+++ /dev/null
-/*
- * Copyright (c) 2008-2009 Apple Inc. All rights reserved.
- *
- * @APPLE_APACHE_LICENSE_HEADER_START@
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- * @APPLE_APACHE_LICENSE_HEADER_END@
- */
-
-#ifndef __DISPATCH_TIME__
-#define __DISPATCH_TIME__
-
-#ifndef __DISPATCH_INDIRECT__
-#error "Please #include <dispatch/dispatch.h> instead of this file directly."
-#include <dispatch/base.h> // for HeaderDoc
-#endif
-
-#include <stdint.h>
-
-__BEGIN_DECLS
-
-struct timespec;
-
-// 6368156
-#ifdef NSEC_PER_SEC
-#undef NSEC_PER_SEC
-#endif
-#ifdef USEC_PER_SEC
-#undef USEC_PER_SEC
-#endif
-#ifdef NSEC_PER_USEC
-#undef NSEC_PER_USEC
-#endif
-#define NSEC_PER_SEC 1000000000ull
-#define USEC_PER_SEC 1000000ull
-#define NSEC_PER_USEC 1000ull
-
-/*!
- * @typedef dispatch_time_t
- *
- * @abstract
- * An somewhat abstract representation of time; where zero means "now" and
- * DISPATCH_TIME_FOREVER means "infinity" and every value in between is an
- * opaque encoding.
- */
-typedef uint64_t dispatch_time_t;
-
-#define DISPATCH_TIME_NOW 0
-#define DISPATCH_TIME_FOREVER (~0ull)
-
-/*!
- * @function dispatch_time
- *
- * @abstract
- * Create dispatch_time_t relative to the default clock or modify an existing
- * dispatch_time_t.
- *
- * @discussion
- * On Mac OS X the default clock is based on mach_absolute_time().
- *
- * @param when
- * An optional dispatch_time_t to add nanoseconds to. If zero is passed, then
- * dispatch_time() will use the result of mach_absolute_time().
- *
- * @param delta
- * Nanoseconds to add.
- *
- * @result
- * A new dispatch_time_t.
- */
-__OSX_AVAILABLE_STARTING(__MAC_10_6,__IPHONE_NA)
-DISPATCH_NOTHROW
-dispatch_time_t
-dispatch_time(dispatch_time_t when, int64_t delta);
-
-/*!
- * @function dispatch_walltime
- *
- * @abstract
- * Create a dispatch_time_t using the wall clock.
- *
- * @discussion
- * On Mac OS X the wall clock is based on gettimeofday(3).
- *
- * @param when
- * A struct timespect to add time to. If NULL is passed, then
- * dispatch_walltime() will use the result of gettimeofday(3).
- *
- * @param delta
- * Nanoseconds to add.
- *
- * @result
- * A new dispatch_time_t.
- */
-__OSX_AVAILABLE_STARTING(__MAC_10_6,__IPHONE_NA)
-DISPATCH_NOTHROW
-dispatch_time_t
-dispatch_walltime(const struct timespec *when, int64_t delta);
-
-__END_DECLS
-
-#endif