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1 | ================================================================================ |
2 | MICROSOFT FOUNDATION CLASS LIBRARY : Wiz97_3 Project Overview | |
3 | =============================================================================== | |
4 | ||
5 | The application wizard has created this Wiz97_3 application for | |
6 | you. This application not only demonstrates the basics of using the Microsoft | |
7 | Foundation Classes but is also a starting point for writing your application. | |
8 | ||
9 | This file contains a summary of what you will find in each of the files that | |
10 | make up your Wiz97_3 application. | |
11 | ||
12 | Wiz97_3.vcproj | |
13 | This is the main project file for VC++ projects generated using an application wizard. | |
14 | It contains information about the version of Visual C++ that generated the file, and | |
15 | information about the platforms, configurations, and project features selected with the | |
16 | application wizard. | |
17 | ||
18 | Wiz97_3.h | |
19 | This is the main header file for the application. It includes other | |
20 | project specific headers (including Resource.h) and declares the | |
21 | CWiz97_3App application class. | |
22 | ||
23 | Wiz97_3.cpp | |
24 | This is the main application source file that contains the application | |
25 | class CWiz97_3App. | |
26 | ||
27 | Wiz97_3.rc | |
28 | This is a listing of all of the Microsoft Windows resources that the | |
29 | program uses. It includes the icons, bitmaps, and cursors that are stored | |
30 | in the RES subdirectory. This file can be directly edited in Microsoft | |
31 | Visual C++. Your project resources are in 1033. | |
32 | ||
33 | res\Wiz97_3.ico | |
34 | This is an icon file, which is used as the application's icon. This | |
35 | icon is included by the main resource file Wiz97_3.rc. | |
36 | ||
37 | res\Wiz97_3.rc2 | |
38 | This file contains resources that are not edited by Microsoft | |
39 | Visual C++. You should place all resources not editable by | |
40 | the resource editor in this file. | |
41 | ||
42 | ///////////////////////////////////////////////////////////////////////////// | |
43 | ||
44 | The application wizard creates one dialog class: | |
45 | Wiz97_3Dlg.h, Wiz97_3Dlg.cpp - the dialog | |
46 | These files contain your CWiz97_3Dlg class. This class defines | |
47 | the behavior of your application's main dialog. The dialog's template is | |
48 | in Wiz97_3.rc, which can be edited in Microsoft Visual C++. | |
49 | ///////////////////////////////////////////////////////////////////////////// | |
50 | ||
51 | Other Features: | |
52 | ||
53 | ActiveX Controls | |
54 | The application includes support to use ActiveX controls. | |
55 | ||
56 | Printing and Print Preview support | |
57 | The application wizard has generated code to handle the print, print setup, and print preview | |
58 | commands by calling member functions in the CView class from the MFC library. | |
59 | ///////////////////////////////////////////////////////////////////////////// | |
60 | ||
61 | Other standard files: | |
62 | ||
63 | StdAfx.h, StdAfx.cpp | |
64 | These files are used to build a precompiled header (PCH) file | |
65 | named Wiz97_3.pch and a precompiled types file named StdAfx.obj. | |
66 | ||
67 | Resource.h | |
68 | This is the standard header file, which defines new resource IDs. | |
69 | Microsoft Visual C++ reads and updates this file. | |
70 | ||
71 | Wiz97_3.manifest | |
72 | Application manifest files are used by Windows XP to describe an applications | |
73 | dependency on specific versions of Side-by-Side assemblies. The loader uses this | |
74 | information to load the appropriate assembly from the assembly cache or private | |
75 | from the application. The Application manifest maybe included for redistribution | |
76 | as an external .manifest file that is installed in the same folder as the application | |
77 | executable or it may be included in the executable in the form of a resource. | |
78 | ///////////////////////////////////////////////////////////////////////////// | |
79 | ||
80 | Other notes: | |
81 | ||
82 | The application wizard uses "TODO:" to indicate parts of the source code you | |
83 | should add to or customize. | |
84 | ||
85 | If your application uses MFC in a shared DLL, and your application is in a | |
86 | language other than the operating system's current language, you will need | |
87 | to copy the corresponding localized resources MFC70XXX.DLL from the Microsoft | |
88 | Visual C++ CD-ROM under the Win\System directory to your computer's system or | |
89 | system32 directory, and rename it to be MFCLOC.DLL. ("XXX" stands for the | |
90 | language abbreviation. For example, MFC70DEU.DLL contains resources | |
91 | translated to German.) If you don't do this, some of the UI elements of | |
92 | your application will remain in the language of the operating system. | |
93 | ||
94 | ///////////////////////////////////////////////////////////////////////////// |