/*
- * Copyright (c) 2008-2010 Apple Inc. All rights reserved.
+ * Copyright (c) 2008-2013 Apple Inc. All rights reserved.
*
* @APPLE_APACHE_LICENSE_HEADER_START@
*
#ifndef __DISPATCH_OBJECT_INTERNAL__
#define __DISPATCH_OBJECT_INTERNAL__
-#if OS_OBJECT_USE_OBJC
-#define DISPATCH_DECL_INTERNAL_SUBCLASS(name, super) \
- OS_OBJECT_DECL_SUBCLASS(name, super)
-#define DISPATCH_DECL_INTERNAL(name) \
- DISPATCH_DECL_INTERNAL_SUBCLASS(name, dispatch_object)
-#define DISPATCH_DECL_SUBCLASS_INTERFACE(name, super) \
- _OS_OBJECT_DECL_SUBCLASS_INTERFACE(name, super)
+#if !OS_OBJECT_USE_OBJC
+#define OS_OBJECT_DECL(name) DISPATCH_DECL(name)
+#define OS_OBJECT_DECL_SUBCLASS(name, super) DISPATCH_DECL(name)
+#endif
+
+#if USE_OBJC
+#define OS_OBJECT_EXTRA_VTABLE_SYMBOL(name) _OS_##name##_vtable
+#define DISPATCH_CLASS_SYMBOL(name) OS_dispatch_##name##_class
+#define DISPATCH_CLASS_RAW_SYMBOL_NAME(name) \
+ OS_OBJC_CLASS_RAW_SYMBOL_NAME(DISPATCH_CLASS(name))
#else
-#define DISPATCH_DECL_INTERNAL_SUBCLASS(name, super) DISPATCH_DECL(name)
-#define DISPATCH_DECL_INTERNAL(name) DISPATCH_DECL(name)
-#define DISPATCH_DECL_SUBCLASS_INTERFACE(name, super)
-#endif // OS_OBJECT_USE_OBJC
+#define OS_OBJECT_CLASS_SYMBOL(name) _##name##_vtable
+#define OS_OBJC_CLASS_RAW_SYMBOL_NAME(name) \
+ "__" OS_STRINGIFY(name) "_vtable"
+#define DISPATCH_CLASS_SYMBOL(name) _dispatch_##name##_vtable
+#define DISPATCH_CLASS_RAW_SYMBOL_NAME(name) \
+ "__dispatch_" OS_STRINGIFY(name) "_vtable"
+#endif
+#define DISPATCH_CLASS(name) OS_dispatch_##name
+#if USE_OBJC
+#define DISPATCH_OBJC_CLASS_DECL(name) \
+ extern void *DISPATCH_CLASS_SYMBOL(name) \
+ asm(DISPATCH_CLASS_RAW_SYMBOL_NAME(name))
+#endif
+
+// define a new proper class
+#define OS_OBJECT_CLASS_DECL(name, super, ...) \
+ struct name##_s; \
+ struct name##_extra_vtable_s { \
+ __VA_ARGS__; \
+ }; \
+ struct name##_vtable_s { \
+ _OS_OBJECT_CLASS_HEADER(); \
+ struct name##_extra_vtable_s _os_obj_vtable; \
+ }; \
+ OS_OBJECT_EXTRA_VTABLE_DECL(name, name) \
+ extern const struct name##_vtable_s OS_OBJECT_CLASS_SYMBOL(name) \
+ asm(OS_OBJC_CLASS_RAW_SYMBOL_NAME(OS_OBJECT_CLASS(name)))
+
+#if OS_OBJECT_SWIFT3
+#define OS_OBJECT_INTERNAL_CLASS_DECL(name, super, ...) \
+ OS_OBJECT_OBJC_RUNTIME_VISIBLE \
+ OS_OBJECT_DECL_IMPL_CLASS(name, OS_OBJECT_CLASS(super)); \
+ OS_OBJECT_CLASS_DECL(name, super, ## __VA_ARGS__)
+#elif OS_OBJECT_USE_OBJC
+#define OS_OBJECT_INTERNAL_CLASS_DECL(name, super, ...) \
+ OS_OBJECT_DECL(name); \
+ OS_OBJECT_CLASS_DECL(name, super, ## __VA_ARGS__)
+#else
+#define OS_OBJECT_INTERNAL_CLASS_DECL(name, super, ...) \
+ typedef struct name##_s *name##_t; \
+ OS_OBJECT_CLASS_DECL(name, super, ## __VA_ARGS__)
+#endif
+
+#define DISPATCH_CLASS_DECL_BARE(name) \
+ OS_OBJECT_CLASS_DECL(dispatch_##name, dispatch_object, \
+ DISPATCH_OBJECT_VTABLE_HEADER(dispatch_##name))
+
+#define DISPATCH_CLASS_DECL(name) \
+ _OS_OBJECT_DECL_PROTOCOL(dispatch_##name, dispatch_object) \
+ _OS_OBJECT_CLASS_IMPLEMENTS_PROTOCOL(dispatch_##name, dispatch_##name) \
+ DISPATCH_CLASS_DECL_BARE(name)
+
+#define DISPATCH_INTERNAL_CLASS_DECL(name) \
+ DISPATCH_DECL(dispatch_##name); \
+ DISPATCH_CLASS_DECL(name)
+
+// define a new subclass used in a cluster
+#define OS_OBJECT_SUBCLASS_DECL(name, super) \
+ _OS_OBJECT_DECL_SUBCLASS_INTERFACE(name, super) \
+ struct name##_s; \
+ OS_OBJECT_EXTRA_VTABLE_DECL(name, super) \
+ extern const struct super##_vtable_s OS_OBJECT_CLASS_SYMBOL(name) \
+ asm(OS_OBJC_CLASS_RAW_SYMBOL_NAME(OS_OBJECT_CLASS(name)))
+
+#define DISPATCH_SUBCLASS_DECL(name, super) \
+ OS_OBJECT_SUBCLASS_DECL(dispatch_##name, super)
+
+#if OS_OBJECT_SWIFT3
+// define a new internal subclass used in a class cluster
+#define OS_OBJECT_INTERNAL_SUBCLASS_DECL(name, super) \
+ _OS_OBJECT_DECL_PROTOCOL(name, super); \
+ OS_OBJECT_SUBCLASS_DECL(name, super)
+
+#define DISPATCH_INTERNAL_SUBCLASS_DECL(name, super) \
+ _OS_OBJECT_DECL_PROTOCOL(dispatch_##name, dispatch_##super) \
+ DISPATCH_SUBCLASS_DECL(name, dispatch_##super)
+#else
+// define a new internal subclass used in a class cluster
+#define OS_OBJECT_INTERNAL_SUBCLASS_DECL(name, super) \
+ OS_OBJECT_DECL_SUBCLASS(name, super); \
+ OS_OBJECT_SUBCLASS_DECL(name, super)
+
+#define DISPATCH_INTERNAL_SUBCLASS_DECL(name, super) \
+ OS_OBJECT_DECL_SUBCLASS(dispatch_##name, dispatch_##super); \
+ DISPATCH_SUBCLASS_DECL(name, dispatch_##super)
+#endif
+
+// vtable symbols
+#define OS_OBJECT_VTABLE(name) (&OS_OBJECT_CLASS_SYMBOL(name))
+#define DISPATCH_OBJC_CLASS(name) (&DISPATCH_CLASS_SYMBOL(name))
+
+// vtables for subclasses used in a class cluster
#if USE_OBJC
-#define DISPATCH_CLASS(name) OS_OBJECT_CLASS(dispatch_##name)
// ObjC classes and dispatch vtables are co-located via linker order and alias
// files rdar://10640168
-#define DISPATCH_VTABLE_SUBCLASS_INSTANCE(name, super, ...) \
+#if OS_OBJECT_HAVE_OBJC2
+#define OS_OBJECT_VTABLE_SUBCLASS_INSTANCE(name, super, xdispose, dispose, ...) \
__attribute__((section("__DATA,__objc_data"), used)) \
- static const struct { \
- DISPATCH_VTABLE_HEADER(super); \
- } DISPATCH_CONCAT(_,DISPATCH_CLASS(name##_vtable)) = { \
- __VA_ARGS__ \
+ const struct super##_extra_vtable_s \
+ OS_OBJECT_EXTRA_VTABLE_SYMBOL(name) = { __VA_ARGS__ }
+#define OS_OBJECT_EXTRA_VTABLE_DECL(name, super)
+#define DISPATCH_VTABLE(name) DISPATCH_OBJC_CLASS(name)
+#else
+#define OS_OBJECT_VTABLE_SUBCLASS_INSTANCE(name, super, xdispose, dispose, ...) \
+ const struct super##_vtable_s \
+ OS_OBJECT_EXTRA_VTABLE_SYMBOL(name) = { \
+ ._os_obj_objc_isa = &OS_OBJECT_CLASS_SYMBOL(name), \
+ ._os_obj_vtable = { __VA_ARGS__ }, \
}
+#define OS_OBJECT_EXTRA_VTABLE_DECL(name, super) \
+ extern const struct super##_vtable_s \
+ OS_OBJECT_EXTRA_VTABLE_SYMBOL(name);
+#define DISPATCH_VTABLE(name) &OS_OBJECT_EXTRA_VTABLE_SYMBOL(dispatch_##name)
+#endif
#else
-#define DISPATCH_VTABLE_SUBCLASS_INSTANCE(name, super, ...) \
- const struct dispatch_##super##_vtable_s _dispatch_##name##_vtable = { \
- ._os_obj_xref_dispose = _dispatch_xref_dispose, \
- ._os_obj_dispose = _dispatch_dispose, \
- __VA_ARGS__ \
+#define OS_OBJECT_VTABLE_SUBCLASS_INSTANCE(name, super, xdispose, dispose, ...) \
+ const struct super##_vtable_s OS_OBJECT_CLASS_SYMBOL(name) = { \
+ ._os_obj_xref_dispose = xdispose, \
+ ._os_obj_dispose = dispose, \
+ ._os_obj_vtable = { __VA_ARGS__ }, \
}
+#define OS_OBJECT_EXTRA_VTABLE_DECL(name, super)
+#define DISPATCH_VTABLE(name) DISPATCH_OBJC_CLASS(name)
#endif // USE_OBJC
-#define DISPATCH_SUBCLASS_DECL(name, super) \
- DISPATCH_DECL_SUBCLASS_INTERFACE(dispatch_##name, super) \
- struct dispatch_##name##_s; \
- extern const struct dispatch_##name##_vtable_s { \
- _OS_OBJECT_CLASS_HEADER(); \
- DISPATCH_VTABLE_HEADER(name); \
- } _dispatch_##name##_vtable
-#define DISPATCH_CLASS_DECL(name) DISPATCH_SUBCLASS_DECL(name, dispatch_object)
-#define DISPATCH_INTERNAL_SUBCLASS_DECL(name, super) \
- DISPATCH_DECL_INTERNAL_SUBCLASS(dispatch_##name, dispatch_##super); \
- DISPATCH_DECL_SUBCLASS_INTERFACE(dispatch_##name, dispatch_##super) \
- extern const struct dispatch_##super##_vtable_s _dispatch_##name##_vtable
+#define DISPATCH_VTABLE_SUBCLASS_INSTANCE(name, super, ...) \
+ OS_OBJECT_VTABLE_SUBCLASS_INSTANCE(dispatch_##name, dispatch_##super, \
+ _dispatch_xref_dispose, _dispatch_dispose, __VA_ARGS__)
+
+// vtables for proper classes
+#define OS_OBJECT_VTABLE_INSTANCE(name, xdispose, dispose, ...) \
+ OS_OBJECT_VTABLE_SUBCLASS_INSTANCE(name, name, \
+ xdispose, dispose, __VA_ARGS__)
+
#define DISPATCH_VTABLE_INSTANCE(name, ...) \
DISPATCH_VTABLE_SUBCLASS_INSTANCE(name, name, __VA_ARGS__)
-#define DISPATCH_VTABLE(name) &_dispatch_##name##_vtable
-#define DISPATCH_VTABLE_HEADER(x) \
+#define DISPATCH_INVOKABLE_VTABLE_HEADER(x) \
unsigned long const do_type; \
const char *const do_kind; \
- size_t (*const do_debug)(struct dispatch_##x##_s *, char *, size_t); \
- struct dispatch_queue_s *(*const do_invoke)(struct dispatch_##x##_s *); \
- bool (*const do_probe)(struct dispatch_##x##_s *); \
- void (*const do_dispose)(struct dispatch_##x##_s *)
-
-#define dx_type(x) (x)->do_vtable->do_type
-#define dx_kind(x) (x)->do_vtable->do_kind
-#define dx_debug(x, y, z) (x)->do_vtable->do_debug((x), (y), (z))
-#define dx_dispose(x) (x)->do_vtable->do_dispose(x)
-#define dx_invoke(x) (x)->do_vtable->do_invoke(x)
-#define dx_probe(x) (x)->do_vtable->do_probe(x)
-
-#define DISPATCH_STRUCT_HEADER(x) \
- _OS_OBJECT_HEADER( \
- const struct dispatch_##x##_vtable_s *do_vtable, \
- do_ref_cnt, \
- do_xref_cnt); \
- struct dispatch_##x##_s *volatile do_next; \
- struct dispatch_queue_s *do_targetq; \
- void *do_ctxt; \
- void *do_finalizer; \
- unsigned int do_suspend_cnt;
+ void (*const do_invoke)(struct x##_s *, dispatch_invoke_context_t, \
+ dispatch_invoke_flags_t); \
+ void (*const do_push)(struct x##_s *, dispatch_object_t, \
+ dispatch_qos_t)
+
+#define DISPATCH_QUEUEABLE_VTABLE_HEADER(x) \
+ DISPATCH_INVOKABLE_VTABLE_HEADER(x); \
+ void (*const do_wakeup)(struct x##_s *, \
+ dispatch_qos_t, dispatch_wakeup_flags_t); \
+ void (*const do_dispose)(struct x##_s *, bool *allow_free)
+
+#define DISPATCH_OBJECT_VTABLE_HEADER(x) \
+ DISPATCH_QUEUEABLE_VTABLE_HEADER(x); \
+ void (*const do_set_targetq)(struct x##_s *, dispatch_queue_t); \
+ void (*const do_suspend)(struct x##_s *); \
+ void (*const do_resume)(struct x##_s *, bool activate); \
+ void (*const do_finalize_activation)(struct x##_s *, bool *allow_resume); \
+ size_t (*const do_debug)(struct x##_s *, char *, size_t)
+
+#define dx_vtable(x) (&(x)->do_vtable->_os_obj_vtable)
+#define dx_type(x) dx_vtable(x)->do_type
+#define dx_subtype(x) (dx_vtable(x)->do_type & _DISPATCH_SUB_TYPE_MASK)
+#define dx_metatype(x) (dx_vtable(x)->do_type & _DISPATCH_META_TYPE_MASK)
+#define dx_hastypeflag(x, f) (dx_vtable(x)->do_type & _DISPATCH_##f##_TYPEFLAG)
+#define dx_kind(x) dx_vtable(x)->do_kind
+#define dx_debug(x, y, z) dx_vtable(x)->do_debug((x), (y), (z))
+#define dx_dispose(x, y) dx_vtable(x)->do_dispose(x, y)
+#define dx_invoke(x, y, z) dx_vtable(x)->do_invoke(x, y, z)
+#define dx_push(x, y, z) dx_vtable(x)->do_push(x, y, z)
+#define dx_wakeup(x, y, z) dx_vtable(x)->do_wakeup(x, y, z)
#define DISPATCH_OBJECT_GLOBAL_REFCNT _OS_OBJECT_GLOBAL_REFCNT
-// "word and bit" must be a power of two to be safely subtracted
-#define DISPATCH_OBJECT_SUSPEND_LOCK 1u
-#define DISPATCH_OBJECT_SUSPEND_INTERVAL 2u
-#define DISPATCH_OBJECT_SUSPENDED(x) \
- ((x)->do_suspend_cnt >= DISPATCH_OBJECT_SUSPEND_INTERVAL)
-#ifdef __LP64__
+
+#if OS_OBJECT_HAVE_OBJC1
+#define DISPATCH_GLOBAL_OBJECT_HEADER(name) \
+ .do_vtable = DISPATCH_VTABLE(name), \
+ ._objc_isa = DISPATCH_OBJC_CLASS(name), \
+ .do_ref_cnt = DISPATCH_OBJECT_GLOBAL_REFCNT, \
+ .do_xref_cnt = DISPATCH_OBJECT_GLOBAL_REFCNT
+#else
+#define DISPATCH_GLOBAL_OBJECT_HEADER(name) \
+ .do_vtable = DISPATCH_VTABLE(name), \
+ .do_ref_cnt = DISPATCH_OBJECT_GLOBAL_REFCNT, \
+ .do_xref_cnt = DISPATCH_OBJECT_GLOBAL_REFCNT
+#endif
+
+#if DISPATCH_SIZEOF_PTR == 8
// the bottom nibble must not be zero, the rest of the bits should be random
// we sign extend the 64-bit version so that a better instruction encoding is
// generated on Intel
#define DISPATCH_OBJECT_LISTLESS ((void *)0x89abcdef)
#endif
+DISPATCH_ENUM(dispatch_wakeup_flags, uint32_t,
+ // The caller of dx_wakeup owns two internal refcounts on the object being
+ // woken up. Two are needed for WLH wakeups where two threads need
+ // the object to remain valid in a non-coordinated way
+ // - the thread doing the poke for the duration of the poke
+ // - drainers for the duration of their drain
+ DISPATCH_WAKEUP_CONSUME_2 = 0x00000001,
+
+ // Some change to the object needs to be published to drainers.
+ // If the drainer isn't the same thread, some scheme such as the dispatch
+ // queue DIRTY bit must be used and a release barrier likely has to be
+ // involved before dx_wakeup returns
+ DISPATCH_WAKEUP_MAKE_DIRTY = 0x00000002,
+
+ // This wakeup is made by a sync owner that still holds the drain lock
+ DISPATCH_WAKEUP_BARRIER_COMPLETE = 0x00000004,
+
+ // This wakeup is caused by a dispatch_block_wait()
+ DISPATCH_WAKEUP_BLOCK_WAIT = 0x00000008,
+);
+
+typedef struct dispatch_invoke_context_s {
+ struct dispatch_object_s *dic_deferred;
+#if HAVE_PTHREAD_WORKQUEUE_NARROWING
+ uint64_t dic_next_narrow_check;
+#endif
+#if DISPATCH_COCOA_COMPAT
+ void *dic_autorelease_pool;
+#endif
+} dispatch_invoke_context_s, *dispatch_invoke_context_t;
+
+#if HAVE_PTHREAD_WORKQUEUE_NARROWING
+#define DISPATCH_THREAD_IS_NARROWING 1
+
+#define dispatch_with_disabled_narrowing(dic, ...) ({ \
+ uint64_t suspend_narrow_check = dic->dic_next_narrow_check; \
+ dic->dic_next_narrow_check = 0; \
+ __VA_ARGS__; \
+ dic->dic_next_narrow_check = suspend_narrow_check; \
+ })
+#else
+#define dispatch_with_disabled_narrowing(dic, ...) __VA_ARGS__
+#endif
+
+DISPATCH_ENUM(dispatch_invoke_flags, uint32_t,
+ DISPATCH_INVOKE_NONE = 0x00000000,
+
+ // Invoke modes
+ //
+ // @const DISPATCH_INVOKE_STEALING
+ // This invoke is a stealer, meaning that it doesn't own the
+ // enqueue lock at drain lock time.
+ //
+ // @const DISPATCH_INVOKE_WLH
+ // This invoke is for a bottom WLH
+ //
+ DISPATCH_INVOKE_STEALING = 0x00000001,
+ DISPATCH_INVOKE_WLH = 0x00000002,
+
+ // Misc flags
+ //
+ // @const DISPATCH_INVOKE_ASYNC_REPLY
+ // An asynchronous reply to a message is being handled.
+ //
+ // @const DISPATCH_INVOKE_DISALLOW_SYNC_WAITERS
+ // The next serial drain should not allow sync waiters.
+ //
+ DISPATCH_INVOKE_ASYNC_REPLY = 0x00000004,
+ DISPATCH_INVOKE_DISALLOW_SYNC_WAITERS = 0x00000008,
+
+ // Below this point flags are propagated to recursive calls to drain(),
+ // continuation pop() or dx_invoke().
+#define _DISPATCH_INVOKE_PROPAGATE_MASK 0xffff0000u
+
+ // Drain modes
+ //
+ // @const DISPATCH_INVOKE_WORKER_DRAIN
+ // Invoke has been issued by a worker thread (work queue thread, or
+ // pthread root queue) drain. This flag is NOT set when the main queue,
+ // manager queue or runloop queues are drained
+ //
+ // @const DISPATCH_INVOKE_REDIRECTING_DRAIN
+ // Has only been draining concurrent queues so far
+ // Implies DISPATCH_INVOKE_WORKER_DRAIN
+ //
+ // @const DISPATCH_INVOKE_MANAGER_DRAIN
+ // We're draining from a manager context
+ //
+ DISPATCH_INVOKE_WORKER_DRAIN = 0x00010000,
+ DISPATCH_INVOKE_REDIRECTING_DRAIN = 0x00020000,
+ DISPATCH_INVOKE_MANAGER_DRAIN = 0x00040000,
+#define _DISPATCH_INVOKE_DRAIN_MODE_MASK 0x000f0000u
+
+ // Autoreleasing modes
+ //
+ // @const DISPATCH_INVOKE_AUTORELEASE_ALWAYS
+ // Always use autoreleasepools around callouts
+ //
+ // @const DISPATCH_INVOKE_AUTORELEASE_NEVER
+ // Never use autoreleasepools around callouts
+ //
+ DISPATCH_INVOKE_AUTORELEASE_ALWAYS = 0x00100000,
+ DISPATCH_INVOKE_AUTORELEASE_NEVER = 0x00200000,
+#define _DISPATCH_INVOKE_AUTORELEASE_MASK 0x00300000u
+);
+
enum {
- _DISPATCH_CONTINUATION_TYPE = 0x00000, // meta-type for continuations
+ _DISPATCH_META_TYPE_MASK = 0xffff0000, // mask for object meta-types
+ _DISPATCH_TYPEFLAGS_MASK = 0x0000ff00, // mask for object typeflags
+ _DISPATCH_SUB_TYPE_MASK = 0x000000ff, // mask for object sub-types
+
+ _DISPATCH_CONTINUATION_TYPE = 0x00000, // meta-type for continuations
_DISPATCH_QUEUE_TYPE = 0x10000, // meta-type for queues
_DISPATCH_SOURCE_TYPE = 0x20000, // meta-type for sources
_DISPATCH_SEMAPHORE_TYPE = 0x30000, // meta-type for semaphores
- _DISPATCH_NODE_TYPE = 0x40000, // meta-type for data node
+ _DISPATCH_NODE_TYPE = 0x40000, // meta-type for data node
_DISPATCH_IO_TYPE = 0x50000, // meta-type for io channels
_DISPATCH_OPERATION_TYPE = 0x60000, // meta-type for io operations
- _DISPATCH_DISK_TYPE = 0x70000, // meta-type for io disks
- _DISPATCH_META_TYPE_MASK = 0xfff0000, // mask for object meta-types
- _DISPATCH_ATTR_TYPE = 0x10000000, // meta-type for attributes
+ _DISPATCH_DISK_TYPE = 0x70000, // meta-type for io disks
- DISPATCH_CONTINUATION_TYPE = _DISPATCH_CONTINUATION_TYPE,
+ _DISPATCH_QUEUE_ROOT_TYPEFLAG = 0x0100, // bit set for any root queues
+ _DISPATCH_QUEUE_BASE_TYPEFLAG = 0x0200, // base of a hierarchy
+ // targets a root queue
- DISPATCH_DATA_TYPE = _DISPATCH_NODE_TYPE,
+#define DISPATCH_CONTINUATION_TYPE(name) \
+ (_DISPATCH_CONTINUATION_TYPE | DC_##name##_TYPE)
+ DISPATCH_DATA_TYPE = 1 | _DISPATCH_NODE_TYPE,
+ DISPATCH_MACH_MSG_TYPE = 2 | _DISPATCH_NODE_TYPE,
+ DISPATCH_QUEUE_ATTR_TYPE = 3 | _DISPATCH_NODE_TYPE,
- DISPATCH_IO_TYPE = _DISPATCH_IO_TYPE,
- DISPATCH_OPERATION_TYPE = _DISPATCH_OPERATION_TYPE,
- DISPATCH_DISK_TYPE = _DISPATCH_DISK_TYPE,
+ DISPATCH_IO_TYPE = 0 | _DISPATCH_IO_TYPE,
+ DISPATCH_OPERATION_TYPE = 0 | _DISPATCH_OPERATION_TYPE,
+ DISPATCH_DISK_TYPE = 0 | _DISPATCH_DISK_TYPE,
- DISPATCH_QUEUE_ATTR_TYPE = _DISPATCH_QUEUE_TYPE |_DISPATCH_ATTR_TYPE,
+ DISPATCH_QUEUE_LEGACY_TYPE = 1 | _DISPATCH_QUEUE_TYPE,
+ DISPATCH_QUEUE_SERIAL_TYPE = 2 | _DISPATCH_QUEUE_TYPE,
+ DISPATCH_QUEUE_CONCURRENT_TYPE = 3 | _DISPATCH_QUEUE_TYPE,
+ DISPATCH_QUEUE_GLOBAL_ROOT_TYPE = 4 | _DISPATCH_QUEUE_TYPE |
+ _DISPATCH_QUEUE_ROOT_TYPEFLAG,
+ DISPATCH_QUEUE_NETWORK_EVENT_TYPE = 5 | _DISPATCH_QUEUE_TYPE |
+ _DISPATCH_QUEUE_BASE_TYPEFLAG,
+ DISPATCH_QUEUE_RUNLOOP_TYPE = 6 | _DISPATCH_QUEUE_TYPE |
+ _DISPATCH_QUEUE_BASE_TYPEFLAG,
+ DISPATCH_QUEUE_MGR_TYPE = 7 | _DISPATCH_QUEUE_TYPE |
+ _DISPATCH_QUEUE_BASE_TYPEFLAG,
+ DISPATCH_QUEUE_SPECIFIC_TYPE = 8 | _DISPATCH_QUEUE_TYPE,
- DISPATCH_QUEUE_TYPE = 1 | _DISPATCH_QUEUE_TYPE,
- DISPATCH_QUEUE_GLOBAL_TYPE = 2 | _DISPATCH_QUEUE_TYPE,
- DISPATCH_QUEUE_MGR_TYPE = 3 | _DISPATCH_QUEUE_TYPE,
- DISPATCH_QUEUE_SPECIFIC_TYPE = 4 | _DISPATCH_QUEUE_TYPE,
+ DISPATCH_SEMAPHORE_TYPE = 1 | _DISPATCH_SEMAPHORE_TYPE,
+ DISPATCH_GROUP_TYPE = 2 | _DISPATCH_SEMAPHORE_TYPE,
- DISPATCH_SEMAPHORE_TYPE = 1 | _DISPATCH_SEMAPHORE_TYPE,
- DISPATCH_GROUP_TYPE = 2 | _DISPATCH_SEMAPHORE_TYPE,
+ DISPATCH_SOURCE_KEVENT_TYPE = 1 | _DISPATCH_SOURCE_TYPE,
+ DISPATCH_MACH_CHANNEL_TYPE = 2 | _DISPATCH_SOURCE_TYPE,
- DISPATCH_SOURCE_KEVENT_TYPE = 1 | _DISPATCH_SOURCE_TYPE,
};
-DISPATCH_SUBCLASS_DECL(object, object);
+typedef struct _os_object_vtable_s {
+ _OS_OBJECT_CLASS_HEADER();
+} _os_object_vtable_s;
+
+typedef struct _os_object_s {
+ _OS_OBJECT_HEADER(
+ const _os_object_vtable_s *os_obj_isa,
+ os_obj_ref_cnt,
+ os_obj_xref_cnt);
+} _os_object_s;
+
+#if OS_OBJECT_HAVE_OBJC1
+#define OS_OBJECT_STRUCT_HEADER(x) \
+ _OS_OBJECT_HEADER(\
+ const void *_objc_isa, \
+ do_ref_cnt, \
+ do_xref_cnt); \
+ const struct x##_vtable_s *do_vtable
+#else
+#define OS_OBJECT_STRUCT_HEADER(x) \
+ _OS_OBJECT_HEADER(\
+ const struct x##_vtable_s *do_vtable, \
+ do_ref_cnt, \
+ do_xref_cnt)
+#endif
+
+#define _DISPATCH_OBJECT_HEADER(x) \
+ struct _os_object_s _as_os_obj[0]; \
+ OS_OBJECT_STRUCT_HEADER(dispatch_##x); \
+ struct dispatch_##x##_s *volatile do_next; \
+ struct dispatch_queue_s *do_targetq; \
+ void *do_ctxt; \
+ void *do_finalizer
+
+#define DISPATCH_OBJECT_HEADER(x) \
+ struct dispatch_object_s _as_do[0]; \
+ _DISPATCH_OBJECT_HEADER(x)
+
+// Swift-unavailable -init requires method in each class.
+#define DISPATCH_UNAVAILABLE_INIT() \
+ - (instancetype)init { \
+ DISPATCH_CLIENT_CRASH(0, "-init called directly"); \
+ return [super init]; \
+ }
+
+_OS_OBJECT_DECL_PROTOCOL(dispatch_object, object);
+
+OS_OBJECT_CLASS_DECL(dispatch_object, object,
+ DISPATCH_OBJECT_VTABLE_HEADER(dispatch_object));
+
struct dispatch_object_s {
- DISPATCH_STRUCT_HEADER(object);
+ _DISPATCH_OBJECT_HEADER(object);
+};
+
+#if OS_OBJECT_HAVE_OBJC1
+#define _OS_MPSC_QUEUE_FIELDS(ns, __state_field__) \
+ DISPATCH_UNION_LE(uint64_t volatile __state_field__, \
+ dispatch_lock __state_field__##_lock, \
+ uint32_t __state_field__##_bits \
+ ) DISPATCH_ATOMIC64_ALIGN; \
+ struct dispatch_object_s *volatile ns##_items_head; \
+ unsigned long ns##_serialnum; \
+ const char *ns##_label; \
+ struct dispatch_object_s *volatile ns##_items_tail; \
+ dispatch_priority_t ns##_priority; \
+ int volatile ns##_sref_cnt
+#else
+#define _OS_MPSC_QUEUE_FIELDS(ns, __state_field__) \
+ struct dispatch_object_s *volatile ns##_items_head; \
+ DISPATCH_UNION_LE(uint64_t volatile __state_field__, \
+ dispatch_lock __state_field__##_lock, \
+ uint32_t __state_field__##_bits \
+ ) DISPATCH_ATOMIC64_ALIGN; \
+ /* LP64 global queue cacheline boundary */ \
+ unsigned long ns##_serialnum; \
+ const char *ns##_label; \
+ struct dispatch_object_s *volatile ns##_items_tail; \
+ dispatch_priority_t ns##_priority; \
+ int volatile ns##_sref_cnt
+#endif
+
+OS_OBJECT_INTERNAL_CLASS_DECL(os_mpsc_queue, object,
+ DISPATCH_QUEUEABLE_VTABLE_HEADER(os_mpsc_queue));
+
+struct os_mpsc_queue_s {
+ struct _os_object_s _as_os_obj[0];
+ OS_OBJECT_STRUCT_HEADER(os_mpsc_queue);
+ struct dispatch_object_s *volatile oq_next;
+ void *oq_opaque1; // do_targetq
+ void *oq_opaque2; // do_ctxt
+ void *oq_opaque3; // do_finalizer
+ _OS_MPSC_QUEUE_FIELDS(oq, __oq_state_do_not_use);
};
size_t _dispatch_object_debug_attr(dispatch_object_t dou, char* buf,
size_t bufsiz);
-void *_dispatch_alloc(const void *vtable, size_t size);
-void _dispatch_retain(dispatch_object_t dou);
-void _dispatch_release(dispatch_object_t dou);
+void *_dispatch_object_alloc(const void *vtable, size_t size);
+void _dispatch_object_finalize(dispatch_object_t dou);
+void _dispatch_object_dealloc(dispatch_object_t dou);
+#if !USE_OBJC
void _dispatch_xref_dispose(dispatch_object_t dou);
+#endif
void _dispatch_dispose(dispatch_object_t dou);
#if DISPATCH_COCOA_COMPAT
+#if USE_OBJC
+#include <objc/runtime.h>
+#if __has_include(<objc/objc-internal.h>)
+#include <objc/objc-internal.h>
+#else
+extern void *objc_autoreleasePoolPush(void);
+extern void objc_autoreleasePoolPop(void *context);
+#endif // __has_include(<objc/objc-internal.h>)
+#define _dispatch_autorelease_pool_push() \
+ objc_autoreleasePoolPush()
+#define _dispatch_autorelease_pool_pop(context) \
+ objc_autoreleasePoolPop(context)
+#else
void *_dispatch_autorelease_pool_push(void);
void _dispatch_autorelease_pool_pop(void *context);
#endif
+void _dispatch_last_resort_autorelease_pool_push(dispatch_invoke_context_t dic);
+void _dispatch_last_resort_autorelease_pool_pop(dispatch_invoke_context_t dic);
-typedef struct _os_object_class_s {
- _OS_OBJECT_CLASS_HEADER();
-} _os_object_class_s;
+#define dispatch_invoke_with_autoreleasepool(flags, ...) ({ \
+ void *pool = NULL; \
+ if ((flags) & DISPATCH_INVOKE_AUTORELEASE_ALWAYS) { \
+ pool = _dispatch_autorelease_pool_push(); \
+ DISPATCH_COMPILER_CAN_ASSUME(pool); \
+ }; \
+ __VA_ARGS__; \
+ if (pool) _dispatch_autorelease_pool_pop(pool); \
+ })
+#else
+#define dispatch_invoke_with_autoreleasepool(flags, ...) \
+ do { (void)flags; __VA_ARGS__; } while (0)
+#endif
-typedef struct _os_object_s {
- _OS_OBJECT_HEADER(
- const _os_object_class_s *os_obj_isa,
- os_obj_ref_cnt,
- os_obj_xref_cnt);
-} _os_object_s;
+#if USE_OBJC
+OS_OBJECT_OBJC_CLASS_DECL(object);
+#endif
+
+#if OS_OBJECT_HAVE_OBJC2
+// ObjC toll-free bridging, keep in sync with libdispatch.order file
+//
+// This is required by the dispatch_data_t/NSData bridging, which is not
+// supported on the old runtime.
+#define DISPATCH_OBJECT_TFB(f, o, ...) \
+ if (slowpath((uintptr_t)((o)._os_obj->os_obj_isa) & 1) || \
+ slowpath((Class)((o)._os_obj->os_obj_isa) < \
+ (Class)OS_OBJECT_VTABLE(dispatch_object)) || \
+ slowpath((Class)((o)._os_obj->os_obj_isa) >= \
+ (Class)OS_OBJECT_VTABLE(object))) { \
+ return f((o), ##__VA_ARGS__); \
+ }
+
+id _dispatch_objc_alloc(Class cls, size_t size);
+void _dispatch_objc_retain(dispatch_object_t dou);
+void _dispatch_objc_release(dispatch_object_t dou);
+void _dispatch_objc_set_context(dispatch_object_t dou, void *context);
+void *_dispatch_objc_get_context(dispatch_object_t dou);
+void _dispatch_objc_set_finalizer_f(dispatch_object_t dou,
+ dispatch_function_t finalizer);
+void _dispatch_objc_set_target_queue(dispatch_object_t dou,
+ dispatch_queue_t queue);
+void _dispatch_objc_suspend(dispatch_object_t dou);
+void _dispatch_objc_resume(dispatch_object_t dou);
+void _dispatch_objc_activate(dispatch_object_t dou);
+size_t _dispatch_objc_debug(dispatch_object_t dou, char* buf, size_t bufsiz);
+
+#if __OBJC2__
+@interface NSObject (DISPATCH_CONCAT(_,DISPATCH_CLASS(object)))
+- (void)_setContext:(void*)context;
+- (void*)_getContext;
+- (void)_setFinalizer:(dispatch_function_t)finalizer;
+- (void)_setTargetQueue:(dispatch_queue_t)queue;
+- (void)_suspend;
+- (void)_resume;
+- (void)_activate;
+@end
+#endif // __OBJC2__
+#else
+#define DISPATCH_OBJECT_TFB(f, o, ...)
+#endif // OS_OBJECT_HAVE_OBJC2
+
+#pragma mark -
+#pragma mark _os_object_s
+
+/*
+ * Low level _os_atomic_refcnt_* actions
+ *
+ * _os_atomic_refcnt_inc2o(o, f):
+ * performs a refcount increment and returns the new refcount value
+ *
+ * _os_atomic_refcnt_dec2o(o, f):
+ * performs a refcount decrement and returns the new refcount value
+ *
+ * _os_atomic_refcnt_dispose_barrier2o(o, f):
+ * a barrier to perform prior to tearing down an object when the refcount
+ * reached -1.
+ */
+#define _os_atomic_refcnt_perform2o(o, f, op, n, m) ({ \
+ typeof(o) _o = (o); \
+ int _ref_cnt = _o->f; \
+ if (fastpath(_ref_cnt != _OS_OBJECT_GLOBAL_REFCNT)) { \
+ _ref_cnt = os_atomic_##op##2o(_o, f, n, m); \
+ } \
+ _ref_cnt; \
+ })
+#define _os_atomic_refcnt_add_orig2o(o, m, n) \
+ _os_atomic_refcnt_perform2o(o, m, add_orig, n, relaxed)
+
+#define _os_atomic_refcnt_sub2o(o, m, n) \
+ _os_atomic_refcnt_perform2o(o, m, sub, n, release)
+
+#define _os_atomic_refcnt_dispose_barrier2o(o, m) \
+ (void)os_atomic_load2o(o, m, acquire)
+
+
+/*
+ * Higher level _os_object_{x,}refcnt_* actions
+ *
+ * _os_atomic_{x,}refcnt_inc_orig(o):
+ * increment the external (resp. internal) refcount and
+ * returns the old refcount value
+ *
+ * _os_atomic_{x,}refcnt_dec(o):
+ * decrement the external (resp. internal) refcount and
+ * returns the new refcount value
+ *
+ * _os_atomic_{x,}refcnt_dispose_barrier(o):
+ * performs the pre-teardown barrier for the external
+ * (resp. internal) refcount
+ *
+ */
+#define _os_object_xrefcnt_inc_orig(o) \
+ _os_atomic_refcnt_add_orig2o(o, os_obj_xref_cnt, 1)
+
+#define _os_object_xrefcnt_dec(o) \
+ _os_atomic_refcnt_sub2o(o, os_obj_xref_cnt, 1)
+
+#define _os_object_xrefcnt_dispose_barrier(o) \
+ _os_atomic_refcnt_dispose_barrier2o(o, os_obj_xref_cnt)
+
+#define _os_object_refcnt_add_orig(o, n) \
+ _os_atomic_refcnt_add_orig2o(o, os_obj_ref_cnt, n)
+
+#define _os_object_refcnt_sub(o, n) \
+ _os_atomic_refcnt_sub2o(o, os_obj_ref_cnt, n)
+
+#define _os_object_refcnt_dispose_barrier(o) \
+ _os_atomic_refcnt_dispose_barrier2o(o, os_obj_ref_cnt)
+
+void _os_object_atfork_child(void);
+void _os_object_atfork_parent(void);
+void _os_object_atfork_prepare(void);
void _os_object_init(void);
unsigned long _os_object_retain_count(_os_object_t obj);
bool _os_object_retain_weak(_os_object_t obj);
void _os_object_dispose(_os_object_t obj);
void _os_object_xref_dispose(_os_object_t obj);
-#endif
+#endif // __DISPATCH_OBJECT_INTERNAL__