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1 | /* |
2 | * Copyright (c) 2008 Apple Inc. All Rights Reserved. | |
3 | * | |
4 | * @APPLE_LICENSE_HEADER_START@ | |
5 | * | |
6 | * This file contains Original Code and/or Modifications of Original Code | |
7 | * as defined in and that are subject to the Apple Public Source License | |
8 | * Version 2.0 (the 'License'). You may not use this file except in | |
9 | * compliance with the License. Please obtain a copy of the License at | |
10 | * http://www.opensource.apple.com/apsl/ and read it before using this | |
11 | * file. | |
12 | * | |
13 | * The Original Code and all software distributed under the License are | |
14 | * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER | |
15 | * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, | |
16 | * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, | |
17 | * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. | |
18 | * Please see the License for the specific language governing rights and | |
19 | * limitations under the License. | |
20 | * | |
21 | * @APPLE_LICENSE_HEADER_END@ | |
22 | */ | |
23 | ||
24 | ||
25 | // | |
26 | // adjunct to handletemplates.h | |
27 | // | |
28 | // this header should only be #included by source files defining | |
29 | // TypedHandle or MappingHandle subclasses | |
30 | // | |
31 | // @@@ Should use non-CSSM error codes | |
32 | // | |
33 | #ifndef _H_HANDLETEMPLATES_DEFS | |
34 | #define _H_HANDLETEMPLATES_DEFS | |
35 | ||
36 | #include <Security/cssm.h> | |
37 | #include <security_utilities/refcount.h> | |
38 | #include <security_utilities/threading.h> | |
39 | #include <security_utilities/globalizer.h> | |
40 | #include <security_cdsa_utilities/cssmerrors.h> | |
41 | #include <security_cdsa_utilities/handletemplates.h> | |
42 | ||
43 | namespace Security | |
44 | { | |
45 | ||
46 | // | |
47 | // TypedHandle | |
48 | // | |
49 | template <class _Handle> | |
50 | TypedHandle<_Handle>::TypedHandle() | |
51 | : mMyHandle(invalidHandle), mValid(false) | |
52 | { | |
53 | } | |
54 | ||
55 | template <class _Handle> | |
56 | TypedHandle<_Handle>::TypedHandle(_Handle h) | |
57 | : mMyHandle(h), mValid(true) | |
58 | { | |
59 | } | |
60 | ||
61 | ||
62 | // | |
63 | // MappingHandle instance methods | |
64 | // | |
65 | template <class _Handle> | |
66 | MappingHandle<_Handle>::MappingHandle() : TypedHandle<_Handle>() | |
67 | { | |
68 | make(); | |
69 | } | |
70 | ||
71 | template <class _Handle> | |
72 | void MappingHandle<_Handle>::make() | |
73 | { | |
74 | StLock<Mutex> _(state()); | |
75 | ||
76 | _Handle hbase = reinterpret_cast<uintptr_t>(this); | |
77 | for (;;) { | |
78 | _Handle handle = hbase ^ state().nextSeq(); | |
79 | if (!state().handleInUse(handle)) { | |
80 | // assumes sizeof(unsigned long) >= sizeof(handle) | |
81 | secdebug("handleobj", "create %#lx for %p", static_cast<unsigned long>(handle), this); | |
82 | TypedHandle<_Handle>::setHandle(handle); | |
83 | state().add(handle, this); | |
84 | return; | |
85 | } | |
86 | } | |
87 | } | |
88 | ||
89 | // The default locking virtual methods do nothing and succeed. | |
90 | template <class _Handle> | |
91 | void MappingHandle<_Handle>::lock() { } | |
92 | ||
93 | template <class _Handle> | |
94 | bool MappingHandle<_Handle>::tryLock() { return true; } | |
95 | ||
96 | ||
97 | // | |
98 | // MappingHandle::State | |
99 | // | |
100 | ||
101 | // The default State constructor should not be inlined in a standard | |
102 | // header: its use via ModuleNexus would result in the inlined code | |
103 | // appearing *everywhere* the State object might have to be constructed. | |
104 | template <class _Handle> | |
105 | MappingHandle<_Handle>::State::State() | |
106 | : sequence(1) | |
107 | { | |
108 | } | |
109 | ||
110 | // | |
111 | // Check if the handle is already in the map. Caller must already hold | |
112 | // the map lock. Intended for use by a subclass' implementation of | |
113 | // MappingHandle<...>::make(). | |
114 | // | |
115 | template <class _Handle> | |
116 | bool MappingHandle<_Handle>::State::handleInUse(_Handle h) | |
117 | { | |
118 | return (HandleMap::find(h) != (*this).end()); | |
119 | } | |
120 | ||
121 | // | |
122 | // Observing proper map locking, locate a handle in the global handle map | |
123 | // and return a pointer to its object. Throw CssmError(error) if it cannot | |
124 | // be found, or it is corrupt. | |
125 | // | |
126 | template <class _Handle> | |
127 | MappingHandle<_Handle> *MappingHandle<_Handle>::State::find(_Handle h, CSSM_RETURN error) | |
128 | { | |
129 | StLock<Mutex> _(*this); | |
130 | typename HandleMap::const_iterator it = HandleMap::find(h); | |
131 | if (it == (*this).end()) | |
132 | CssmError::throwMe(error); | |
133 | MappingHandle<_Handle> *obj = it->second; | |
134 | if (obj == NULL || obj->handle() != h) | |
135 | CssmError::throwMe(error); | |
136 | return obj; | |
137 | } | |
138 | ||
139 | // | |
140 | // Look up the handle given in the global handle map. | |
141 | // If not found, or if the object is corrupt, throw an exception. | |
142 | // Otherwise, hold the State lock and return an iterator to the map entry. | |
143 | // Caller must release the State lock in a timely manner. | |
144 | // | |
145 | template <class _Handle> | |
146 | typename MappingHandle<_Handle>::HandleMap::iterator | |
147 | MappingHandle<_Handle>::State::locate(_Handle h, CSSM_RETURN error) | |
148 | { | |
149 | StLock<Mutex> locker(*this); | |
150 | typename HandleMap::iterator it = HandleMap::find(h); | |
151 | if (it == (*this).end()) | |
152 | CssmError::throwMe(error); | |
153 | MappingHandle<_Handle> *obj = it->second; | |
154 | if (obj == NULL || obj->handle() != h) | |
155 | CssmError::throwMe(error); | |
156 | locker.release(); | |
157 | return it; | |
158 | } | |
159 | ||
160 | // | |
161 | // Add a handle and its associated object to the map. Caller must already | |
162 | // hold the map lock, and is responsible for collision-checking prior to | |
163 | // calling this method. Intended for use by a subclass' implementation of | |
164 | // MappingHandle<...>::make(). | |
165 | // | |
166 | template <class _Handle> | |
167 | void MappingHandle<_Handle>::State::add(_Handle h, MappingHandle<_Handle> *obj) | |
168 | { | |
169 | (*this)[h] = obj; | |
170 | } | |
171 | ||
172 | // | |
173 | // Clean up the handle for an object that dies. Caller must already hold | |
174 | // the map lock. | |
175 | // Note that an object MAY clear its handle before (in which case we do nothing). | |
176 | // In particular, killHandle will do this. | |
177 | // | |
178 | template <class _Handle> | |
179 | void MappingHandle<_Handle>::State::erase(MappingHandle<_Handle> *obj) | |
180 | { | |
181 | if (obj->validHandle()) | |
182 | HandleMap::erase(obj->handle()); | |
183 | } | |
184 | ||
185 | template <class _Handle> | |
186 | void MappingHandle<_Handle>::State::erase(typename HandleMap::iterator &it) | |
187 | { | |
188 | if (it->second->validHandle()) | |
189 | HandleMap::erase(it); | |
190 | } | |
191 | ||
192 | ||
193 | // | |
194 | // All explicit instantiations of MappingHandle subclasses get the | |
195 | // generation of their 'state' member for free (if they #include this | |
196 | // file). | |
197 | // | |
198 | template <class _Handle> | |
199 | ModuleNexus<typename MappingHandle<_Handle>::State> MappingHandle<_Handle>::state; | |
200 | ||
201 | ||
202 | } // end namespace Security | |
203 | ||
204 | #endif //_H_HANDLETEMPLATES_DEFS |