#include "uuidP.h"
-#ifdef HAVE_SRANDOM
-#define srand(x) srandom(x)
-#define rand() random()
-#endif
-
-static int get_random_fd(void)
-{
- struct timeval tv;
- static int fd = -2;
- int i;
-
- if (fd == -2) {
- gettimeofday(&tv, 0);
- fd = open("/dev/urandom", O_RDONLY);
- if (fd == -1)
- fd = open("/dev/random", O_RDONLY | O_NONBLOCK);
- srand((getpid() << 16) ^ getuid() ^ tv.tv_sec ^ tv.tv_usec);
- }
- /* Crank the random number generator a few times */
- gettimeofday(&tv, 0);
- for (i = (tv.tv_sec ^ tv.tv_usec) & 0x1F; i > 0; i--)
- rand();
- return fd;
-}
-
-
-/*
- * Generate a series of random bytes. Use /dev/urandom if possible,
- * and if not, use srandom/random.
- */
-static void get_random_bytes(void *buf, int nbytes)
-{
- int i, n = nbytes, fd = get_random_fd();
- int lose_counter = 0;
- unsigned char *cp = (unsigned char *) buf;
-
- if (fd >= 0) {
- while (n > 0) {
- i = read(fd, cp, n);
- if (i <= 0) {
- if (lose_counter++ > 16)
- break;
- continue;
- }
- n -= i;
- cp += i;
- lose_counter = 0;
- }
- }
-
- /*
- * We do this all the time, but this is the only source of
- * randomness if /dev/random/urandom is out to lunch.
- */
- for (cp = buf, i = 0; i < nbytes; i++)
- *cp++ ^= (rand() >> 7) & 0xFF;
- return;
-}
+#define get_random_bytes(a,b) arc4random_buf((a),(b))
/*
* Get the ethernet hardware address, if we can find it...
#endif /* AF_LINK */
#endif /* SIOCGENADDR */
#endif /* SIOCGIFHWADDR */
- if (!a[0] && !a[1] && !a[2] && !a[3] && !a[4] && !a[5])
+ /*
+ * Skip interfaces that return either 00:00:00:00:00:00 or
+ * 02:00:00:00:00:00.
+ */
+ if ((!a[0] || a[0] == 0x02) && !a[1] && !a[2] && !a[3] && !a[4] && !a[5])
continue;
if (node_id) {
memcpy(node_id, a, 6);
}
/*
- * This is the generic front-end to uuid_generate_random and
- * uuid_generate_time. It uses uuid_generate_random only if
- * /dev/urandom is available, since otherwise we won't have
- * high-quality randomness.
+ * This is the generic front-end
*/
void uuid_generate(uuid_t out)
{
- if (get_random_fd() >= 0)
- uuid_generate_random(out);
- else
- uuid_generate_time(out);
+ uuid_generate_random(out);
}