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1 | /* |
2 | * Copyright (c) 2000-2001 Apple Computer, Inc. All Rights Reserved. | |
3 | * | |
4 | * The contents of this file constitute Original Code as defined in and are | |
5 | * subject to the Apple Public Source License Version 1.2 (the 'License'). | |
6 | * You may not use this file except in compliance with the License. Please obtain | |
7 | * a copy of the License at http://www.apple.com/publicsource and read it before | |
8 | * using this file. | |
9 | * | |
10 | * This Original Code and all software distributed under the License are | |
11 | * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS | |
12 | * OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, INCLUDING WITHOUT | |
13 | * LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR | |
14 | * PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. Please see the License for the | |
15 | * specific language governing rights and limitations under the License. | |
16 | */ | |
17 | ||
18 | ||
19 | // | |
20 | // tqueue.h -- timer queues | |
21 | // | |
22 | #ifndef _H_TQUEUE | |
23 | #define _H_TQUEUE | |
24 | ||
25 | #include <Security/utilities.h> | |
26 | #include <Security/cssmalloc.h> | |
27 | #include <Security/debugging.h> | |
28 | ||
29 | #ifdef _CPP_CDSA_UTILITIES_TQUEUE | |
30 | #pragma export on | |
31 | #endif | |
32 | ||
33 | ||
34 | namespace Security | |
35 | { | |
36 | ||
37 | // | |
38 | // A TimerQueue is a container of elements that have relative "timer" positions. | |
39 | // TimerQueues are concerned with shuffling these elements around as their "times" | |
40 | // change, and with processing elements that fall off the front of the queue as | |
41 | // "time" passes. | |
42 | // We put "time" into quotes because nothing here really cares what kind of time | |
43 | // you are playing with. It could be seconds, points scored, etc. The only requirement | |
44 | // is that "time" doesn't ever flow backwards... | |
45 | // | |
46 | template <class Time> | |
47 | class ScheduleQueue { | |
48 | public: | |
49 | ScheduleQueue() { first.fwd = first.back = &first; } | |
50 | virtual ~ScheduleQueue() { } | |
51 | ||
52 | public: | |
53 | class Event { | |
54 | friend class ScheduleQueue; | |
55 | public: | |
56 | Event() : mScheduled(false) { } | |
57 | ~Event() { if (scheduled()) unschedule(); } | |
58 | ||
59 | void unschedule(); | |
60 | ||
61 | Time when() const { return fireTime; } | |
62 | bool scheduled() const { return mScheduled; } | |
63 | ||
64 | private: | |
65 | Time fireTime; // when will it happen? | |
66 | bool mScheduled; // are we scheduled? | |
67 | Event *back, *fwd; // doubly-linked interior list | |
68 | ||
69 | void putBefore(Event *ev) | |
70 | { back = ev->back; fwd = ev; ev->back = back->fwd = this; mScheduled = true; } | |
71 | }; | |
72 | ||
73 | public: | |
74 | void schedule(Event *event, Time when); | |
75 | void unschedule(Event *event) | |
76 | { event->unschedule(); } | |
77 | ||
78 | bool empty() const { return first.fwd == &first; } | |
79 | Time next() const { assert(!empty()); return first.fwd->fireTime; } | |
80 | ||
81 | Event *pop(Time now); | |
82 | ||
83 | private: | |
84 | Event first; // root of active timers list | |
85 | }; | |
86 | ||
87 | template <class Time> | |
88 | void ScheduleQueue<Time>::Event::unschedule() | |
89 | { | |
90 | assert(mScheduled); | |
91 | back->fwd = fwd; fwd->back = back; | |
92 | mScheduled = false; | |
93 | debug("schedq", "event %p unscheduled", this); | |
94 | } | |
95 | ||
96 | template <class Time> | |
97 | inline void ScheduleQueue<Time>::schedule(Event *event, Time when) | |
98 | { | |
99 | Event *ev = first.fwd; | |
100 | if (event->scheduled()) { | |
101 | if (when == event->fireTime) // no change | |
102 | return; | |
103 | else if (when > event->fireTime) // forward move | |
104 | ev = event->back; | |
105 | event->unschedule(); | |
106 | } | |
107 | event->fireTime = when; | |
108 | // newly schedule the event | |
109 | for (; ev != &first; ev = ev->fwd) | |
110 | if (ev->fireTime > when) { | |
111 | event->putBefore(ev); | |
112 | return; | |
113 | } | |
114 | // hit the end-of-queue; put at end | |
115 | event->putBefore(&first); | |
116 | debug("schedq", "event %p set for %.3f", event, double(when)); | |
117 | } | |
118 | ||
119 | template <class Time> | |
120 | inline ScheduleQueue<Time>::Event *ScheduleQueue<Time>::pop(Time now) | |
121 | { | |
122 | if (!empty()) { | |
123 | Event *top = first.fwd; | |
124 | if (top->fireTime <= now) { | |
125 | top->unschedule(); | |
126 | debug("schedq", "event %p delivered at %.3f", top, double(now)); | |
127 | return top; | |
128 | } | |
129 | } | |
130 | return NULL; | |
131 | } | |
132 | ||
133 | } // end namespace Security | |
134 | ||
135 | #ifdef _CPP_CDSA_UTILITIES_TQUEUE | |
136 | #pragma export off | |
137 | #endif | |
138 | ||
139 | #endif // _H_TQUEUE |