****************************************************************/
-/* Please send bug reports to
- David M. Gay
- Bell Laboratories, Room 2C-463
- 600 Mountain Avenue
- Murray Hill, NJ 07974-0636
- U.S.A.
- dmg@bell-labs.com
- */
+/* Please send bug reports to David M. Gay (dmg at acm dot org,
+ * with " at " changed at "@" and " dot " changed to "."). */
#include "gdtoaimp.h"
/* dtoa for IEEE arithmetic (dmg): convert double to ASCII string.
*
* Inspired by "How to Print Floating-Point Numbers Accurately" by
- * Guy L. Steele, Jr. and Jon L. White [Proc. ACM SIGPLAN '90, pp. 92-101].
+ * Guy L. Steele, Jr. and Jon L. White [Proc. ACM SIGPLAN '90, pp. 112-126].
*
* Modifications:
* 1. Rather than iterating, we use a simple numeric overestimate
if (dval(d) > ds + dval(eps))
goto bump_up;
else if (dval(d) < ds - dval(eps)) {
- while(*--s == '0'){}
- s++;
if (dval(d))
inex = STRTOG_Inexlo;
- goto ret1;
+ goto clear_trailing0;
}
break;
}
}
++*s++;
}
- else
+ else {
inex = STRTOG_Inexlo;
+ clear_trailing0:
+ while(*--s == '0'){}
+ ++s;
+ }
break;
}
}
if (b->wds > 1 || b->x[0])
inex = STRTOG_Inexlo;
while(*--s == '0'){}
- s++;
+ ++s;
}
ret:
Bfree(S);