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1 /*
2 * Copyright (c) 2000-2010,2013 Apple Inc. All Rights Reserved.
3 *
4 * @APPLE_LICENSE_HEADER_START@
5 *
6 * This file contains Original Code and/or Modifications of Original Code
7 * as defined in and that are subject to the Apple Public Source License
8 * Version 2.0 (the 'License'). You may not use this file except in
9 * compliance with the License. Please obtain a copy of the License at
10 * http://www.opensource.apple.com/apsl/ and read it before using this
11 * file.
12 *
13 * The Original Code and all software distributed under the License are
14 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
15 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
16 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
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18 * Please see the License for the specific language governing rights and
19 * limitations under the License.
20 *
21 * @APPLE_LICENSE_HEADER_END@
22 */
23
24
25 //
26 // server - securityd main server object
27 //
28 #include <securityd_client/ucsp.h> // MIG ucsp service
29 #include "self.h" // MIG self service
30 #include <security_utilities/logging.h>
31 #include <security_cdsa_client/mdsclient.h>
32 #include "server.h"
33 #include "session.h"
34 #include "acls.h"
35 #include "notifications.h"
36 #include "child.h"
37 #include <mach/mach_error.h>
38 #include <security_utilities/ccaudit.h>
39 #include <security_utilities/casts.h>
40 #include "pcscmonitor.h"
41
42 #include "agentquery.h"
43
44
45 using namespace MachPlusPlus;
46
47 //
48 // Construct the server object
49 //
50 Server::Server(CodeSignatures &signatures, const char *bootstrapName)
51 : MachServer(bootstrapName),
52 mBootstrapName(bootstrapName),
53 mCSPModule(gGuidAppleCSP, mCssm), mCSP(mCSPModule),
54 mCodeSignatures(signatures),
55 mVerbosity(0),
56 mWaitForClients(true), mShuttingDown(false)
57 {
58 // make me eternal (in the object mesh)
59 ref();
60
61 // engage the subsidiary port handler for sleep notifications
62 add(sleepWatcher);
63 }
64
65
66 //
67 // Clean up the server object
68 //
69 Server::~Server()
70 {
71 //@@@ more later
72 }
73
74
75 //
76 // Locate a connection by reply port and make it the current connection
77 // of this thread. The connection will be marked busy, and can be accessed
78 // by calling Server::connection() [no argument] until it is released by
79 // calling Connection::endWork().
80 //
81 Connection &Server::connection(mach_port_t port, audit_token_t &auditToken)
82 {
83 Server &server = active();
84 StLock<Mutex> _(server);
85 Connection *conn = server.mConnections.get(port, CSSM_ERRCODE_INVALID_CONTEXT_HANDLE);
86 conn->process().checkSession(auditToken);
87 active().mCurrentConnection() = conn;
88 conn->beginWork(auditToken);
89 return *conn;
90 }
91
92 Connection &Server::connection(bool tolerant)
93 {
94 Connection *conn = active().mCurrentConnection();
95 assert(conn); // have to have one
96 if (!tolerant)
97 conn->checkWork();
98 return *conn;
99 }
100
101 void Server::requestComplete(CSSM_RETURN &rcode)
102 {
103 // note: there may not be an active connection if connection setup failed
104 if (RefPointer<Connection> &conn = active().mCurrentConnection()) {
105 conn->endWork(rcode);
106 conn = NULL;
107 }
108 IFDUMPING("state", NodeCore::dumpAll());
109 }
110
111
112 //
113 // Shorthand for "current" process and session.
114 // This is the process and session for the current connection.
115 //
116 Process &Server::process()
117 {
118 return connection().process();
119 }
120
121 Session &Server::session()
122 {
123 return connection().process().session();
124 }
125
126 RefPointer<Key> Server::key(KeyHandle key)
127 {
128 return U32HandleObject::findRef<Key>(key, CSSMERR_CSP_INVALID_KEY_REFERENCE);
129 }
130
131 RefPointer<Database> Server::database(DbHandle db)
132 {
133 return find<Database>(db, CSSMERR_DL_INVALID_DB_HANDLE);
134 }
135
136 RefPointer<KeychainDatabase> Server::keychain(DbHandle db)
137 {
138 return find<KeychainDatabase>(db, CSSMERR_DL_INVALID_DB_HANDLE);
139 }
140
141 RefPointer<Database> Server::optionalDatabase(DbHandle db, bool persistent)
142 {
143 if (persistent && db != noDb)
144 return database(db);
145 else
146 return &process().localStore();
147 }
148
149
150 //
151 // Locate an ACL bearer (database or key) by handle
152 // The handle might be used across IPC, so we clamp it accordingly
153 //
154 AclSource &Server::aclBearer(AclKind kind, U32HandleObject::Handle handle)
155 {
156 AclSource &bearer = U32HandleObject::find<AclSource>(handle, CSSMERR_CSSM_INVALID_ADDIN_HANDLE);
157 if (kind != bearer.acl().aclKind())
158 CssmError::throwMe(CSSMERR_CSSM_INVALID_HANDLE_USAGE);
159 return bearer;
160 }
161
162
163 //
164 // Run the server. This will not return until the server is forced to exit.
165 //
166 void Server::run()
167 {
168 MachServer::run(0x10000,
169 MACH_RCV_TRAILER_TYPE(MACH_MSG_TRAILER_FORMAT_0) |
170 MACH_RCV_TRAILER_ELEMENTS(MACH_RCV_TRAILER_AUDIT));
171 }
172
173
174 //
175 // Handle thread overflow. MachServer will call this if it has hit its thread
176 // limit and yet still needs another thread.
177 //
178 void Server::threadLimitReached(UInt32 limit)
179 {
180 Syslog::notice("securityd has reached its thread limit (%d) - service deadlock is possible",
181 (uint32_t) limit);
182 }
183
184
185 //
186 // The primary server run-loop function.
187 // Invokes the MIG-generated main dispatch function (ucsp_server), as well
188 // as the self-send dispatch (self_server).
189 // For debug builds, look up request names in a MIG-generated table
190 // for better debug-log messages.
191 //
192 boolean_t ucsp_server(mach_msg_header_t *, mach_msg_header_t *);
193 boolean_t self_server(mach_msg_header_t *, mach_msg_header_t *);
194
195
196 boolean_t Server::handle(mach_msg_header_t *in, mach_msg_header_t *out)
197 {
198 return ucsp_server(in, out) || self_server(in, out);
199 }
200
201
202 //
203 // Set up a new Connection. This establishes the environment (process et al) as needed
204 // and registers a properly initialized Connection object to run with.
205 // Type indicates how "deep" we need to initialize (new session, process, or connection).
206 // Everything at and below that level is constructed. This is straight-forward except
207 // in the case of session re-initialization (see below).
208 //
209 void Server::setupConnection(ConnectLevel type, Port replyPort, Port taskPort,
210 const audit_token_t &auditToken, const ClientSetupInfo *info)
211 {
212 Security::CommonCriteria::AuditToken audit(auditToken);
213
214 // first, make or find the process based on task port
215 StLock<Mutex> _(*this);
216 RefPointer<Process> &proc = mProcesses[taskPort];
217 if (proc && proc->session().sessionId() != audit.sessionId())
218 proc->changeSession(audit.sessionId());
219 if (proc && type == connectNewProcess) {
220 // the client has amnesia - reset it
221 assert(info);
222 proc->reset(taskPort, info, audit);
223 proc->changeSession(audit.sessionId());
224 }
225 if (!proc) {
226 if (type == connectNewThread) // client error (or attack)
227 CssmError::throwMe(CSSM_ERRCODE_INTERNAL_ERROR);
228 assert(info);
229 proc = new Process(taskPort, info, audit);
230 notifyIfDead(taskPort);
231 mPids[proc->pid()] = proc;
232 }
233
234 // now, establish a connection and register it in the server
235 Connection *connection = new Connection(*proc, replyPort);
236 if (mConnections.contains(replyPort)) // malicious re-entry attempt?
237 CssmError::throwMe(CSSM_ERRCODE_INTERNAL_ERROR); //@@@ error code? (client error)
238 mConnections[replyPort] = connection;
239 notifyIfDead(replyPort);
240 }
241
242
243 //
244 // Synchronously end a Connection.
245 // This is due to a request from the client, so no thread races are possible.
246 // In practice, this is optional since the DPN for the client thread reply port
247 // will destroy the connection anyway when the thread dies.
248 //
249 void Server::endConnection(Port replyPort)
250 {
251 StLock<Mutex> _(*this);
252 PortMap<Connection>::iterator it = mConnections.find(replyPort);
253 assert(it != mConnections.end());
254 it->second->terminate();
255 mConnections.erase(it);
256 }
257
258
259 //
260 // Handling dead-port notifications.
261 // This receives DPNs for all kinds of ports we're interested in.
262 //
263 void Server::notifyDeadName(Port port)
264 {
265 // We need the lock to get a proper iterator on mConnections or mProcesses,
266 // but must release it before we call abort or kill, as these might take
267 // unbounded time, including calls out to token daemons etc.
268
269 StLock<Mutex> serverLock(*this);
270 secnotice("SSports", "port %d is dead", port.port());
271
272 // is it a connection?
273 PortMap<Connection>::iterator conIt = mConnections.find(port);
274 if (conIt != mConnections.end()) {
275 secnotice("SS", "%p dead connection %d", this, port.port());
276 RefPointer<Connection> con = conIt->second;
277 mConnections.erase(conIt);
278 serverLock.unlock();
279 con->abort();
280 return;
281 }
282
283 // is it a process?
284 PortMap<Process>::iterator procIt = mProcesses.find(port);
285 if (procIt != mProcesses.end()) {
286 secnotice("SS", "%p dead process %d", this, port.port());
287 RefPointer<Process> proc = procIt->second;
288 mPids.erase(proc->pid());
289 mProcesses.erase(procIt);
290 serverLock.unlock();
291 // The kill may take some time; make sure there is a spare thread around
292 // to prevent deadlocks
293 StLock<MachServer, &Server::busy, &Server::idle> _(*this);
294 proc->kill();
295 return;
296 }
297
298 // well, what IS IT?!
299 secnotice("server", "spurious dead port notification for port %d", port.port());
300 }
301
302
303 //
304 // Handling no-senders notifications.
305 // This is currently only used for (subsidiary) service ports
306 //
307 void Server::notifyNoSenders(Port port, mach_port_mscount_t)
308 {
309 secnotice("SS", "%p dead session %d", this, port.port());
310 }
311
312
313 //
314 // Handling signals.
315 // These are sent as Mach messages from ourselves to escape the limitations of
316 // the signal handler environment.
317 //
318 kern_return_t self_server_handleSignal(mach_port_t sport,
319 mach_port_t taskPort, int sig)
320 {
321 try {
322 secnotice("SS", "signal handled %d", sig);
323 if (taskPort != mach_task_self()) {
324 Syslog::error("handleSignal: received from someone other than myself");
325 return KERN_SUCCESS;
326 }
327 switch (sig) {
328 case SIGCHLD:
329 ServerChild::checkChildren();
330 break;
331 case SIGINT:
332 secnotice("SS", "shutdown due to SIGINT");
333 Syslog::notice("securityd terminated due to SIGINT");
334 _exit(0);
335 case SIGTERM:
336 Server::active().beginShutdown();
337 break;
338 case SIGPIPE:
339 fprintf(stderr, "securityd ignoring SIGPIPE received");
340 break;
341
342 #if defined(DEBUGDUMP)
343 case SIGUSR1:
344 NodeCore::dumpAll();
345 break;
346 #endif //DEBUGDUMP
347
348 case SIGUSR2:
349 {
350 extern PCSCMonitor *gPCSC;
351 gPCSC->startSoftTokens();
352 break;
353 }
354
355 default:
356 assert(false);
357 }
358 } catch(...) {
359 secnotice("SS", "exception handling a signal (ignored)");
360 }
361 mach_port_deallocate(mach_task_self(), taskPort);
362 return KERN_SUCCESS;
363 }
364
365
366 kern_return_t self_server_handleSession(mach_port_t sport,
367 mach_port_t taskPort, uint32_t event, uint64_t ident)
368 {
369 try {
370 if (taskPort != mach_task_self()) {
371 Syslog::error("handleSession: received from someone other than myself");
372 return KERN_SUCCESS;
373 }
374 if (event == AUE_SESSION_END)
375 Session::destroy(int_cast<uint64_t, Session::SessionId>(ident));
376 } catch(...) {
377 secnotice("SS", "exception handling a signal (ignored)");
378 }
379 mach_port_deallocate(mach_task_self(), taskPort);
380 return KERN_SUCCESS;
381 }
382
383
384 //
385 // Notifier for system sleep events
386 //
387 void Server::SleepWatcher::systemWillSleep()
388 {
389 secnotice("SS", "%p will sleep", this);
390 Session::processSystemSleep();
391 for (set<PowerWatcher *>::const_iterator it = mPowerClients.begin(); it != mPowerClients.end(); it++)
392 (*it)->systemWillSleep();
393 }
394
395 void Server::SleepWatcher::systemIsWaking()
396 {
397 secnotice("SS", "%p is waking", this);
398 for (set<PowerWatcher *>::const_iterator it = mPowerClients.begin(); it != mPowerClients.end(); it++)
399 (*it)->systemIsWaking();
400 }
401
402 void Server::SleepWatcher::systemWillPowerOn()
403 {
404 secnotice("SS", "%p will power on", this);
405 Server::active().longTermActivity();
406 for (set<PowerWatcher *>::const_iterator it = mPowerClients.begin(); it != mPowerClients.end(); it++)
407 (*it)->systemWillPowerOn();
408 }
409
410 void Server::SleepWatcher::add(PowerWatcher *client)
411 {
412 assert(mPowerClients.find(client) == mPowerClients.end());
413 mPowerClients.insert(client);
414 }
415
416 void Server::SleepWatcher::remove(PowerWatcher *client)
417 {
418 assert(mPowerClients.find(client) != mPowerClients.end());
419 mPowerClients.erase(client);
420 }
421
422
423 //
424 // Expose the process/pid map to the outside
425 //
426 Process *Server::findPid(pid_t pid) const
427 {
428 PidMap::const_iterator it = mPids.find(pid);
429 return (it == mPids.end()) ? NULL : it->second;
430 }
431
432
433 //
434 // Set delayed shutdown mode
435 //
436 void Server::waitForClients(bool waiting)
437 {
438 mWaitForClients = waiting;
439 }
440
441
442 //
443 // Begin shutdown processing.
444 // We relinquish our primary state authority. From now on, we'll be
445 // kept alive (only) by our current clients.
446 //
447 static FILE *reportFile;
448
449 void Server::beginShutdown()
450 {
451 StLock<Mutex> _(*this);
452 if (!mWaitForClients) {
453 secnotice("SS", "%p shutting down now", this);
454 _exit(0);
455 } else {
456 if (!mShuttingDown) {
457 mShuttingDown = true;
458 Session::invalidateAuthHosts();
459 secnotice("SS", "%p beginning shutdown", this);
460 if (verbosity() >= 2) {
461 reportFile = fopen("/var/log/securityd-shutdown.log", "w");
462 shutdownSnitch();
463 }
464 }
465 }
466 }
467
468
469 //
470 // During shutdown, we report residual clients to dtrace, and allow a state dump
471 // for debugging.
472 // We don't bother locking for the shuttingDown() check; it's a latching boolean
473 // and we'll be good enough without a lock.
474 //
475 void Server::eventDone()
476 {
477 if (this->shuttingDown()) {
478 StLock<Mutex> lazy(*this, false); // lazy lock acquisition
479 if (verbosity() >= 2) {
480 lazy.lock();
481 secnotice("SS", "shutting down with %ld processes and %ld transactions", mProcesses.size(), VProc::Transaction::debugCount());
482 shutdownSnitch();
483 }
484 IFDUMPING("shutdown", NodeCore::dumpAll());
485 }
486 }
487
488
489 void Server::shutdownSnitch()
490 {
491 time_t now;
492 time(&now);
493 fprintf(reportFile, "%.24s %d residual clients:\n", ctime(&now), int(mPids.size()));
494 for (PidMap::const_iterator it = mPids.begin(); it != mPids.end(); ++it) {
495 string path = it->second->getPath();
496 fprintf(reportFile, " %s (%d)\n", path.c_str(), it->first);
497 }
498 fprintf(reportFile, "\n");
499 fflush(reportFile);
500 }
501
502 bool Server::inDarkWake()
503 {
504 return IOPMIsADarkWake(IOPMConnectionGetSystemCapabilities());
505 }
506
507 //
508 // Initialize the CSSM/MDS subsystem.
509 // This was once done lazily on demand. These days, we are setting up the
510 // system MDS here, and CSSM is pretty much always needed, so this is called
511 // early during program startup. Do note that the server may not (yet) be running.
512 //
513 void Server::loadCssm(bool mdsIsInstalled)
514 {
515 if (!mCssm->isActive()) {
516 StLock<Mutex> _(*this);
517 VProc::Transaction xact;
518 if (!mCssm->isActive()) {
519 if (!mdsIsInstalled) { // non-system securityd instance should not reinitialize MDS
520 secnotice("SS", "Installing MDS");
521 IFDEBUG(if (geteuid() == 0))
522 MDSClient::mds().install();
523 }
524 secnotice("SS", "CSSM initializing");
525 mCssm->init();
526 mCSP->attach();
527 secnotice("SS", "CSSM ready with CSP %s", mCSP->guid().toString().c_str());
528 }
529 }
530 }
531
532
533 //
534 // LongtermActivity/lock combo
535 //
536 LongtermStLock::LongtermStLock(Mutex &lck)
537 : StLock<Mutex>(lck, false) // don't take the lock yet
538 {
539 if (lck.tryLock()) { // uncontested
540 this->mActive = true;
541 } else { // contested - need backup thread
542 Server::active().longTermActivity();
543 this->lock();
544 }
545 }