ -0,0 +1,100 @@
+/*
+ * Copyright (c) 2006-2012,2014 Apple Inc. All Rights Reserved.
+ * 
+ * @APPLE_LICENSE_HEADER_START@
+ * 
+ * This file contains Original Code and/or Modifications of Original Code
+ * as defined in and that are subject to the Apple Public Source License
+ * Version 2.0 (the 'License'). You may not use this file except in
+ * compliance with the License. Please obtain a copy of the License at
+ * http://www.opensource.apple.com/apsl/ and read it before using this
+ * file.
+ * 
+ * The Original Code and all software distributed under the License are
+ * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
+ * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
+ * Please see the License for the specific language governing rights and
+ * limitations under the License.
+ * 
+ * @APPLE_LICENSE_HEADER_END@
+ */
+
+//
+// cdbuilder - constructor for CodeDirectories
+//
+#ifndef _H_CDBUILDER
+#define _H_CDBUILDER
+
+#include "codedirectory.h"
+
+
+namespace Security {
+namespace CodeSigning {
+
+
+//
+// Builder can construct CodeDirectories from pieces:
+//     Builder builder(...);
+//     builder.variousSetters(withSuitableData);
+//  CodeDirectory *result = builder.build();
+// Builder is not reusable.
+//
+class CodeDirectory::Builder {
+public:
+       Builder(HashAlgorithm digestAlgorithm);
+       ~Builder();
+       
+       void executable(string path, size_t pagesize, size_t offset, size_t length);
+       void reopen(string path, size_t offset, size_t length);
+
+       void specialSlot(SpecialSlot slot, CFDataRef data);
+       void identifier(const std::string &code) { mIdentifier = code; }
+       void teamID(const std::string &team) { mTeamID = team; }
+       void flags(uint32_t f) { mFlags = f; }
+       void platform(uint8_t p) { mPlatform = p; }
+       
+       Scatter *scatter(unsigned count);                       // allocate that many scatter elements (w/o sentinel)
+       Scatter *scatter() { return mScatter; }         // return already allocated scatter vector
+       
+       size_t size(const uint32_t version);            // calculate size
+       CodeDirectory *build();                                         // build CodeDirectory and return it
+       const size_t fixedSize(const uint32_t version); // calculate fixed size of the CodeDirectory
+
+       DynamicHash *getHash() const { return CodeDirectory::hashFor(this->mHashType); }
+       
+private:
+       Hashing::Byte *specialSlot(SpecialSlot slot)
+               { assert(slot > 0 && slot <= cdSlotMax); return mSpecial + (slot - 1) * mDigestLength; }
+       Hashing::Byte *specialSlot(SpecialSlot slot) const
+               { assert(slot > 0 && slot <= cdSlotMax); return mSpecial + (slot - 1) * mDigestLength; }
+       
+private:
+       Hashing::Byte *mSpecial;                                        // array of special slot hashes
+       UnixPlusPlus::AutoFileDesc mExec;                       // main executable file
+       size_t mExecOffset;                                                     // starting offset in mExec
+       size_t mExecLength;                                                     // total bytes of file to sign
+       size_t mPageSize;                                                       // page size of executable (bytes)
+       uint32_t mFlags;                                                        // CodeDirectory flags
+       uint32_t mHashType;                                                     // digest algorithm code
+       uint8_t mPlatform;                                                      // platform identifier
+       uint32_t mDigestLength;                                         // number of bytes in a single glue digest
+       std::string mIdentifier;                                        // canonical identifier
+       std::string mTeamID;                        // team identifier
+       
+       size_t mSpecialSlots;                                           // highest special slot set
+       size_t mCodeSlots;                                                      // number of code pages (slots)
+       
+       Scatter *mScatter;                                                      // scatter vector
+       size_t mScatterSize;                                            // number of scatter elements allocated (incl. sentinel)
+       
+       CodeDirectory *mDir;                                            // what we're building
+};
+
+
+}      // CodeSigning
+}      // Security
+
+
+#endif //_H_CDBUILDER