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1 | /* |
2 | * Copyright (c) 2006-2010 Apple Inc. All Rights Reserved. | |
3 | * | |
4 | * @APPLE_LICENSE_HEADER_START@ | |
5 | * | |
6 | * This file contains Original Code and/or Modifications of Original Code | |
7 | * as defined in and that are subject to the Apple Public Source License | |
8 | * Version 2.0 (the 'License'). You may not use this file except in | |
9 | * compliance with the License. Please obtain a copy of the License at | |
10 | * http://www.opensource.apple.com/apsl/ and read it before using this | |
11 | * file. | |
12 | * | |
13 | * The Original Code and all software distributed under the License are | |
14 | * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER | |
15 | * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, | |
16 | * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, | |
17 | * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. | |
18 | * Please see the License for the specific language governing rights and | |
19 | * limitations under the License. | |
20 | * | |
21 | * @APPLE_LICENSE_HEADER_END@ | |
22 | */ | |
23 | ||
24 | // | |
25 | // codedirectory - format and operations for code signing "code directory" structures | |
26 | // | |
27 | // A CodeDirectory is the top level object describing a particular instance | |
28 | // of (static) code. It contains hashes of other objects that further describe | |
29 | // parts of that code; these hashes hold the various pieces together. | |
30 | // | |
31 | // This means that if you reliably ascertain the contents of a CodeDirectory, | |
32 | // you can verify the integrity of the entire code object it represents - the | |
33 | // CodeDirectory can stand as a proxy for that code. | |
34 | // | |
35 | // Code signatures usually use CMS to sign the CodeDirectory to form full | |
36 | // signature blobs; ad-hoc signatures simply record the SHA-1 hash of the | |
37 | // CodeDirectory directly. The SHA-1 of the CodeDirectory is also widely | |
38 | // used as concordance for a particular code instance - in essence, for | |
39 | // different processes (or a process and the kernel) to "compare notes" | |
40 | // to make sure they refer to the same code. | |
41 | // | |
42 | #ifndef _H_CODEDIRECTORY | |
43 | #define _H_CODEDIRECTORY | |
44 | ||
45 | #include <security_utilities/unix++.h> | |
46 | #include <security_utilities/blob.h> | |
47 | #include <security_utilities/cfutilities.h> | |
48 | #include <security_utilities/hashing.h> | |
49 | #include <Security/CSCommonPriv.h> | |
50 | ||
51 | ||
52 | namespace Security { | |
53 | namespace CodeSigning { | |
54 | ||
55 | ||
56 | // | |
57 | // Conventional string names for various code signature components. | |
58 | // Depending on storage, these may end up as filenames, extended attribute names, etc. | |
59 | // | |
60 | #define kSecCS_CODEDIRECTORYFILE "CodeDirectory" // CodeDirectory | |
61 | #define kSecCS_SIGNATUREFILE "CodeSignature" // CMS Signature | |
62 | #define kSecCS_REQUIREMENTSFILE "CodeRequirements" // internal requirements | |
63 | #define kSecCS_RESOURCEDIRFILE "CodeResources" // resource directory | |
64 | #define kSecCS_APPLICATIONFILE "CodeApplication" // application-specific resource | |
65 | #define kSecCS_ENTITLEMENTFILE "CodeEntitlements" // entitlement configuration | |
66 | ||
67 | ||
68 | // | |
69 | // Special hash slot values. In a CodeDirectory, these show up at negative slot | |
70 | // indices. This enumeration is also used widely in various internal APIs, and as | |
71 | // type values in embedded SuperBlobs. | |
72 | // | |
73 | // How to add a new special slot type: | |
74 | // 1. Add the new name at the end of the primary or virtual slot array (below). | |
75 | // 2a. For slots representing existing code pieces, follow the ball for cdInfoSlot. | |
76 | // 2b. For slots representing global signature components, follow the ball for cdResourceDirSlot. | |
77 | // 2c. For slots representing per-architecture signature components, follow the ball for cdEntitlementSlot. | |
78 | // ("Follow the ball" -> Global search for that name and do likewise.) | |
79 | // | |
80 | enum { | |
81 | // | |
82 | // Primary slot numbers. | |
83 | // These values are potentially present in the CodeDirectory hash array | |
84 | // under their negative values. They are also used in APIs and SuperBlobs. | |
85 | // Note that zero must not be used for these (it's page 0 of the main code array), | |
86 | // and it is important to assign contiguous (very) small values for them. | |
87 | // | |
88 | cdInfoSlot = 1, // Info.plist | |
89 | cdRequirementsSlot = 2, // internal requirements | |
90 | cdResourceDirSlot = 3, // resource directory | |
91 | cdApplicationSlot = 4, // Application specific slot | |
92 | cdEntitlementSlot = 5, // embedded entitlement configuration | |
93 | // (add further primary slot numbers here) | |
94 | ||
95 | cdSlotCount, // total number of special slots (+1 for slot 0) | |
96 | cdSlotMax = cdSlotCount - 1, // highest special slot number (as a positive number) | |
97 | ||
98 | // | |
99 | // Virtual slot numbers. | |
100 | // These values are NOT used in the CodeDirectory hash array. They are used as | |
101 | // internal API identifiers and as types in SuperBlobs. | |
102 | // Zero is okay to use here; and we assign that to the CodeDirectory itself so | |
103 | // it shows up first in (properly sorted) SuperBlob indices. The rest of the | |
104 | // numbers is set Far Away so the primary slot set can expand safely. | |
105 | // It's okay to have large gaps in these assignments. | |
106 | // | |
107 | cdCodeDirectorySlot = 0, // CodeDirectory | |
108 | cdSignatureSlot = 0x10000, // CMS signature | |
109 | cdIdentificationSlot, // identification blob | |
110 | // (add further virtual slot numbers here) | |
111 | }; | |
112 | ||
113 | ||
114 | // | |
115 | // Special hash slot attributes. | |
116 | // This is a central description of attributes of each slot. | |
117 | // Various places in Code Signing pick up those attributes and act accordingly. | |
118 | // | |
119 | enum { | |
120 | cdComponentPerArchitecture = 1, // slot value differs for each Mach-O architecture | |
121 | cdComponentIsBlob = 2, // slot value is a Blob (need not be BlobWrapped) | |
122 | }; | |
123 | ||
124 | ||
125 | // | |
126 | // A CodeDirectory is a typed Blob describing the secured pieces of a program. | |
127 | // This structure describes the common header and provides access to the variable-size | |
128 | // elements packed after it. For help in constructing a CodeDirectory, use the nested | |
129 | // Builder class. | |
130 | // | |
131 | // At the heart of a CodeDirectory lies a packed array of hash digests. | |
132 | // The array's zero-index element is at offset hashOffset, and the array covers | |
133 | // elements in the range [-nSpecialSlots .. nCodeSlots-1]. Non-negative indices | |
134 | // denote pages of the main executable. Negative indices indicate "special" hashes, | |
135 | // each of a different thing (see cd*Slot constants above). | |
136 | // Special slots that are in range but not present are zeroed out. Unallocated special | |
137 | // slots are also presumed absent; this is not an error. (Thus the range of special | |
138 | // slots can be extended at will.) | |
139 | // | |
140 | // HOW TO MANAGE COMPATIBILITY: | |
141 | // Each CodeDirectory has a format (compatibility) version. Two constants control | |
142 | // versioning: | |
143 | // * currentVersion is the version used for newly created CodeDirectories. | |
144 | // * compatibilityLimit is the highest version the code will accept as compatible. | |
145 | // Test for version < currentVersion to detect old formats that may need special | |
146 | // handling; this is done in checkIntegrity(). The current code rejects versions | |
147 | // below earliestVersion. | |
148 | // Break backward compatibility by rejecting versions that are unsuitable. | |
149 | // Accept currentVersion < version <= compatibilityLimit as versions newer than | |
150 | // those understood by this code but engineered (by newer code) to be backward | |
151 | // compatible. Reject version > compatibilityLimit as incomprehensible gibberish. | |
152 | // | |
153 | // When creating a new version, increment currentVersion. When adding new fixed fields, | |
154 | // just append them; the flex fields will shift to make room. To add new flex fields, | |
155 | // add a fixed field containing the new field's offset and add suitable computations | |
156 | // to the Builder to place the new data (right) before the hash array. Remember to check | |
157 | // for offset in-range in checkIntegrity(). Older code will then simply ignore your | |
158 | // new fields on load/read. | |
159 | // Add flag bits to the existing flags field to add features that step outside | |
160 | // of the linear versioning stream. Leave the 'spare' fields alone unless you need | |
161 | // something extraordinarily weird - they're meant to be the final escape when everything | |
162 | // else fails. | |
163 | // As you create new versions, consider moving the compatibilityLimit out to open up | |
164 | // new room for backward compatibility. | |
165 | // To break backward compatibility intentionally, move currentVersion beyond the | |
166 | // old compatibilityLimit (and move compatibilityLimit further out). | |
167 | // | |
168 | class CodeDirectory: public Blob<CodeDirectory, kSecCodeMagicCodeDirectory> { | |
169 | public: | |
170 | Endian<uint32_t> version; // compatibility version | |
171 | Endian<uint32_t> flags; // setup and mode flags | |
172 | Endian<uint32_t> hashOffset; // offset of hash slot element at index zero | |
173 | Endian<uint32_t> identOffset; // offset of identifier string | |
174 | Endian<uint32_t> nSpecialSlots; // number of special hash slots | |
175 | Endian<uint32_t> nCodeSlots; // number of ordinary (code) hash slots | |
176 | Endian<uint32_t> codeLimit; // limit to main image signature range | |
177 | uint8_t hashSize; // size of each hash digest (bytes) | |
178 | uint8_t hashType; // type of hash (kSecCodeSignatureHash* constants) | |
179 | uint8_t spare1; // unused (must be zero) | |
180 | uint8_t pageSize; // log2(page size in bytes); 0 => infinite | |
181 | Endian<uint32_t> spare2; // unused (must be zero) | |
182 | Endian<uint32_t> scatterOffset; // offset of optional scatter vector (zero if absent) | |
183 | ||
184 | // works with the version field; see comments above | |
185 | static const uint32_t currentVersion = 0x20100; // "version 2.1" | |
186 | static const uint32_t compatibilityLimit = 0x2F000; // "version 3 with wiggle room" | |
187 | ||
188 | static const uint32_t earliestVersion = 0x20001; // earliest supported version | |
189 | static const uint32_t supportsScatter = 0x20100; // first version to support scatter option | |
190 | ||
191 | void checkIntegrity() const; // throws if inconsistent or unsupported version | |
192 | ||
193 | typedef uint32_t HashAlgorithm; // types of internal glue hashes | |
194 | typedef int Slot; // slot index (negative for special slots) | |
195 | typedef unsigned int SpecialSlot; // positive special slot index (not for code slots) | |
196 | ||
197 | const char *identifier() const { return at<const char>(identOffset); } | |
198 | char *identifier() { return at<char>(identOffset); } | |
199 | ||
200 | // main hash array access | |
201 | SpecialSlot maxSpecialSlot() const; | |
202 | ||
203 | unsigned char *operator [] (Slot slot) | |
204 | { | |
205 | assert(slot >= int(-nSpecialSlots) && slot < int(nCodeSlots)); | |
206 | return at<unsigned char>(hashOffset) + hashSize * slot; | |
207 | } | |
208 | ||
209 | const unsigned char *operator [] (Slot slot) const | |
210 | { | |
211 | assert(slot >= int(-nSpecialSlots) && slot < int(nCodeSlots)); | |
212 | return at<unsigned char>(hashOffset) + hashSize * slot; | |
213 | } | |
214 | ||
215 | // | |
216 | // The main page hash array can be "scattered" across the code file | |
217 | // by specifying an array of Scatter elements, terminated with an | |
218 | // element whose count field is zero. | |
219 | // The scatter vector is optional; if absent, the hash array covers | |
220 | // a single contiguous range of pages. CodeDirectory versions below | |
221 | // supportsScatter never have scatter vectors (they lack the scatterOffset field). | |
222 | // | |
223 | struct Scatter { | |
224 | Endian<uint32_t> count; // number of pages; zero for sentinel (only) | |
225 | Endian<uint32_t> base; // first page number | |
226 | Endian<uint64_t> targetOffset; // byte offset in target | |
227 | Endian<uint64_t> spare; // reserved (must be zero) | |
228 | }; | |
229 | Scatter *scatterVector() // first scatter vector element (NULL if none) | |
230 | { return (version >= supportsScatter && scatterOffset) ? at<Scatter>(scatterOffset) : NULL; } | |
231 | const Scatter *scatterVector() const | |
232 | { return (version >= supportsScatter && scatterOffset) ? at<const Scatter>(scatterOffset) : NULL; } | |
233 | ||
234 | public: | |
235 | bool validateSlot(const void *data, size_t size, Slot slot) const; // validate memory buffer against page slot | |
236 | bool validateSlot(UnixPlusPlus::FileDesc fd, size_t size, Slot slot) const; // read and validate file | |
237 | bool slotIsPresent(Slot slot) const; | |
238 | ||
239 | class Builder; | |
240 | ||
241 | public: | |
242 | static DynamicHash *hashFor(HashAlgorithm hashType); // create a DynamicHash subclass for (hashType) digests | |
243 | DynamicHash *getHash() const { return hashFor(this->hashType); } // make one for me | |
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244 | |
245 | std::string hexHash(const unsigned char *hash) const; // encode any canonical-type hash as a hex string | |
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246 | |
247 | protected: | |
248 | static size_t generateHash(DynamicHash *hash, UnixPlusPlus::FileDesc fd, Hashing::Byte *digest, size_t limit = 0); // hash to count or end of file | |
249 | static size_t generateHash(DynamicHash *hash, const void *data, size_t length, Hashing::Byte *digest); // hash data buffer | |
250 | ||
251 | public: | |
252 | // | |
253 | // Information about SpecialSlots. | |
254 | // This specifies meta-data about slots themselves; | |
255 | // it does not work with the contents of hash slots. | |
256 | // | |
257 | static const char *canonicalSlotName(SpecialSlot slot); | |
258 | static unsigned slotAttributes(SpecialSlot slot); | |
259 | IFDEBUG(static const char * const debugSlotName[]); | |
313fa17b A |
260 | |
261 | public: | |
262 | // | |
263 | // Canonical screening code. Requires a fully formed CodeDirectory. | |
264 | // | |
265 | std::string screeningCode() const; | |
b1ab9ed8 A |
266 | }; |
267 | ||
268 | ||
269 | } // CodeSigning | |
270 | } // Security | |
271 | ||
272 | ||
273 | #endif //_H_CODEDIRECTORY |