+#ifndef PR_13085474_CHECK
+#define PR_13085474_CHECK TARGET_OS_OSX
+#endif
+
+#if PR_13085474_CHECK
+/* Some shipped applications fail this check and were tested against
+ * versions of these functions that supported overlapping buffers.
+ *
+ * We would rather let such applications run, using the old memmove
+ * implementation, than abort() because they can't use the new
+ * implementation.
+ */
+
+#include <libkern/OSAtomic.h>
+#include <mach-o/dyld.h>
+#include <mach-o/dyld_priv.h>
+#if TARGET_OS_OSX
+#define START_VERSION dyld_platform_version_macOS_10_9
+#else
+#error "This platform should not build with PR_13085474_CHECK=1"
+#endif
+#endif /* !PR_13085474_CHECK */
+
+/* For PR_13085474_CHECK set, we initialize __chk_assert_no_overlap to
+ * 1 initially and then reset it to 0 if the main image of the process
+ * was linked earlier than 10.9.
+ *
+ * If PR_13085474_CHECK is zero, then we never do any sdk version checking
+ * and always do overlap checks.
+ */
+__attribute__ ((visibility ("hidden")))
+uint32_t __chk_assert_no_overlap = 1;
+
+#if PR_13085474_CHECK
+static bool
+__chk_assert_sdk_pre_start(const struct mach_header *mh) {
+ return (dyld_get_active_platform() == PLATFORM_MACOS &&
+ !dyld_sdk_at_least(mh, START_VERSION));
+}
+#endif
+
+__attribute__ ((visibility ("hidden")))
+void __chk_init(void) {
+#if PR_13085474_CHECK
+ if (__chk_assert_sdk_pre_start((const struct mach_header *)
+ _NSGetMachExecuteHeader())) {
+ __chk_assert_no_overlap = 0;
+ }
+#endif
+}
+
+__attribute__ ((visibility ("hidden")))
+__attribute__ ((noreturn))
+void
+__chk_fail_overflow (void) {
+ os_crash("detected buffer overflow");
+}
+
+__attribute__ ((visibility ("hidden")))
+__attribute__ ((noreturn))
+void
+__chk_fail_overlap (void) {
+ os_crash("detected source and destination buffer overlap");
+}
+
+__attribute__ ((visibility ("hidden")))
+void
+__chk_overlap (const void *_a, size_t an, const void *_b, size_t bn) {
+ uintptr_t a = (uintptr_t)_a;
+ uintptr_t b = (uintptr_t)_b;
+
+ if (__builtin_expect(an == 0 || bn == 0, 0)) {
+ return;
+ } else if (__builtin_expect(a == b, 0)) {
+ __chk_fail_overlap();
+ } else if (a < b) {
+ if (__builtin_expect(a + an > b, 0))
+ __chk_fail_overlap();
+ } else { // b < a
+ if (__builtin_expect(b + bn > a, 0))
+ __chk_fail_overlap();
+ }
+}