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1/*
2 * Copyright (c) 2000-2010,2013 Apple Inc. All Rights Reserved.
3 *
4 * @APPLE_LICENSE_HEADER_START@
5 *
6 * This file contains Original Code and/or Modifications of Original Code
7 * as defined in and that are subject to the Apple Public Source License
8 * Version 2.0 (the 'License'). You may not use this file except in
9 * compliance with the License. Please obtain a copy of the License at
10 * http://www.opensource.apple.com/apsl/ and read it before using this
11 * file.
12 *
13 * The Original Code and all software distributed under the License are
14 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
15 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
16 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
18 * Please see the License for the specific language governing rights and
19 * limitations under the License.
20 *
21 * @APPLE_LICENSE_HEADER_END@
22 */
23
24
25//
26// server - securityd main server object
27//
28#include <securityd_client/ucsp.h> // MIG ucsp service
29#include "self.h" // MIG self service
30#include <security_utilities/logging.h>
31#include <security_cdsa_client/mdsclient.h>
32#include "server.h"
33#include "session.h"
34#include "acls.h"
35#include "notifications.h"
36#include "child.h"
37#include <mach/mach_error.h>
38#include <security_utilities/ccaudit.h>
39#include "pcscmonitor.h"
40
41#include "agentquery.h"
42
43
44using namespace MachPlusPlus;
45
46//
47// Construct an Authority
48//
49Authority::Authority(const char *configFile)
50: Authorization::Engine(configFile)
51{
52}
53
54Authority::~Authority()
55{
56}
57
58
59//
60// Construct the server object
61//
62Server::Server(Authority &authority, CodeSignatures &signatures, const char *bootstrapName)
63 : MachServer(bootstrapName),
64 mBootstrapName(bootstrapName),
65 mCSPModule(gGuidAppleCSP, mCssm), mCSP(mCSPModule),
66 mAuthority(authority),
67 mCodeSignatures(signatures),
68 mVerbosity(0),
69 mWaitForClients(true), mShuttingDown(false)
70{
71 // make me eternal (in the object mesh)
72 ref();
73
74 // engage the subsidiary port handler for sleep notifications
75 add(sleepWatcher);
76}
77
78
79//
80// Clean up the server object
81//
82Server::~Server()
83{
84 //@@@ more later
85}
86
87
88//
89// Locate a connection by reply port and make it the current connection
90// of this thread. The connection will be marked busy, and can be accessed
91// by calling Server::connection() [no argument] until it is released by
92// calling Connection::endWork().
93//
94Connection &Server::connection(mach_port_t port, audit_token_t &auditToken)
95{
96 Server &server = active();
97 StLock<Mutex> _(server);
98 Connection *conn = server.mConnections.get(port, CSSM_ERRCODE_INVALID_CONTEXT_HANDLE);
99 conn->process().checkSession(auditToken);
100 active().mCurrentConnection() = conn;
101 conn->beginWork(auditToken);
102 return *conn;
103}
104
105Connection &Server::connection(bool tolerant)
106{
107 Connection *conn = active().mCurrentConnection();
108 assert(conn); // have to have one
109 if (!tolerant)
110 conn->checkWork();
111 return *conn;
112}
113
114void Server::requestComplete(CSSM_RETURN &rcode)
115{
116 // note: there may not be an active connection if connection setup failed
117 if (RefPointer<Connection> &conn = active().mCurrentConnection()) {
118 conn->endWork(rcode);
119 conn = NULL;
120 }
121 IFDUMPING("state", NodeCore::dumpAll());
122}
123
124
125//
126// Shorthand for "current" process and session.
127// This is the process and session for the current connection.
128//
129Process &Server::process()
130{
131 return connection().process();
132}
133
134Session &Server::session()
135{
136 return connection().process().session();
137}
138
139RefPointer<Key> Server::key(KeyHandle key)
140{
141 return U32HandleObject::findRef<Key>(key, CSSMERR_CSP_INVALID_KEY_REFERENCE);
142}
143
144RefPointer<Database> Server::database(DbHandle db)
145{
146 return find<Database>(db, CSSMERR_DL_INVALID_DB_HANDLE);
147}
148
149RefPointer<KeychainDatabase> Server::keychain(DbHandle db)
150{
151 return find<KeychainDatabase>(db, CSSMERR_DL_INVALID_DB_HANDLE);
152}
153
154RefPointer<Database> Server::optionalDatabase(DbHandle db, bool persistent)
155{
156 if (persistent && db != noDb)
157 return database(db);
158 else
159 return &process().localStore();
160}
161
162
163//
164// Locate an ACL bearer (database or key) by handle
165// The handle might be used across IPC, so we clamp it accordingly
166//
167AclSource &Server::aclBearer(AclKind kind, U32HandleObject::Handle handle)
168{
169 AclSource &bearer = U32HandleObject::find<AclSource>(handle, CSSMERR_CSSM_INVALID_ADDIN_HANDLE);
170 if (kind != bearer.acl().aclKind())
171 CssmError::throwMe(CSSMERR_CSSM_INVALID_HANDLE_USAGE);
172 return bearer;
173}
174
175
176//
177// Run the server. This will not return until the server is forced to exit.
178//
179void Server::run()
180{
181 MachServer::run(0x10000,
182 MACH_RCV_TRAILER_TYPE(MACH_MSG_TRAILER_FORMAT_0) |
183 MACH_RCV_TRAILER_ELEMENTS(MACH_RCV_TRAILER_AUDIT));
184}
185
186
187//
188// Handle thread overflow. MachServer will call this if it has hit its thread
189// limit and yet still needs another thread.
190//
191void Server::threadLimitReached(UInt32 limit)
192{
193 Syslog::notice("securityd has reached its thread limit (%ld) - service deadlock is possible",
194 limit);
195}
196
197
198//
199// The primary server run-loop function.
200// Invokes the MIG-generated main dispatch function (ucsp_server), as well
201// as the self-send dispatch (self_server).
202// For debug builds, look up request names in a MIG-generated table
203// for better debug-log messages.
204//
205boolean_t ucsp_server(mach_msg_header_t *, mach_msg_header_t *);
206boolean_t self_server(mach_msg_header_t *, mach_msg_header_t *);
207
208
209boolean_t Server::handle(mach_msg_header_t *in, mach_msg_header_t *out)
210{
211 return ucsp_server(in, out) || self_server(in, out);
212}
213
214
215//
216// Set up a new Connection. This establishes the environment (process et al) as needed
217// and registers a properly initialized Connection object to run with.
218// Type indicates how "deep" we need to initialize (new session, process, or connection).
219// Everything at and below that level is constructed. This is straight-forward except
220// in the case of session re-initialization (see below).
221//
222void Server::setupConnection(ConnectLevel type, Port replyPort, Port taskPort,
223 const audit_token_t &auditToken, const ClientSetupInfo *info)
224{
225 AuditToken audit(auditToken);
226
227 // first, make or find the process based on task port
228 StLock<Mutex> _(*this);
229 RefPointer<Process> &proc = mProcesses[taskPort];
230 if (proc && proc->session().sessionId() != audit.sessionId())
231 proc->changeSession(audit.sessionId());
232 if (proc && type == connectNewProcess) {
233 // the client has amnesia - reset it
234 assert(info);
235 proc->reset(taskPort, info, audit);
236 proc->changeSession(audit.sessionId());
237 }
238 if (!proc) {
239 if (type == connectNewThread) // client error (or attack)
240 CssmError::throwMe(CSSM_ERRCODE_INTERNAL_ERROR);
241 assert(info);
242 proc = new Process(taskPort, info, audit);
243 notifyIfDead(taskPort);
244 mPids[proc->pid()] = proc;
245 }
246
247 // now, establish a connection and register it in the server
248 Connection *connection = new Connection(*proc, replyPort);
249 if (mConnections.contains(replyPort)) // malicious re-entry attempt?
250 CssmError::throwMe(CSSM_ERRCODE_INTERNAL_ERROR); //@@@ error code? (client error)
251 mConnections[replyPort] = connection;
252 notifyIfDead(replyPort);
253}
254
255
256//
257// Synchronously end a Connection.
258// This is due to a request from the client, so no thread races are possible.
259// In practice, this is optional since the DPN for the client thread reply port
260// will destroy the connection anyway when the thread dies.
261//
262void Server::endConnection(Port replyPort)
263{
264 StLock<Mutex> _(*this);
265 PortMap<Connection>::iterator it = mConnections.find(replyPort);
266 assert(it != mConnections.end());
267 it->second->terminate();
268 mConnections.erase(it);
269}
270
271
272//
273// Handling dead-port notifications.
274// This receives DPNs for all kinds of ports we're interested in.
275//
276void Server::notifyDeadName(Port port)
277{
278 // We need the lock to get a proper iterator on mConnections or mProcesses,
279 // but must release it before we call abort or kill, as these might take
280 // unbounded time, including calls out to token daemons etc.
281
282 StLock<Mutex> serverLock(*this);
283 secdebug("SSports", "port %d is dead", port.port());
284
285 // is it a connection?
286 PortMap<Connection>::iterator conIt = mConnections.find(port);
287 if (conIt != mConnections.end()) {
288 SECURITYD_PORTS_DEAD_CONNECTION(port);
289 RefPointer<Connection> con = conIt->second;
290 mConnections.erase(conIt);
291 serverLock.unlock();
292 con->abort();
293 return;
294 }
295
296 // is it a process?
297 PortMap<Process>::iterator procIt = mProcesses.find(port);
298 if (procIt != mProcesses.end()) {
299 SECURITYD_PORTS_DEAD_PROCESS(port);
300 RefPointer<Process> proc = procIt->second;
301 mPids.erase(proc->pid());
302 mProcesses.erase(procIt);
303 serverLock.unlock();
304 // The kill may take some time; make sure there is a spare thread around
305 // to prevent deadlocks
306 StLock<MachServer, &Server::busy, &Server::idle> _(*this);
307 proc->kill();
308 return;
309 }
310
311 // well, what IS IT?!
312 SECURITYD_PORTS_DEAD_ORPHAN(port);
313 secdebug("server", "spurious dead port notification for port %d", port.port());
314}
315
316
317//
318// Handling no-senders notifications.
319// This is currently only used for (subsidiary) service ports
320//
321void Server::notifyNoSenders(Port port, mach_port_mscount_t)
322{
323 SECURITYD_PORTS_DEAD_SESSION(port);
324}
325
326
327//
328// Handling signals.
329// These are sent as Mach messages from ourselves to escape the limitations of
330// the signal handler environment.
331//
332kern_return_t self_server_handleSignal(mach_port_t sport,
333 mach_port_t taskPort, int sig)
334{
335 try {
336 SECURITYD_SIGNAL_HANDLED(sig);
337 if (taskPort != mach_task_self()) {
338 Syslog::error("handleSignal: received from someone other than myself");
339 return KERN_SUCCESS;
340 }
341 switch (sig) {
342 case SIGCHLD:
343 ServerChild::checkChildren();
344 break;
345 case SIGINT:
346 SECURITYD_SHUTDOWN_NOW();
347 Syslog::notice("securityd terminated due to SIGINT");
348 _exit(0);
349 case SIGTERM:
350 Server::active().beginShutdown();
351 break;
352 case SIGPIPE:
353 fprintf(stderr, "securityd ignoring SIGPIPE received");
354 break;
355
356#if defined(DEBUGDUMP)
357 case SIGUSR1:
358 NodeCore::dumpAll();
359 break;
360#endif //DEBUGDUMP
361
362 case SIGUSR2:
363 {
364 extern PCSCMonitor *gPCSC;
365 gPCSC->startSoftTokens();
366 break;
367 }
368
369 default:
370 assert(false);
371 }
372 } catch(...) {
373 secdebug("SS", "exception handling a signal (ignored)");
374 }
375 mach_port_deallocate(mach_task_self(), taskPort);
376 return KERN_SUCCESS;
377}
378
379
380kern_return_t self_server_handleSession(mach_port_t sport,
381 mach_port_t taskPort, uint32_t event, uint64_t ident)
382{
383 try {
384 if (taskPort != mach_task_self()) {
385 Syslog::error("handleSession: received from someone other than myself");
386 return KERN_SUCCESS;
387 }
388 if (event == AUE_SESSION_CLOSE)
389 Session::destroy(ident);
390 } catch(...) {
391 secdebug("SS", "exception handling a signal (ignored)");
392 }
393 mach_port_deallocate(mach_task_self(), taskPort);
394 return KERN_SUCCESS;
395}
396
397
398//
399// Notifier for system sleep events
400//
401void Server::SleepWatcher::systemWillSleep()
402{
403 SECURITYD_POWER_SLEEP();
404 Session::processSystemSleep();
405 for (set<PowerWatcher *>::const_iterator it = mPowerClients.begin(); it != mPowerClients.end(); it++)
406 (*it)->systemWillSleep();
407}
408
409void Server::SleepWatcher::systemIsWaking()
410{
411 SECURITYD_POWER_WAKE();
412 for (set<PowerWatcher *>::const_iterator it = mPowerClients.begin(); it != mPowerClients.end(); it++)
413 (*it)->systemIsWaking();
414}
415
416void Server::SleepWatcher::systemWillPowerOn()
417{
418 SECURITYD_POWER_ON();
419 Server::active().longTermActivity();
420 for (set<PowerWatcher *>::const_iterator it = mPowerClients.begin(); it != mPowerClients.end(); it++)
421 (*it)->systemWillPowerOn();
422}
423
424void Server::SleepWatcher::add(PowerWatcher *client)
425{
426 assert(mPowerClients.find(client) == mPowerClients.end());
427 mPowerClients.insert(client);
428}
429
430void Server::SleepWatcher::remove(PowerWatcher *client)
431{
432 assert(mPowerClients.find(client) != mPowerClients.end());
433 mPowerClients.erase(client);
434}
435
436
437//
438// Expose the process/pid map to the outside
439//
440Process *Server::findPid(pid_t pid) const
441{
442 PidMap::const_iterator it = mPids.find(pid);
443 return (it == mPids.end()) ? NULL : it->second;
444}
445
446
447//
448// Set delayed shutdown mode
449//
450void Server::waitForClients(bool waiting)
451{
452 mWaitForClients = waiting;
453}
454
455
456//
457// Begin shutdown processing.
458// We relinquish our primary state authority. From now on, we'll be
459// kept alive (only) by our current clients.
460//
461static FILE *reportFile;
462
463void Server::beginShutdown()
464{
465 StLock<Mutex> _(*this);
466 if (!mWaitForClients) {
467 SECURITYD_SHUTDOWN_NOW();
468 _exit(0);
469 } else {
470 if (!mShuttingDown) {
471 mShuttingDown = true;
472 Session::invalidateAuthHosts();
473 SECURITYD_SHUTDOWN_BEGIN();
474 if (verbosity() >= 2) {
475 reportFile = fopen("/var/log/securityd-shutdown.log", "w");
476 shutdownSnitch();
477 }
478 }
479 }
480}
481
482
483//
484// During shutdown, we report residual clients to dtrace, and allow a state dump
485// for debugging.
486// We don't bother locking for the shuttingDown() check; it's a latching boolean
487// and we'll be good enough without a lock.
488//
489void Server::eventDone()
490{
491 if (this->shuttingDown()) {
492 StLock<Mutex> lazy(*this, false); // lazy lock acquisition
493 if (SECURITYD_SHUTDOWN_COUNT_ENABLED()) {
494 lazy.lock();
495 SECURITYD_SHUTDOWN_COUNT(mProcesses.size(), VProc::Transaction::debugCount());
496 }
497 if (verbosity() >= 2) {
498 lazy.lock();
499 shutdownSnitch();
500 }
501 IFDUMPING("shutdown", NodeCore::dumpAll());
502 }
503}
504
505
506void Server::shutdownSnitch()
507{
508 time_t now;
509 time(&now);
510 fprintf(reportFile, "%.24s %d residual clients:\n", ctime(&now), int(mPids.size()));
511 for (PidMap::const_iterator it = mPids.begin(); it != mPids.end(); ++it)
512 if (SecCodeRef clientCode = it->second->processCode()) {
513 CFRef<CFURLRef> path;
514 OSStatus rc = SecCodeCopyPath(clientCode, kSecCSDefaultFlags, &path.aref());
515 if (path)
516 fprintf(reportFile, " %s (%d)\n", cfString(path).c_str(), it->first);
517 else
518 fprintf(reportFile, "pid=%d (error %d)\n", it->first, int32_t(rc));
519 }
520 fprintf(reportFile, "\n");
521 fflush(reportFile);
522}
523
524bool Server::inDarkWake()
525{
526 return IOPMIsADarkWake(IOPMConnectionGetSystemCapabilities());
527}
528
529//
530// Initialize the CSSM/MDS subsystem.
531// This was once done lazily on demand. These days, we are setting up the
532// system MDS here, and CSSM is pretty much always needed, so this is called
533// early during program startup. Do note that the server may not (yet) be running.
534//
535void Server::loadCssm(bool mdsIsInstalled)
536{
537 if (!mCssm->isActive()) {
538 StLock<Mutex> _(*this);
539 VProc::Transaction xact;
540 if (!mCssm->isActive()) {
541 if (!mdsIsInstalled) { // non-system securityd instance should not reinitialize MDS
542 secdebug("SS", "Installing MDS");
543 IFDEBUG(if (geteuid() == 0))
544 MDSClient::mds().install();
545 }
546 secdebug("SS", "CSSM initializing");
547 mCssm->init();
548 mCSP->attach();
549 secdebug("SS", "CSSM ready with CSP %s", mCSP->guid().toString().c_str());
550 }
551 }
552}
553
554
555//
556// LongtermActivity/lock combo
557//
558LongtermStLock::LongtermStLock(Mutex &lck)
559 : StLock<Mutex>(lck, false) // don't take the lock yet
560{
561 if (lck.tryLock()) { // uncontested
562 this->mActive = true;
563 } else { // contested - need backup thread
564 Server::active().longTermActivity();
565 this->lock();
566 }
567}