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1 /*
2 * Copyright (c) 2006-2012,2014 Apple Inc. All Rights Reserved.
3 *
4 * @APPLE_LICENSE_HEADER_START@
5 *
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11 * file.
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15 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
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22 */
23
24 //
25 // codedirectory - format and operations for code signing "code directory" structures
26 //
27 // A CodeDirectory is the top level object describing a particular instance
28 // of (static) code. It contains hashes of other objects that further describe
29 // parts of that code; these hashes hold the various pieces together.
30 //
31 // This means that if you reliably ascertain the contents of a CodeDirectory,
32 // you can verify the integrity of the entire code object it represents - the
33 // CodeDirectory can stand as a proxy for that code.
34 //
35 // Code signatures usually use CMS to sign the CodeDirectory to form full
36 // signature blobs; ad-hoc signatures simply record the interior hash of the
37 // CodeDirectory directly. The interior hash of the CodeDirectory is also widely
38 // used as concordance for a particular code instance - in essence, for
39 // different processes (or a process and the kernel) to "compare notes"
40 // to make sure they refer to the same code.
41 //
42 #ifndef _H_CODEDIRECTORY
43 #define _H_CODEDIRECTORY
44
45 #include <security_utilities/unix++.h>
46 #include <security_utilities/blob.h>
47 #include <security_utilities/cfutilities.h>
48 #include <security_utilities/hashing.h>
49 #include <Security/CSCommonPriv.h>
50 #include <set>
51
52
53 namespace Security {
54 namespace CodeSigning {
55
56
57 //
58 // Conventional string names for various code signature components.
59 // Depending on storage, these may end up as filenames, extended attribute names, etc.
60 //
61 #define kSecCS_CODEDIRECTORYFILE "CodeDirectory" // CodeDirectory
62 #define kSecCS_SIGNATUREFILE "CodeSignature" // CMS Signature
63 #define kSecCS_REQUIREMENTSFILE "CodeRequirements" // internal requirements
64 #define kSecCS_RESOURCEDIRFILE "CodeResources" // resource directory
65 #define kSecCS_ENTITLEMENTFILE "CodeEntitlements" // entitlement configuration
66 #define kSecCS_REPSPECIFICFILE "CodeRepSpecific" // DiskRep-specific use slot
67 #define kSecCS_TOPDIRECTORYFILE "CodeTopDirectory" // Top-level directory list
68 #define kSecCS_ENTITLEMENTDERFILE "CodeEntitlementDER" // DER entitlement representation
69
70 //
71 // Special hash slot values. In a CodeDirectory, these show up at negative slot
72 // indices. This enumeration is also used widely in various internal APIs, and as
73 // type values in embedded SuperBlobs.
74 //
75 // How to add a new special slot type:
76 // 1. Add the new name at the end of the primary or virtual slot array (below).
77 // 2a. For slots representing existing code pieces, follow the ball for cdInfoSlot.
78 // 2b. For slots representing global signature components, follow the ball for cdResourceDirSlot.
79 // 2c. For slots representing per-architecture signature components, follow the ball for cdEntitlementSlot.
80 // ("Follow the ball" -> Global search for that name and do likewise.)
81 //
82 enum {
83 //
84 // Primary slot numbers.
85 // These values are potentially present in the CodeDirectory hash array
86 // under their negative values. They are also used in APIs and SuperBlobs.
87 // Note that zero must not be used for these (it's page 0 of the main code array),
88 // and it is important to assign contiguous (very) small values for them.
89 //
90 cdInfoSlot = 1, // Info.plist
91 cdRequirementsSlot = 2, // internal requirements
92 cdResourceDirSlot = 3, // resource directory
93 cdTopDirectorySlot = 4, // Application specific slot
94 cdEntitlementSlot = 5, // embedded entitlement configuration
95 cdRepSpecificSlot = 6, // for use by disk rep
96 cdEntitlementDERSlot = 7, // DER representation of entitlements
97 // (add further primary slot numbers here)
98
99 cdSlotCount, // total number of special slots (+1 for slot 0)
100 cdSlotMax = cdSlotCount - 1, // highest special slot number (as a positive number)
101
102 //
103 // Virtual slot numbers.
104 // These values are NOT used in the CodeDirectory hash array. They are used as
105 // internal API identifiers and as types in SuperBlobs.
106 // Zero is okay to use here; and we assign that to the CodeDirectory itself so
107 // it shows up first in (properly sorted) SuperBlob indices. The rest of the
108 // numbers is set Far Away so the primary slot set can expand safely.
109 // It's okay to have large gaps in these assignments.
110 //
111 cdCodeDirectorySlot = 0, // CodeDirectory
112 cdAlternateCodeDirectorySlots = 0x1000, // alternate CodeDirectory array
113 cdAlternateCodeDirectoryLimit = 0x1005, // 5+1 hashes should be enough for everyone...
114 cdSignatureSlot = 0x10000, // CMS signature
115 cdIdentificationSlot, // identification blob (detached signatures only)
116 // (add further virtual slot numbers here)
117 };
118
119
120 //
121 // Special hash slot attributes.
122 // This is a central description of attributes of each slot.
123 // Various places in Code Signing pick up those attributes and act accordingly.
124 //
125 enum {
126 cdComponentPerArchitecture = 1, // slot value differs for each Mach-O architecture
127 cdComponentIsBlob = 2, // slot value is a Blob (need not be BlobWrapped)
128 };
129
130
131 //
132 // A signature with a nonzero platform identifier value, when endorsed as originated by Apple,
133 // identifies code as belonging to a particular operating system deliverable set. Some system
134 // components restrict functionality to platform binaries. The actual values are arbitrary.
135 //
136 typedef uint8_t PlatformIdentifier;
137 static const PlatformIdentifier noPlatform = 0;
138 static const unsigned int maxPlatform = 255; // stored in a uint8_t
139
140
141 //
142 // A CodeDirectory is a typed Blob describing the secured pieces of a program.
143 // This structure describes the common header and provides access to the variable-size
144 // elements packed after it. For help in constructing a CodeDirectory, use the nested
145 // Builder class.
146 //
147 // At the heart of a CodeDirectory lies a packed array of hash digests.
148 // The array's zero-index element is at offset hashOffset, and the array covers
149 // elements in the range [-nSpecialSlots .. nCodeSlots-1]. Non-negative indices
150 // denote pages of the main executable. Negative indices indicate "special" hashes,
151 // each of a different thing (see cd*Slot constants above).
152 // Special slots that are in range but not present are zeroed out. Unallocated special
153 // slots are also presumed absent; this is not an error. (Thus the range of special
154 // slots can be extended at will.)
155 //
156 // HOW TO MANAGE COMPATIBILITY:
157 // Each CodeDirectory has a format (compatibility) version. Two constants control
158 // versioning:
159 // * currentVersion is the version used for newly created CodeDirectories.
160 // * compatibilityLimit is the highest version the code will accept as compatible.
161 // Test for version < currentVersion to detect old formats that may need special
162 // handling; this is done in checkIntegrity(). The current code rejects versions
163 // below earliestVersion.
164 // Break backward compatibility by rejecting versions that are unsuitable.
165 // Accept currentVersion < version <= compatibilityLimit as versions newer than
166 // those understood by this code but engineered (by newer code) to be backward
167 // compatible. Reject version > compatibilityLimit as incomprehensible gibberish.
168 //
169 // When creating a new version, increment currentVersion. When adding new fixed fields,
170 // just append them; the flex fields will shift to make room. To add new flex fields,
171 // add a fixed field containing the new field's offset and add suitable computations
172 // to the Builder to place the new data (right) before the hash array. Remember to check
173 // for offset in-range in checkIntegrity(). Older code will then simply ignore your
174 // new fields on load/read.
175 // Add flag bits to the existing flags field to add features that step outside
176 // of the linear versioning stream. Leave the 'spare' fields alone unless you need
177 // something extraordinarily weird - they're meant to be the final escape when everything
178 // else fails.
179 // As you create new versions, consider moving the compatibilityLimit out to open up
180 // new room for backward compatibility.
181 // To break backward compatibility intentionally, move currentVersion beyond the
182 // old compatibilityLimit (and move compatibilityLimit further out).
183 //
184 class CodeDirectory: public Blob<CodeDirectory, kSecCodeMagicCodeDirectory> {
185 public:
186 Endian<uint32_t> version; // compatibility version
187 Endian<uint32_t> flags; // setup and mode flags
188 Endian<uint32_t> hashOffset; // offset of hash slot element at index zero
189 Endian<uint32_t> identOffset; // offset of identifier string
190 Endian<uint32_t> nSpecialSlots; // number of special hash slots
191 Endian<uint32_t> nCodeSlots; // number of ordinary (code) hash slots
192 Endian<uint32_t> codeLimit; // limit to main image signature range
193 uint8_t hashSize; // size of each hash digest (bytes)
194 uint8_t hashType; // type of hash (kSecCodeSignatureHash* constants)
195 uint8_t platform; // platform identifier; zero if not platform binary
196 uint8_t pageSize; // log2(page size in bytes); 0 => infinite
197 Endian<uint32_t> spare2; // unused (must be zero)
198 Endian<uint32_t> scatterOffset; // offset of optional scatter vector (zero if absent)
199 Endian<uint32_t> teamIDOffset; // offset of optional teamID string
200 Endian<uint32_t> spare3; // unused (most be zero)
201 Endian<uint64_t> codeLimit64; // limit to main image signature range, 64 bits
202 Endian<uint64_t> execSegBase; // offset of executable segment
203 Endian<uint64_t> execSegLimit; // limit of executable segment
204 Endian<uint64_t> execSegFlags; // exec segment flags
205
206 Endian<uint32_t> runtime; // Runtime version encoded as an unsigned int
207 Endian<uint32_t> preEncryptOffset; // offset of pre-encrypt hash slots
208
209 // works with the version field; see comments above
210 static const uint32_t currentVersion = 0x20500; // "version 2.5"
211 static const uint32_t compatibilityLimit = 0x2F000; // "version 3 with wiggle room"
212
213 static const uint32_t earliestVersion = 0x20001; // earliest supported version
214 static const uint32_t supportsScatter = 0x20100; // first version to support scatter option
215 static const uint32_t supportsTeamID = 0x20200; // first version to support team ID option
216 static const uint32_t supportsCodeLimit64 = 0x20300; // first version to support codeLimit64
217 static const uint32_t supportsExecSegment = 0x20400; // first version to support exec base and limit
218 static const uint32_t supportsPreEncrypt = 0x20500; // first version to support pre-encrypt hashes and runtime version
219
220 void checkIntegrity() const; // throws if inconsistent or unsupported version
221
222 typedef uint32_t HashAlgorithm; // types of internal glue hashes
223 typedef std::set<HashAlgorithm> HashAlgorithms;
224 typedef int Slot; // slot index (negative for special slots)
225 typedef unsigned int SpecialSlot; // positive special slot index (not for code slots)
226
227 const char *identifier() const { return at<const char>(identOffset); }
228 char *identifier() { return at<char>(identOffset); }
229
230 size_t signingLimit() const
231 { return (version >= supportsCodeLimit64 && codeLimit64) ? size_t(codeLimit64) : size_t(codeLimit); }
232
233 // main hash array access
234 SpecialSlot maxSpecialSlot() const;
235
236 unsigned char *getSlotMutable (Slot slot, bool preEncrypt)
237 {
238 assert(slot >= int(-nSpecialSlots) && slot < int(nCodeSlots));
239
240 if (preEncrypt) {
241 if (version >= supportsPreEncrypt && preEncryptOffset != 0) {
242 assert(slot >= 0);
243 return at<unsigned char>(preEncryptOffset) + hashSize * slot;
244 } else {
245 return NULL;
246 }
247 } else {
248 return at<unsigned char>(hashOffset) + hashSize * slot;
249 }
250 }
251
252 const unsigned char *getSlot (Slot slot, bool preEncrypt) const
253 {
254 CodeDirectory *cd = const_cast<CodeDirectory *>(this);
255 return const_cast<const unsigned char *>(cd->getSlotMutable(slot, preEncrypt));
256 }
257
258 //
259 // The main page hash array can be "scattered" across the code file
260 // by specifying an array of Scatter elements, terminated with an
261 // element whose count field is zero.
262 // The scatter vector is optional; if absent, the hash array covers
263 // a single contiguous range of pages. CodeDirectory versions below
264 // supportsScatter never have scatter vectors (they lack the scatterOffset field).
265 //
266 struct Scatter {
267 Endian<uint32_t> count; // number of pages; zero for sentinel (only)
268 Endian<uint32_t> base; // first page number
269 Endian<uint64_t> targetOffset; // byte offset in target
270 Endian<uint64_t> spare; // reserved (must be zero)
271 };
272 Scatter *scatterVector() // first scatter vector element (NULL if none)
273 { return (version >= supportsScatter && scatterOffset) ? at<Scatter>(scatterOffset) : NULL; }
274 const Scatter *scatterVector() const
275 { return (version >= supportsScatter && scatterOffset) ? at<const Scatter>(scatterOffset) : NULL; }
276
277 const char *teamID() const { return version >= supportsTeamID && teamIDOffset ? at<const char>(teamIDOffset) : NULL; }
278 char *teamID() { return version >= supportsTeamID && teamIDOffset ? at<char>(teamIDOffset) : NULL; }
279
280 uint64_t execSegmentBase() const { return (version >= supportsExecSegment) ? execSegBase.get() : 0; }
281 uint64_t execSegmentLimit() const { return (version >= supportsExecSegment) ? execSegLimit.get() : 0; }
282 uint64_t execSegmentFlags() const { return (version >= supportsExecSegment) ? execSegFlags.get() : 0; }
283
284 const unsigned char *preEncryptHashes() const { return getSlot(0, true); }
285
286 uint32_t runtimeVersion() const {return (version >= supportsPreEncrypt) ? runtime.get() : 0; }
287
288 public:
289 bool validateSlot(const void *data, size_t size, Slot slot, bool preEncrypted) const; // validate memory buffer against page slot
290 bool validateSlot(UnixPlusPlus::FileDesc fd, size_t size, Slot slot, bool preEncrypted) const; // read and validate file
291 bool slotIsPresent(Slot slot) const;
292
293 class Builder;
294
295 public:
296 static DynamicHash *hashFor(HashAlgorithm hashType); // create a DynamicHash subclass for (hashType) digests
297 DynamicHash *getHash() const { return hashFor(this->hashType); } // make one for me
298 CFDataRef cdhash(bool truncate = true) const;
299
300 static void multipleHashFileData(UnixPlusPlus::FileDesc fd, size_t limit, HashAlgorithms types, void (^action)(HashAlgorithm type, DynamicHash* hasher));
301 bool verifyMemoryContent(CFDataRef data, const Byte* digest) const;
302
303 static bool viableHash(HashAlgorithm type);
304 static HashAlgorithm bestHashOf(const HashAlgorithms& types);
305
306 std::string hexHash(const unsigned char *hash) const; // encode any canonical-type hash as a hex string
307
308 protected:
309 static size_t generateHash(DynamicHash *hash, UnixPlusPlus::FileDesc fd, Hashing::Byte *digest, size_t limit = 0); // hash to count or end of file
310 static size_t generateHash(DynamicHash *hash, const void *data, size_t length, Hashing::Byte *digest); // hash data buffer
311
312 public:
313 //
314 // Information about SpecialSlots.
315 // This specifies meta-data about slots themselves;
316 // it does not work with the contents of hash slots.
317 //
318 static const char *canonicalSlotName(SpecialSlot slot);
319 static unsigned slotAttributes(SpecialSlot slot);
320 IFDEBUG(static const char * const debugSlotName[]);
321
322 public:
323 //
324 // Canonical screening code. Requires a fully formed CodeDirectory.
325 //
326 std::string screeningCode() const;
327 };
328
329
330 } // CodeSigning
331 } // Security
332
333
334 #endif //_H_CODEDIRECTORY