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1ARCH_FAMILY = $(ARCH_FAMILY_$(CURRENT_ARCH))
2ARCH_FAMILY_x86_64 = x86_64
3ARCH_FAMILY_i386 = i386
4ARCH_FAMILY_armv6 = arm
5ARCH_FAMILY_armv7 = arm
6ARCH_FAMILY_armv7s = arm
7ARCH_FAMILY_armv7f = arm
8ARCH_FAMILY_armv7k = arm
9ARCH_FAMILY_arm64 = arm64
10
11EXCLUDED_SOURCE_FILE_NAMES = *
12
13INCLUDED_SOURCE_FILE_NAMES = force_libplatform_to_build.c $(INCLUDED_SOURCE_FILE_NAMES_$(PERARCH_TARGET)_TARGET)
14INCLUDED_SOURCE_FILE_NAMES__TARGET = $(INCLUDED_SOURCE_FILE_NAMES_$(ARCH_FAMILY_THIS_SLICE)_$(ARCH_FAMILY))
15
16INCLUDED_SOURCE_FILE_NAMES_arm_arm = *
17INCLUDED_SOURCE_FILE_NAMES__arm = *
18INCLUDED_SOURCE_FILE_NAMES_arm64_arm64 = *
19INCLUDED_SOURCE_FILE_NAMES__arm64 = *
20INCLUDED_SOURCE_FILE_NAMES_i386_i386 = *
21INCLUDED_SOURCE_FILE_NAMES__i386 = *
22INCLUDED_SOURCE_FILE_NAMES_x86_64_x86_64 = *
23INCLUDED_SOURCE_FILE_NAMES__x86_64 = *
24
25// To force fallback to generic C implementations for dyld_Sim
26INCLUDED_SOURCE_FILE_NAMES_x86_64_x86_64[sdk=iphonesimulator*] =
27INCLUDED_SOURCE_FILE_NAMES_i386_i386[sdk=iphonesimulator*] =