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1/*
2 * Copyright (c) 2000-2001 Apple Computer, Inc. All Rights Reserved.
3 *
4 * The contents of this file constitute Original Code as defined in and are
5 * subject to the Apple Public Source License Version 1.2 (the 'License').
6 * You may not use this file except in compliance with the License. Please obtain
7 * a copy of the License at http://www.apple.com/publicsource and read it before
8 * using this file.
9 *
10 * This Original Code and all software distributed under the License are
11 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS
12 * OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, INCLUDING WITHOUT
13 * LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
14 * PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. Please see the License for the
15 * specific language governing rights and limitations under the License.
16 */
17
18
19/*
20 * globalizer - multiscope globalization services
21 */
22#ifndef _H_GLOBALIZER
23#define _H_GLOBALIZER
24
25#include <Security/threading.h>
26#include <memory>
27
28#ifdef _CPP_GLOBALIZER
29# pragma export on
30#endif
31
32namespace Security
33{
34
35//
36// GlobalNexus is the common superclass of all globality scopes.
37// A Nexus is an *access point* to the *single* object of a given
38// type in the Nexus's particular scope.
39//
40class GlobalNexus {
41public:
42 class Error : public exception {
43 public:
44 virtual ~Error();
45 const char * const message;
46 Error(const char *m) : message(m) { }
47 const char *what() const { return message; }
48 };
49};
50
51
52//
53// A module-scope nexus is tied to the linker Nexus object itself.
54// Its scope is all code accessing that particular Nexus object
55// from within a process. Any number of ModuleNexus objects can
56// exist, and each implements a different scope.
57//
58// IMPORTANT notes on this class can be found in globalizer.cpp.
59// DO NOT change anything here before carefully reading them.
60//
61#if defined(_HAVE_ATOMIC_OPERATIONS)
62
63class ModuleNexusCommon : public GlobalNexus {
64protected:
65 AtomicWord create(void *(*make)());
66
67protected:
68 // both of these will be statically initialized to zero
69 AtomicWord pointer;
70 StaticAtomicCounter<uint32> sync;
71};
72
73template <class Type>
74class ModuleNexus : public ModuleNexusCommon {
75public:
76 Type &operator () ()
77 {
78 AtomicWord p = pointer; // latch pointer
79 return *reinterpret_cast<Type *>((p && !(p & 0x1)) ? p : create(make));
80 }
81
82 void reset()
83 {
84 if (pointer && !(pointer & 0x1)) {
85 delete reinterpret_cast<Type *>(pointer);
86 pointer = 0;
87 }
88 }
89
90private:
91 static void *make() { return new Type; }
92};
93
94#else // !_HAVE_ATOMIC_OPERATIONS
95
96template <class Type>
97class ModuleNexus : public GlobalNexus {
98public:
99 Type &operator () ()
100 {
101#if !defined(PTHREAD_STRICT)
102 // not strictly kosher POSIX, but pointers are usually atomic types
103 if (mSingleton)
104 return *mSingleton;
105#endif
106 StLock<Mutex> _(mLock);
107 if (mSingleton == NULL)
108 mSingleton = new Type;
109 return *mSingleton;
110 }
111
112 void reset() { delete mSingleton; mSingleton = NULL; }
113
114private:
115 Type *mSingleton; // pointer to singleton static initialized to NULL
116 Mutex mLock; // construction lock
117};
118
119#endif // _HAVE_ATOMIC_OPERATIONS
120
121template <class Type>
122class CleanModuleNexus : public ModuleNexus<Type> {
123public:
124 ~CleanModuleNexus()
125 {
126 debug("nexus", "ModuleNexus %p destroyed object 0x%x", this, pointer);
127 delete reinterpret_cast<Type *>(pointer);
128 }
129};
130
131
132//
133// A thread-scope nexus is tied to a particular native thread AND
134// a particular nexus object. Its scope is all code in any one thread
135// that access that particular Nexus object. Any number of Nexus objects
136// can exist, and each implements a different scope for each thread.
137// NOTE: ThreadNexus is dynamically constructed. If you want static,
138// zero-initialization ThreadNexi, put them inside a ModuleNexus.
139//
140#if _USE_THREADS == _USE_PTHREADS
141
142template <class Type>
143class ThreadNexus : public GlobalNexus {
144public:
145 ThreadNexus() : mSlot(true) { }
146 Type &operator () ()
147 {
148 // no thread contention here!
149 if (Type *p = mSlot)
150 return *p;
151 mSlot = new Type;
152 return *mSlot;
153 }
154
155private:
156 PerThreadPointer<Type> mSlot;
157};
158
159#endif //_USE_PTHREADS
160
161
162//
163// A ProcessNexus is global within a single process, regardless of
164// load module boundaries. You can have any number of ProcessNexus
165// scopes, each identified by a C string (compared by value, not pointer).
166//
167class ProcessNexusBase : public GlobalNexus {
168protected:
169 ProcessNexusBase(const char *identifier);
170
171 struct Store {
172 void *mObject;
173 Mutex mLock;
174 };
175 Store *mStore;
176};
177
178template <class Type>
179class ProcessNexus : public ProcessNexusBase {
180public:
181 ProcessNexus(const char *identifier) : ProcessNexusBase(identifier) { }
182 Type &operator () ();
183
184private:
185 Type *mObject;
186};
187
188template <class Type>
189Type &ProcessNexus<Type>::operator () ()
190{
191#if !defined(PTHREAD_STRICT)
192 // not strictly kosher POSIX, but pointers are usually atomic types
193 if (mStore->mObject)
194 return *reinterpret_cast<Type *>(mStore->mObject);
195#endif
196 StLock<Mutex> _(mStore->mLock);
197 if (mStore->mObject == NULL)
198 mStore->mObject = new Type;
199 return *reinterpret_cast<Type *>(mStore->mObject);
200};
201
202
203} // end namespace Security
204
205#endif //_H_GLOBALIZER