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25 // codedirectory - format and operations for code signing "code directory" structures
27 #include "codedirectory.h"
28 #include "csutilities.h"
29 #include "CSCommonPriv.h"
31 using namespace UnixPlusPlus
;
35 namespace CodeSigning
{
39 // Highest understood special slot in this CodeDirectory.
41 CodeDirectory::SpecialSlot
CodeDirectory::maxSpecialSlot() const
43 SpecialSlot slot
= this->nSpecialSlots
;
51 // Canonical filesystem names for select slot numbers.
52 // These are variously used for filenames, extended attribute names, etc.
53 // to get some consistency in naming. These are for storing signing-related
54 // data; they have no bearing on the actual hash slots in the CodeDirectory.
56 const char *CodeDirectory::canonicalSlotName(SpecialSlot slot
)
59 case cdRequirementsSlot
:
60 return kSecCS_REQUIREMENTSFILE
;
61 case cdResourceDirSlot
:
62 return kSecCS_RESOURCEDIRFILE
;
63 case cdCodeDirectorySlot
:
64 return kSecCS_CODEDIRECTORYFILE
;
66 return kSecCS_SIGNATUREFILE
;
67 case cdApplicationSlot
:
68 return kSecCS_APPLICATIONFILE
;
69 case cdEntitlementSlot
:
70 return kSecCS_ENTITLEMENTFILE
;
78 // Canonical attributes of SpecialSlots.
80 unsigned CodeDirectory::slotAttributes(SpecialSlot slot
)
83 case cdRequirementsSlot
:
84 return cdComponentIsBlob
; // global
85 case cdCodeDirectorySlot
:
86 return cdComponentPerArchitecture
| cdComponentIsBlob
;
88 return cdComponentPerArchitecture
; // raw
89 case cdEntitlementSlot
:
90 return cdComponentIsBlob
; // global
91 case cdIdentificationSlot
:
92 return cdComponentPerArchitecture
; // raw
94 return 0; // global, raw
100 // Symbolic names for code directory special slots.
101 // These are only used for debug output. They are not API-official.
102 // Needs to be coordinated with the cd*Slot enumeration in codedirectory.h.
105 const char * const CodeDirectory::debugSlotName
[] = {
117 // Check a CodeDirectory for basic integrity. This should ensure that the
118 // version is understood by our code, and that the internal structure
119 // (offsets etc.) is intact. In particular, it must make sure that no offsets
120 // point outside the CodeDirectory.
121 // Throws if the directory is corrupted or out of versioning bounds.
122 // Returns if the version is usable (perhaps with degraded features due to
123 // compatibility hacks).
125 // Note: There are some things we don't bother checking because they won't
126 // cause crashes, and will just be flagged as nonsense later. For example,
127 // a Bad Guy could overlap the identifier and hash fields, which is nonsense
128 // but not dangerous.
130 void CodeDirectory::checkIntegrity() const
132 // check version for support
133 if (!this->validateBlob())
134 MacOSError::throwMe(errSecCSSignatureInvalid
); // busted
135 if (version
> compatibilityLimit
)
136 MacOSError::throwMe(errSecCSSignatureUnsupported
); // too new - no clue
137 if (version
< earliestVersion
)
138 MacOSError::throwMe(errSecCSSignatureUnsupported
); // too old - can't support
139 if (version
> currentVersion
)
140 secdebug("codedir", "%p version 0x%x newer than current 0x%x",
141 this, uint32_t(version
), currentVersion
);
143 // now check interior offsets for validity
144 if (!stringAt(identOffset
))
145 MacOSError::throwMe(errSecCSSignatureFailed
); // identifier out of blob range
146 if (!contains(hashOffset
- int64_t(hashSize
) * nSpecialSlots
, hashSize
* (int64_t(nSpecialSlots
) + nCodeSlots
)))
147 MacOSError::throwMe(errSecCSSignatureFailed
); // hash array out of blob range
148 if (const Scatter
*scatter
= this->scatterVector()) {
149 // the optional scatter vector is terminated with an element having (count == 0)
150 unsigned int pagesConsumed
= 0;
152 if (!contains(scatter
, sizeof(Scatter
)))
153 MacOSError::throwMe(errSecCSSignatureFailed
);
154 if (scatter
->count
== 0)
156 pagesConsumed
+= scatter
->count
;
158 if (!contains((*this)[pagesConsumed
-1], hashSize
)) // referenced too many main hash slots
159 MacOSError::throwMe(errSecCSSignatureFailed
);
165 // Validate a slot against data in memory.
167 bool CodeDirectory::validateSlot(const void *data
, size_t length
, Slot slot
) const
169 secdebug("codedir", "%p validating slot %d", this, int(slot
));
170 MakeHash
<CodeDirectory
> hasher(this);
171 Hashing::Byte digest
[hasher
->digestLength()];
172 generateHash(hasher
, data
, length
, digest
);
173 return memcmp(digest
, (*this)[slot
], hasher
->digestLength()) == 0;
178 // Validate a slot against the contents of an open file. At most 'length' bytes
179 // will be read from the file.
181 bool CodeDirectory::validateSlot(FileDesc fd
, size_t length
, Slot slot
) const
183 MakeHash
<CodeDirectory
> hasher(this);
184 Hashing::Byte digest
[hasher
->digestLength()];
185 generateHash(hasher
, fd
, digest
, length
);
186 return memcmp(digest
, (*this)[slot
], hasher
->digestLength()) == 0;
191 // Check whether a particular slot is present.
192 // Absense is indicated by either a zero hash, or by lying outside
195 bool CodeDirectory::slotIsPresent(Slot slot
) const
197 if (slot
>= -Slot(nSpecialSlots
) && slot
< Slot(nCodeSlots
)) {
198 const Hashing::Byte
*digest
= (*this)[slot
];
199 for (unsigned n
= 0; n
< hashSize
; n
++)
201 return true; // non-zero digest => present
203 return false; // absent
208 // Given a hash type code, create an appropriate subclass of DynamicHash
209 // and return it. The caller owns the object and must delete it when done.
210 // This function never returns NULL. It throws if the hashType is unsuupported,
211 // or if there's an error creating the hasher.
213 DynamicHash
*CodeDirectory::hashFor(HashAlgorithm hashType
)
217 case kSecCodeSignatureHashSHA1
: alg
= kCCDigestSHA1
; break;
218 case kSecCodeSignatureHashSHA256
: alg
= kCCDigestSHA256
; break;
220 MacOSError::throwMe(errSecCSSignatureUnsupported
);
222 return new CCHashInstance(alg
);
227 // Hash the next limit bytes of a file and return the digest.
228 // If the file is shorter, hash as much as you can.
229 // Limit==0 means unlimited (to end of file).
230 // Return how many bytes were actually hashed.
231 // Throw on any errors.
233 size_t CodeDirectory::generateHash(DynamicHash
*hasher
, FileDesc fd
, Hashing::Byte
*digest
, size_t limit
)
235 size_t size
= hashFileData(fd
, hasher
, limit
);
236 hasher
->finish(digest
);
242 // Ditto, but hash a memory buffer instead.
244 size_t CodeDirectory::generateHash(DynamicHash
*hasher
, const void *data
, size_t length
, Hashing::Byte
*digest
)
246 hasher
->update(data
, length
);
247 hasher
->finish(digest
);
253 // Turn a hash of canonical type into a hex string
255 std::string
CodeDirectory::hexHash(const unsigned char *hash
) const
257 size_t size
= this->hashSize
;
258 char result
[2*size
+1];
259 for (unsigned n
= 0; n
< size
; n
++)
260 sprintf(result
+2*n
, "%02.2x", hash
[n
]);
266 // Generate a screening code string from a (complete) CodeDirectory.
267 // This can be used to make a lightweight pre-screening code from (just) a CodeDirectory.
269 std::string
CodeDirectory::screeningCode() const
271 if (slotIsPresent(-cdInfoSlot
)) // has Info.plist
272 return "I" + hexHash((*this)[-cdInfoSlot
]); // use Info.plist hash
273 if (pageSize
== 0) // good-enough proxy for "not a Mach-O file"
274 return "M" + hexHash((*this)[0]); // use hash of main executable
275 return "N"; // no suitable screening code
284 // Canonical text form for user-settable code directory flags.
285 // Note: This table is actually exported from Security.framework.
287 const SecCodeDirectoryFlagTable kSecCodeDirectoryFlagTable
[] = {
288 { "host", kSecCodeSignatureHost
, true },
289 { "adhoc", kSecCodeSignatureAdhoc
, false },
290 { "hard", kSecCodeSignatureForceHard
, true },
291 { "kill", kSecCodeSignatureForceKill
, true },
292 { "expires", kSecCodeSignatureForceExpiration
, true },
293 { "restrict", kSecCodeSignatureRestrict
, true },
294 { "enforcement", kSecCodeSignatureEnforcement
, true },