--- /dev/null
+/*
+ * Copyright (c) 2008-2011 Apple Inc. All rights reserved.
+ *
+ * @APPLE_APACHE_LICENSE_HEADER_START@
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * @APPLE_APACHE_LICENSE_HEADER_END@
+ */
+
+#ifndef __DISPATCH_TIME__
+#define __DISPATCH_TIME__
+
+#ifndef __DISPATCH_INDIRECT__
+#error "Please #include <dispatch/dispatch.h> instead of this file directly."
+#include <dispatch/base.h> // for HeaderDoc
+#endif
+
+#include <stdint.h>
+
+__BEGIN_DECLS
+
+struct timespec;
+
+// 6368156
+#ifdef NSEC_PER_SEC
+#undef NSEC_PER_SEC
+#endif
+#ifdef USEC_PER_SEC
+#undef USEC_PER_SEC
+#endif
+#ifdef NSEC_PER_USEC
+#undef NSEC_PER_USEC
+#endif
+#ifdef NSEC_PER_MSEC
+#undef NSEC_PER_MSEC
+#endif
+#define NSEC_PER_SEC 1000000000ull
+#define NSEC_PER_MSEC 1000000ull
+#define USEC_PER_SEC 1000000ull
+#define NSEC_PER_USEC 1000ull
+
+/*!
+ * @typedef dispatch_time_t
+ *
+ * @abstract
+ * A somewhat abstract representation of time; where zero means "now" and
+ * DISPATCH_TIME_FOREVER means "infinity" and every value in between is an
+ * opaque encoding.
+ */
+typedef uint64_t dispatch_time_t;
+
+#define DISPATCH_TIME_NOW 0
+#define DISPATCH_TIME_FOREVER (~0ull)
+
+/*!
+ * @function dispatch_time
+ *
+ * @abstract
+ * Create dispatch_time_t relative to the default clock or modify an existing
+ * dispatch_time_t.
+ *
+ * @discussion
+ * On Mac OS X the default clock is based on mach_absolute_time().
+ *
+ * @param when
+ * An optional dispatch_time_t to add nanoseconds to. If zero is passed, then
+ * dispatch_time() will use the result of mach_absolute_time().
+ *
+ * @param delta
+ * Nanoseconds to add.
+ *
+ * @result
+ * A new dispatch_time_t.
+ */
+__OSX_AVAILABLE_STARTING(__MAC_10_6,__IPHONE_4_0)
+DISPATCH_EXPORT DISPATCH_WARN_RESULT DISPATCH_NOTHROW
+dispatch_time_t
+dispatch_time(dispatch_time_t when, int64_t delta);
+
+/*!
+ * @function dispatch_walltime
+ *
+ * @abstract
+ * Create a dispatch_time_t using the wall clock.
+ *
+ * @discussion
+ * On Mac OS X the wall clock is based on gettimeofday(3).
+ *
+ * @param when
+ * A struct timespect to add time to. If NULL is passed, then
+ * dispatch_walltime() will use the result of gettimeofday(3).
+ *
+ * @param delta
+ * Nanoseconds to add.
+ *
+ * @result
+ * A new dispatch_time_t.
+ */
+__OSX_AVAILABLE_STARTING(__MAC_10_6,__IPHONE_4_0)
+DISPATCH_EXPORT DISPATCH_WARN_RESULT DISPATCH_NOTHROW
+dispatch_time_t
+dispatch_walltime(const struct timespec *when, int64_t delta);
+
+__END_DECLS
+
+#endif