import CDispatch
public struct DispatchTime : Comparable {
+#if HAVE_MACH
+ private static let timebaseInfo: mach_timebase_info_data_t = {
+ var info = mach_timebase_info_data_t(numer: 1, denom: 1)
+ mach_timebase_info(&info)
+ return info
+ }()
+#endif
+
public let rawValue: dispatch_time_t
public static func now() -> DispatchTime {
/// - uptimeNanoseconds: The number of nanoseconds since boot, excluding
/// time the system spent asleep
/// - Returns: A new `DispatchTime`
+ /// - Discussion: This clock is the same as the value returned by
+ /// `mach_absolute_time` when converted into nanoseconds.
+ /// On some platforms, the nanosecond value is rounded up to a
+ /// multiple of the Mach timebase, using the conversion factors
+ /// returned by `mach_timebase_info()`. The nanosecond equivalent
+ /// of the rounded result can be obtained by reading the
+ /// `uptimeNanoseconds` property.
+ /// Note that `DispatchTime(uptimeNanoseconds: 0)` is
+ /// equivalent to `DispatchTime.now()`, that is, its value
+ /// represents the number of nanoseconds since boot (excluding
+ /// system sleep time), not zero nanoseconds since boot.
public init(uptimeNanoseconds: UInt64) {
- self.rawValue = dispatch_time_t(uptimeNanoseconds)
+ var rawValue = uptimeNanoseconds
+#if HAVE_MACH
+ if (DispatchTime.timebaseInfo.numer != DispatchTime.timebaseInfo.denom) {
+ rawValue = (rawValue * UInt64(DispatchTime.timebaseInfo.denom)
+ + UInt64(DispatchTime.timebaseInfo.numer - 1)) / UInt64(DispatchTime.timebaseInfo.numer)
+ }
+#endif
+ self.rawValue = dispatch_time_t(rawValue)
}
public var uptimeNanoseconds: UInt64 {
- return UInt64(self.rawValue)
+ var result = self.rawValue
+#if HAVE_MACH
+ if (DispatchTime.timebaseInfo.numer != DispatchTime.timebaseInfo.denom) {
+ result = result * UInt64(DispatchTime.timebaseInfo.numer) / UInt64(DispatchTime.timebaseInfo.denom)
+ }
+#endif
+ return result
}
}
}
public func <(a: DispatchWallTime, b: DispatchWallTime) -> Bool {
- if a.rawValue == ~0 || b.rawValue == ~0 { return false }
- return -Int64(a.rawValue) < -Int64(b.rawValue)
+ if b.rawValue == ~0 {
+ return a.rawValue != ~0
+ } else if a.rawValue == ~0 {
+ return false
+ }
+ return -Int64(bitPattern: a.rawValue) < -Int64(bitPattern: b.rawValue)
}
public func ==(a: DispatchWallTime, b: DispatchWallTime) -> Bool {
case milliseconds(Int)
case microseconds(Int)
case nanoseconds(Int)
+ @_downgrade_exhaustivity_check
+ case never
internal var rawValue: Int64 {
switch self {
case .milliseconds(let ms): return Int64(ms) * Int64(NSEC_PER_MSEC)
case .microseconds(let us): return Int64(us) * Int64(NSEC_PER_USEC)
case .nanoseconds(let ns): return Int64(ns)
+ case .never: return Int64.max
+ }
+ }
+
+ public static func ==(lhs: DispatchTimeInterval, rhs: DispatchTimeInterval) -> Bool {
+ switch (lhs, rhs) {
+ case (.never, .never): return true
+ case (.never, _): return false
+ case (_, .never): return false
+ default: return lhs.rawValue == rhs.rawValue
}
}
}
}
public func +(time: DispatchTime, seconds: Double) -> DispatchTime {
- let t = CDispatch.dispatch_time(time.rawValue, Int64(seconds * Double(NSEC_PER_SEC)))
+ let interval = seconds * Double(NSEC_PER_SEC)
+ let t = CDispatch.dispatch_time(time.rawValue,
+ interval.isInfinite || interval.isNaN ? Int64.max : Int64(interval))
return DispatchTime(rawValue: t)
}
public func -(time: DispatchTime, seconds: Double) -> DispatchTime {
- let t = CDispatch.dispatch_time(time.rawValue, Int64(-seconds * Double(NSEC_PER_SEC)))
+ let interval = -seconds * Double(NSEC_PER_SEC)
+ let t = CDispatch.dispatch_time(time.rawValue,
+ interval.isInfinite || interval.isNaN ? Int64.min : Int64(interval))
return DispatchTime(rawValue: t)
}
}
public func +(time: DispatchWallTime, seconds: Double) -> DispatchWallTime {
- let t = CDispatch.dispatch_time(time.rawValue, Int64(seconds * Double(NSEC_PER_SEC)))
+ let interval = seconds * Double(NSEC_PER_SEC)
+ let t = CDispatch.dispatch_time(time.rawValue,
+ interval.isInfinite || interval.isNaN ? Int64.max : Int64(interval))
return DispatchWallTime(rawValue: t)
}
public func -(time: DispatchWallTime, seconds: Double) -> DispatchWallTime {
- let t = CDispatch.dispatch_time(time.rawValue, Int64(-seconds * Double(NSEC_PER_SEC)))
+ let interval = -seconds * Double(NSEC_PER_SEC)
+ let t = CDispatch.dispatch_time(time.rawValue,
+ interval.isInfinite || interval.isNaN ? Int64.min : Int64(interval))
return DispatchWallTime(rawValue: t)
}