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1 | /* | |
2 | * Copyright (c) 2000-2001,2003-2007,2011 Apple Inc. All Rights Reserved. | |
3 | * | |
4 | * @APPLE_LICENSE_HEADER_START@ | |
5 | * | |
6 | * This file contains Original Code and/or Modifications of Original Code | |
7 | * as defined in and that are subject to the Apple Public Source License | |
8 | * Version 2.0 (the 'License'). You may not use this file except in | |
9 | * compliance with the License. Please obtain a copy of the License at | |
10 | * http://www.opensource.apple.com/apsl/ and read it before using this | |
11 | * file. | |
12 | * | |
13 | * The Original Code and all software distributed under the License are | |
14 | * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER | |
15 | * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, | |
16 | * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, | |
17 | * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. | |
18 | * Please see the License for the specific language governing rights and | |
19 | * limitations under the License. | |
20 | * | |
21 | * @APPLE_LICENSE_HEADER_END@ | |
22 | */ | |
23 | ||
24 | ||
25 | // | |
26 | // acls - securityd ACL implementation | |
27 | // | |
28 | // These classes implement securityd's local ACL machine in terms of the generic | |
29 | // ObjectAcl model. In particular, they define securityd's AclValidationEnvironment, | |
30 | // which hooks the real-world state into the abstract AclSubject submachines. | |
31 | // | |
32 | // Note that these classes are *complete* but *extendable*. The default implementation | |
33 | // uses unmodified local ObjectAcl state. Subclasses (and certain AclSubjects) may delegate | |
34 | // validation to outside agents (such as a tokend) and thus act as caching forwarding agents. | |
35 | // Don't assume. | |
36 | // | |
37 | #ifndef _H_ACLS | |
38 | #define _H_ACLS | |
39 | ||
40 | #include <securityd_client/sscommon.h> | |
41 | #include <security_cdsa_utilities/cssmacl.h> | |
42 | #include <security_cdsa_utilities/context.h> | |
43 | #include <security_cdsa_utilities/acl_process.h> | |
44 | #include <security_cdsa_utilities/acl_codesigning.h> | |
45 | #include <security_cdsa_utilities/acl_secret.h> | |
46 | #include <security_cdsa_utilities/acl_preauth.h> | |
47 | #include <security_cdsa_utilities/acl_prompted.h> | |
48 | #include <security_cdsa_utilities/acl_threshold.h> | |
49 | #include "acl_partition.h" | |
50 | ||
51 | using namespace SecurityServer; | |
52 | ||
53 | ||
54 | class Connection; | |
55 | class Database; | |
56 | class Process; | |
57 | class SecurityServerEnvironment; | |
58 | ||
59 | ||
60 | // | |
61 | // Interesting entitlements | |
62 | // | |
63 | static const char migrationEntitlement[] = "com.apple.private.security.allow-migration"; | |
64 | ||
65 | ||
66 | // | |
67 | // ACL implementation as used by the SecurityServer | |
68 | // | |
69 | class SecurityServerAcl : public ObjectAcl { | |
70 | public: | |
71 | SecurityServerAcl() : ObjectAcl(Allocator::standard()), aclSequence(Mutex::recursive) { } | |
72 | virtual ~SecurityServerAcl(); | |
73 | ||
74 | // validation calls restated | |
75 | virtual void validate(AclAuthorization auth, const AccessCredentials *cred, Database *relatedDatabase); | |
76 | void validate(AclAuthorization auth, const Context &context, Database *relatedDatabase); | |
77 | ||
78 | // CSSM layer ACL calls | |
79 | virtual void getOwner(AclOwnerPrototype &owner); | |
80 | virtual void getAcl(const char *tag, uint32 &count, AclEntryInfo *&acls); | |
81 | virtual void changeAcl(const AclEdit &edit, const AccessCredentials *cred, | |
82 | Database *relatedDatabase); | |
83 | virtual void changeOwner(const AclOwnerPrototype &newOwner, const AccessCredentials *cred, | |
84 | Database *relatedDatabase); | |
85 | ||
86 | // to be provided by implementations | |
87 | virtual AclKind aclKind() const = 0; | |
88 | ||
89 | // a helper to (try to) add an ACL to a "standard form" item ACL | |
90 | static bool addToStandardACL(const AclValidationContext &context, AclSubject *subject); | |
91 | static bool looksLikeLegacyDotMac(const AclValidationContext &context); | |
92 | ||
93 | bool createClientPartitionID(Process& process); | |
94 | bool addClientPartitionID(Process& process); | |
95 | ||
96 | // implicit partitioning support | |
97 | PartitionAclSubject* findPartitionSubject(); | |
98 | CFDictionaryRef createPartitionPayload(); | |
99 | ||
100 | // aclSequence is taken to serialize ACL validations to pick up mutual changes | |
101 | Mutex aclSequence; | |
102 | ||
103 | private: | |
104 | void validatePartition(SecurityServerEnvironment& env, bool prompt); | |
105 | bool extendPartition(SecurityServerEnvironment& env); | |
106 | }; | |
107 | ||
108 | ||
109 | // | |
110 | // Our implementation of an ACL validation environment uses information | |
111 | // derived from a Connection object. It implements context for a fair number | |
112 | // of subject types (see the inheritance list below). | |
113 | // | |
114 | class SecurityServerEnvironment : public virtual AclValidationEnvironment, | |
115 | public virtual ProcessAclSubject::Environment, | |
116 | public virtual CodeSignatureAclSubject::Environment, | |
117 | public virtual SecretAclSubject::Environment, | |
118 | public virtual PromptedAclSubject::Environment, | |
119 | public virtual PreAuthorizationAcls::Environment { | |
120 | public: | |
121 | SecurityServerEnvironment(SecurityServerAcl &baseAcl, Database *db) | |
122 | : acl(baseAcl), database(db) { } | |
123 | ||
124 | SecurityServerAcl &acl; | |
125 | Database * const database; | |
126 | ||
127 | // personalities | |
128 | uid_t getuid() const; | |
129 | gid_t getgid() const; | |
130 | pid_t getpid() const; | |
131 | bool verifyCodeSignature(const OSXVerifier &verifier, const AclValidationContext &context); | |
132 | bool validateSecret(const SecretAclSubject *me, const AccessCredentials *cred); | |
133 | bool getSecret(CssmOwnedData &secret, const CssmData &prompt) const; | |
134 | ObjectAcl *preAuthSource(); | |
135 | Adornable &store(const AclSubject *subject); | |
136 | ||
137 | // subject editing | |
138 | ThresholdAclSubject *standardSubject(const AclValidationContext &context); | |
139 | }; | |
140 | ||
141 | ||
142 | // | |
143 | // An abstract source of a SecurityServerAcl. | |
144 | // There is a default implementation, which throws OBJECT_ACL_NOT_SUPPORTED. | |
145 | // | |
146 | class AclSource { | |
147 | protected: | |
148 | AclSource() { } | |
149 | virtual ~AclSource(); | |
150 | ||
151 | public: | |
152 | virtual SecurityServerAcl &acl(); // defaults to "no ACL; throw exception" | |
153 | virtual Database *relatedDatabase(); // optionally, a Database related to me | |
154 | ||
155 | // | |
156 | // Forward ACL calls, passing some locally obtained stuff along. | |
157 | // These are virtual so an AclSource can override them. Such overrides | |
158 | // should enhance/post-process rather than replace functionality. | |
159 | // | |
160 | virtual void getOwner(AclOwnerPrototype &owner) | |
161 | { return acl().getOwner(owner); } | |
162 | virtual void getAcl(const char *tag, uint32 &count, AclEntryInfo *&acls) | |
163 | { return acl().getAcl(tag, count, acls); } | |
164 | virtual void changeAcl(const AclEdit &edit, const AccessCredentials *cred) | |
165 | { return acl().changeAcl(edit, cred, relatedDatabase()); } | |
166 | virtual void changeOwner(const AclOwnerPrototype &newOwner, const AccessCredentials *cred) | |
167 | { return acl().changeOwner(newOwner, cred, relatedDatabase()); } | |
168 | virtual void validate(AclAuthorization auth, const AccessCredentials *cred, Database* relatedDb = NULL) | |
169 | { acl().validate(auth, cred, relatedDb ? relatedDb : relatedDatabase()); } | |
170 | virtual void validate(AclAuthorization auth, const Context &context, Database* relatedDb = NULL) | |
171 | { acl().validate(auth, context, relatedDb ? relatedDb : relatedDatabase()); } | |
172 | }; | |
173 | ||
174 | ||
175 | #endif //_H_ACLS |