#ifndef _RUNETYPE_H_
#define _RUNETYPE_H_
-#include <sys/cdefs.h>
-#include <machine/ansi.h>
-
-#ifndef _BSD_SIZE_T_DEFINED_
-#define _BSD_SIZE_T_DEFINED_
-typedef _BSD_SIZE_T_ size_t;
-#endif
-
-#ifndef _BSD_CT_RUNE_T_DEFINED_
-#define _BSD_CT_RUNE_T_DEFINED_
-typedef _BSD_CT_RUNE_T_ ct_rune_t;
-#endif
-
-#ifndef _BSD_RUNE_T_DEFINED_
-#define _BSD_RUNE_T_DEFINED_
-typedef _BSD_RUNE_T_ rune_t;
-#endif
-
-#ifndef __cplusplus
-#ifndef _BSD_WCHAR_T_DEFINED_
-#define _BSD_WCHAR_T_DEFINED_
-#ifdef __WCHAR_TYPE__
-typedef __WCHAR_TYPE__ wchar_t;
-#else /* ! __WCHAR_TYPE__ */
-typedef _BSD_WCHAR_T_ wchar_t;
-#endif /* __WCHAR_TYPE__ */
-#endif /* _BSD_WCHAR_T_DEFINED_ */
-#endif /* __cplusplus */
-
-#ifndef _BSD_WINT_T_DEFINED_
-#define _BSD_WINT_T_DEFINED_
-typedef _BSD_WINT_T_ wint_t;
-#endif
+#include <_types.h>
+
+#if !defined(_POSIX_C_SOURCE) || defined(_DARWIN_C_SOURCE)
+
+#include <sys/_types/_size_t.h>
+#include <sys/_types/_ct_rune_t.h>
+#include <sys/_types/_rune_t.h>
+#include <sys/_types/_wchar_t.h>
+#include <sys/_types/_wint_t.h>
+
+#endif /* (!_POSIX_C_SOURCE || _DARWIN_C_SOURCE) */
#define _CACHED_RUNES (1 <<8 ) /* Must be a power of 2 */
#define _CRMASK (~(_CACHED_RUNES - 1))
* The lower 8 bits of runetype[] contain the digit value of the rune.
*/
typedef struct {
- rune_t min; /* First rune of the range */
- rune_t max; /* Last rune (inclusive) of the range */
- rune_t map; /* What first maps to in maps */
- unsigned long *types; /* Array of types in range */
+ __darwin_rune_t __min; /* First rune of the range */
+ __darwin_rune_t __max; /* Last rune (inclusive) of the range */
+ __darwin_rune_t __map; /* What first maps to in maps */
+ __uint32_t *__types; /* Array of types in range */
} _RuneEntry;
typedef struct {
- int nranges; /* Number of ranges stored */
- _RuneEntry *ranges; /* Pointer to the ranges */
+ int __nranges; /* Number of ranges stored */
+ _RuneEntry *__ranges; /* Pointer to the ranges */
} _RuneRange;
typedef struct {
- char magic[8]; /* Magic saying what version we are */
- char encoding[32]; /* ASCII name of this encoding */
+ char __name[14]; /* CHARCLASS_NAME_MAX = 14 */
+ __uint32_t __mask; /* charclass mask */
+} _RuneCharClass;
+
+typedef struct {
+ char __magic[8]; /* Magic saying what version we are */
+ char __encoding[32]; /* ASCII name of this encoding */
- rune_t (*sgetrune)
- (const char *, size_t, char const **);
- int (*sputrune)
- (rune_t, char *, size_t, char **);
- rune_t invalid_rune;
+ __darwin_rune_t (*__sgetrune)(const char *, __darwin_size_t, char const **);
+ int (*__sputrune)(__darwin_rune_t, char *, __darwin_size_t, char **);
+ __darwin_rune_t __invalid_rune;
- unsigned long runetype[_CACHED_RUNES];
- rune_t maplower[_CACHED_RUNES];
- rune_t mapupper[_CACHED_RUNES];
+ __uint32_t __runetype[_CACHED_RUNES];
+ __darwin_rune_t __maplower[_CACHED_RUNES];
+ __darwin_rune_t __mapupper[_CACHED_RUNES];
/*
* The following are to deal with Runes larger than _CACHED_RUNES - 1.
* Their data is actually contiguous with this structure so as to make
* it easier to read/write from/to disk.
*/
- _RuneRange runetype_ext;
- _RuneRange maplower_ext;
- _RuneRange mapupper_ext;
+ _RuneRange __runetype_ext;
+ _RuneRange __maplower_ext;
+ _RuneRange __mapupper_ext;
+
+ void *__variable; /* Data which depends on the encoding */
+ int __variable_len; /* how long that data is */
- void *variable; /* Data which depends on the encoding */
- int variable_len; /* how long that data is */
+ /*
+ * extra fields to deal with arbitrary character classes
+ */
+ int __ncharclasses;
+ _RuneCharClass *__charclasses;
} _RuneLocale;
-#define _RUNE_MAGIC_1 "RuneMagi" /* Indicates version 0 of RuneLocale */
+#define _RUNE_MAGIC_A "RuneMagA" /* Indicates version A of RuneLocale */
__BEGIN_DECLS
extern _RuneLocale _DefaultRuneLocale;